Search found 14 matches
- May 11th, 2013, 11:58 am
- Forum: Heir to the Throne
- Topic: Scenario 9: The Valley of Death
- Replies: 192
- Views: 198970
Re: Scenario 9: The Valley of Death
(1) What difficulty level and version of Wesnoth have you played the scenario on? Medium. 1.10.5 (2) How difficult did you find the scenario? (1-10) 9 before I realized I should just conquer the southwest. (3) How clear did you find the scenario objectives? It was very clear, but it was unclear in r...
- June 14th, 2012, 2:30 pm
- Forum: Users’ Forum
- Topic: Old versions of Wesnoth.
- Replies: 4
- Views: 4447
Re: Old versions of Wesnoth.
Thanks a lot guys, will look it over immediately
- June 14th, 2012, 12:59 pm
- Forum: Users’ Forum
- Topic: Old versions of Wesnoth.
- Replies: 4
- Views: 4447
Old versions of Wesnoth.
Hi, I'm kind of curious in regards to older versions of Wesnoth, and I'd really like to try them out. If anything, I'm talking about really, really old versions. Like alpha and stuff. I merely want to try them out of curiosity; I started playing only recently (Before the Drakes got the major makeove...
- March 16th, 2010, 10:31 pm
- Forum: Art Contributions
- Topic: My Terrain (Mine!)
- Replies: 856
- Views: 303547
Re: Terrain: Sandcastles
I'll just jump in to add this; I am amazed that you are able to work so disciplined while being colorblind, and that you do it so damn well . Keep up the good work! Currently, I think it is definitely suitable for the game itself. It's better than the Orc castles you did recently, actually. Have a m...
- March 11th, 2010, 11:17 pm
- Forum: Users’ Forum
- Topic: Which is your favortie race to play and why?
- Replies: 55
- Views: 9119
Re: Which is your favortie race to play and why?
And by that, I think I might still be misunderstood. The Wose is definitely a frontline unit; just not a "Base army around me" unit. Very few to no units work that way; even though I've been loving a healthy Shamans+Woses+Archers defensive wall once in a while.
- March 11th, 2010, 3:43 pm
- Forum: Scenario & Campaign Development
- Topic: What features would you like to see in a huge Wesnoth RPG?
- Replies: 120
- Views: 16523
Re: What features would you like to see in a huge Wesnoth RPG?
If it works out, good for you. Good luck! It sounds amazing; all projects begin with the will to do them. Personally, I'd like to see some sort of a party system, like others suggest. Also, being a participating soldier in a traditional Wesnoth battle would be fun as well, after you have worked with...
- March 11th, 2010, 3:28 pm
- Forum: Users’ Forum
- Topic: I downloaded it and started playing on normal...
- Replies: 59
- Views: 9684
Re: I downloaded it and started playing on normal...
Sorry about potential upcoming roughness. I could and should expect to get myself defeated a few times in a row in Hard or higher. And on Normal, I EXPECT to lose a fight or two. So you want a game with no to minimum challenge? Get hold of the commercial giants then. I know plenty of games that were...
- March 11th, 2010, 3:15 pm
- Forum: Users’ Forum
- Topic: Which is your favortie race to play and why?
- Replies: 55
- Views: 9119
Re: Which is your favortie race to play and why?
Who said woses are terrible? We're discussing their weaknesses and strengths and it seems to me that the general opinion is that they're pretty good. They're definitely not meant to be a mainline unit ...what do you mean? Sorry, had been reading the art forums all day. Replace 'main' with 'front' a...
- March 10th, 2010, 7:56 pm
- Forum: Art Workshop
- Topic: artisticdude's Art
- Replies: 1136
- Views: 254469
Re: artisticdude's art, critique welcome
Hmm, I guess I could go with that (it would be easier than creating a humanoid body, as I don't have to get the right proportions :P ). But I'm getting kinda tired of generating random units. Does anyone need a sprite for their campaign hero or monster or something that you wouldn't mind me having ...
- March 10th, 2010, 3:32 pm
- Forum: Users’ Forum
- Topic: Wesnoth Bestiary
- Replies: 101
- Views: 48622
Re: Wesnoth Bestiary
I really support this idea, and I hope you complete your project.
It is dire you keep the loading speed fast though. The current Help menu is too slow. I'm not really comfortable using stuff such as Javascript; it feels weird. But if it works out, do it. Meh.
It is dire you keep the loading speed fast though. The current Help menu is too slow. I'm not really comfortable using stuff such as Javascript; it feels weird. But if it works out, do it. Meh.
- March 9th, 2010, 10:38 pm
- Forum: Users’ Forum
- Topic: Which is your favortie race to play and why?
- Replies: 55
- Views: 9119
Re: Which is your favortie race to play and why?
Uhm. I might point out that stating Woses lose against fire is about as relevant as stating Rock lose against Paper. That's what makes the game fun, having to decide and plan ahead based on the information you got. Woses are definately one of my favorite units, they hit hard and are crazily tough to...
- March 7th, 2010, 11:11 am
- Forum: Art Contributions
- Topic: the weather has life, and can be a a enemy!
- Replies: 30
- Views: 10841
Re: the weather has life, and can be a a enemy!
Is it only me that could see these clouds as some sort of attack animation? Or a 'spell' of some sort?
- November 11th, 2008, 8:59 pm
- Forum: Users’ Forum
- Topic: Well... How do you run the game?
- Replies: 3
- Views: 1315
Re: Well... How do you run the game?
Thanks guys.
- November 11th, 2008, 9:55 am
- Forum: Users’ Forum
- Topic: Well... How do you run the game?
- Replies: 3
- Views: 1315
Well... How do you run the game?
I think I should unzip it a specific way. I unzipped the download file, then unzipped the next one, and I can't find the game exe.