Search found 22 matches

by aZu
December 27th, 2012, 3:38 am
Forum: Technical Support
Topic: Bug - Legend of Wesmere: Reset Leaders and Recall List
Replies: 2
Views: 1891

Re: Bug - Legend of Wesmere: Reset Leaders and Recall List

yeah that's it. i hope the save files help
by aZu
December 25th, 2012, 2:48 am
Forum: Technical Support
Topic: Bug - Legend of Wesmere: Reset Leaders and Recall List
Replies: 2
Views: 1891

Bug - Legend of Wesmere: Reset Leaders and Recall List

Hi so I don't know if this is the right place for this but I encountered a bug in the Wesnoth 1.11.1 development version of the Legend of Wesmere after beating the Battle of the Book scenario. As soon as I finished the following story scenario Revelations and advanced to News from the Front, I notic...
by aZu
September 28th, 2012, 3:11 am
Forum: Technical Support
Topic: Heir to the Throne - Plunging into the Darkess problem
Replies: 5
Views: 2509

Re: Heir to the Throne - Plunging into the Darkess problem

Yeah I should be there thanks. I never post thing to the right places haha...
by aZu
September 27th, 2012, 5:45 am
Forum: Technical Support
Topic: Heir to the Throne - Plunging into the Darkess problem
Replies: 5
Views: 2509

Re: Heir to the Throne - Plunging into the Darkess problem

Hey so I've reached the same bug in this scenario and it always crashes my Wesnoth. Here is the info: OS: Mac OS X Mountain Lion 10.8.2 Wesnoth Version: 1.11.0, English Problem walkthrough: As soon as one of the units gets in range of the dwarves, the dialogue begins with no problems. However, right...
by aZu
December 21st, 2011, 5:28 am
Forum: Technical Support
Topic: Wesnoth and Mac OS X Lion
Replies: 56
Views: 15360

Re: Wesnoth and Mac OS X Lion

It works perfectly now! Thanks
by aZu
December 21st, 2011, 4:17 am
Forum: Technical Support
Topic: Wesnoth and Mac OS X Lion
Replies: 56
Views: 15360

Re: Wesnoth and Mac OS X Lion

Attached is a screenshot. The colors are only backwards in fullscreen mode.
by aZu
December 21st, 2011, 3:40 am
Forum: Technical Support
Topic: Wesnoth and Mac OS X Lion
Replies: 56
Views: 15360

Re: Wesnoth and Mac OS X Lion

Yeah scrolling around the map and moving characters is a little slower than usual in the new version, but everything else works smoothly! I tried the newer framework and performance is much better, but the colors are all funky.
by aZu
December 21st, 2011, 12:42 am
Forum: Technical Support
Topic: Wesnoth and Mac OS X Lion
Replies: 56
Views: 15360

Re: Wesnoth 1.8.6 anc Mac OS X Lion

Thanks the problem is fixed now. Performance has significantly decreased though, but I suspect that will be fixed when the stable 1.10 release is ready.
by aZu
December 20th, 2011, 5:41 pm
Forum: Technical Support
Topic: Wesnoth and Mac OS X Lion
Replies: 56
Views: 15360

Re: Wesnoth 1.8.6 anc Mac OS X Lion

Hey thanks for the update. Two questions: when will this said release be ready for release and will its SDL library also fix the same problem in 1.8.6?
by aZu
April 30th, 2009, 11:37 pm
Forum: Scenario & Campaign Development
Topic: Invasion from the Unknown (1.14.4) for Wesnoth 1.6 ONLY
Replies: 195
Views: 67436

Re: Invasion from the Unknown (1.12.0) for Wesnoth 1.6

Thanks for the help. I am not too good with code and don't want to mess around with the type as Mist suggested. I'll just wait for the new version of Wesnoth.
by aZu
April 30th, 2009, 4:26 am
Forum: Scenario & Campaign Development
Topic: Invasion from the Unknown (1.14.4) for Wesnoth 1.6 ONLY
Replies: 195
Views: 67436

Re: Invasion from the Unknown (1.12.0) for Wesnoth 1.6

Hi, I really like this campaign and I hope you make a continuation. It looked great in the new 1.6.1, until some units icons disappeared. For some of the "extended era" recruits (i.e. sprites + advancements, elvish hunters + advancements, warrior spirit + advancements, etc.), i get a blank...
by aZu
April 30th, 2009, 4:23 am
Forum: Scenario & Campaign Development
Topic: unit icon errors
Replies: 1
Views: 781

unit icon errors

Hi, I really like this campaign and I hope you make a continuation. It looked great in the new 1.6.1, until some units icons disappeared. For some of the "extended era" recruits (i.e. sprites + advancements, elvish hunters + advancements, warrior spirit + advancements, etc.), i get a blank...
by aZu
January 1st, 2009, 6:00 pm
Forum: Scenario & Campaign Development
Topic: 1.4 Bad Moon Rising (obsolete)
Replies: 195
Views: 45808

Re: 1.4 Campaign: Bad Moon Rising (0.4.7 >20 scenarios)

OK. I won't be able to work on this until tonight, but from your save-file I think the orc sovereign got stored as a player with a recall list. If Heavens Gate couldn't get loaded either, that means the problem is in the previous scenario. If Heavens Gate could get loaded, then it is the culprit. T...
by aZu
January 1st, 2009, 5:17 pm
Forum: Scenario & Campaign Development
Topic: 1.4 Bad Moon Rising (obsolete)
Replies: 195
Views: 45808

Re: 1.4 Campaign: Bad Moon Rising (0.4.7 >20 scenarios)

doofus-01 wrote:OK, I think I see what the problem might be. Were you able to load a file in "Heavens Gate"?

Thanks.
Maybe I am not sure it didn't clearly say. The scenario worked fine though.

aZu
by aZu
January 1st, 2009, 3:30 pm
Forum: Scenario & Campaign Development
Topic: 1.4 Bad Moon Rising (obsolete)
Replies: 195
Views: 45808

Re: 1.4 Campaign: Bad Moon Rising (0.4.7 >20 scenarios)

doofus-01 wrote:Thanks, aZu. I'll look at it. Just a question that might help me debug it: Did you use ":n" on any of the other scenarios?
No, I just created some immortal units of my own to assure success.