Search found 54 matches
- Yesterday, 7:18 am
- Forum: Faction & Era Development
- Topic: Era of Magic (EoMa) 3.3
- Replies: 1646
- Views: 351732
Re: Era of Magic (EoMa) 3.3
Here is a more recent Chinese localization
- October 11th, 2019, 3:25 am
- Forum: WML Workshop
- Topic: Is it possible to get opponent's level in weapon specials?
- Replies: 7
- Views: 899
- October 11th, 2019, 2:15 am
- Forum: WML Workshop
- Topic: Is it possible to get opponent's level in weapon specials?
- Replies: 7
- Views: 899
- October 10th, 2019, 11:33 pm
- Forum: WML Workshop
- Topic: Is it possible to get opponent's level in weapon specials?
- Replies: 7
- Views: 899
Is it possible to get opponent's level in weapon specials?
I'm thinking of making a weapon special that does more damage to higher-level enemies. But I cannot figure out an easy way to do it. Certainly I can use an event to give the unit damage modifier when attacking while removing the modifier after the attack finishes. But the code looks ugly. Is there s...
- October 10th, 2019, 1:22 am
- Forum: WML Workshop
- Topic: Better method for this skill?
- Replies: 2
- Views: 643
Better method for this skill?
[damage] id=slayer name= _ "slayer" description= _ "this unit deals 50% more damage when attacking enemies of level 5 or higher" apply_to=self multiply=1.5 active_on=offense [filter_opponent] [not] level=0 [or] level=1 [/or] [or] level=2 [/or] [or] level=3 [/or] [or] level=4 [/o...
- January 13th, 2019, 1:10 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 7478
- Views: 1447970
Re: Legend of the Invincibles
In this translation most of the strings related to the system (such as units, abilities, special abilities, weapon specials, etc.) are coverred. On the other hand, strings used in scenerios are almost not touched at all so yes this is an incomplete translation. But I think still it can be helpful fo...
- January 12th, 2019, 2:03 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 7478
- Views: 1447970
Re: Legend of the Invincibles
https://drive.google.com/file/d/1WOiPuI ... sp=sharing
This is a Chinese translation. May you please add it to the addon? Thx.
This is a Chinese translation. May you please add it to the addon? Thx.
- October 10th, 2018, 2:46 am
- Forum: Multiplayer Development
- Topic: World Conquest II
- Replies: 373
- Views: 128520
- October 3rd, 2018, 10:51 pm
- Forum: Multiplayer Development
- Topic: World Conquest II
- Replies: 373
- Views: 128520
Re: World Conquest II
Yes the problem is fixed. Thanks! I got some lua errors saying that the variable 'wc2_utils' is not assigned before using in invest.lua:line 25 and random_names.lua:lin8. This only happens if I used eras other than the default WCII era (with WC_II_CONFIG_ALLOW_ALIEN_ERAS turned on). please test this...
- September 30th, 2018, 9:50 pm
- Forum: Multiplayer Development
- Topic: World Conquest II
- Replies: 373
- Views: 128520
Re: World Conquest II
I got some lua errors saying that the variable 'wc2_utils' is not assigned before using in invest.lua:line 25 and random_names.lua:lin8. This only happens if I used eras other than the default WCII era (with WC_II_CONFIG_ALLOW_ALIEN_ERAS turned on).
- May 15th, 2018, 4:05 am
- Forum: Multiplayer Development
- Topic: World Conquest II
- Replies: 373
- Views: 128520
Re: World Conquest II
Maybe you can set WC_II_CONFIG_ALLOW_ALIEN_ERAS to "yes"? In this case I do not need to change it everytime you upload a new version.
Btw, excellent work. Thanks a lot for supporting this great campaign in the new server.
Btw, excellent work. Thanks a lot for supporting this great campaign in the new server.
- May 10th, 2018, 1:35 pm
- Forum: Multiplayer Development
- Topic: World Conquest II
- Replies: 373
- Views: 128520
Re: World Conquest II
ok so it seems like someone else uploaded a compleley broken version of this to the 1.14 addon server, i'm not really motivated to deal with the possible mess that arises from this, so i won't work on this in the near future. This project provides one of the most challenging but also charming campa...
- November 23rd, 2017, 8:12 pm
- Forum: Faction & Era Development
- Topic: Era of Magic (EoMa) 3.3
- Replies: 1646
- Views: 351732
Re: Era of Magic (EoMa) 2.5 - Lots of improvements!
Here is a simply Chinese translation for your GREAT era and hopefully you can include this in your next version.
- November 17th, 2017, 7:39 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.27
- Replies: 1921
- Views: 426492
Re: Ageless Era - Current Version: 4.18
I'm just curious why there's no image for the unbounded mummy?
- November 16th, 2017, 8:18 pm
- Forum: WML Workshop
- Topic: Is it possible to gain experiences by healing/leading?
- Replies: 8
- Views: 2465
Is it possible to gain experiences by healing/leading?
In survival maps (such as WCII) it's pretty hard for those healers and leaders to gain any XP because we have to leave them behind our frontline units to maximize their power. So is it possible to give them, for example, one XP whenever they help their allies?