Search found 40 matches
- June 10th, 2016, 12:24 pm
- Forum: Eastern Invasion
- Topic: [Historical] Scenario Review: EI 18b - Weldyn Besieged
- Replies: 16
- Views: 19621
Re: Scenario Review: EI 18b - Weldyn Besieged
As a counterpoint, here's my test replay from 1.12.0: EI-Weldyn_Besieged_replay.gz I started with 600+ gold on Normal difficulty, used half of it to recall troops, and used half of those troops to win on turn 4. The RNG did deliver Mal-Ravanal as the third lich revealed (on turn 3), though I'm reaso...
- May 2nd, 2015, 6:34 pm
- Forum: Eastern Invasion
- Topic: [Historical] Scenario Review: EI 4c - Mal-Ravanal's Capital
- Replies: 36
- Views: 33277
Re: Scenario Review: EI 4c - Mal-Ravanal's Capital
The logic behind a challenge path, that "needs reward", thus effectively makes the rest of the campaign easier, escapes me. Rewarding the player for completing challenges is the essence of a game. While you might find the victory screen sufficient motivation for an optional scenario, many...
- May 1st, 2015, 9:58 pm
- Forum: Eastern Invasion
- Topic: [Historical] Scenario Review: EI 4c - Mal-Ravanal's Capital
- Replies: 36
- Views: 33277
Re: Scenario Review: EI 4c - Mal-Ravanal's Capital
The campaign should trap you and kill you for the dumb decision to march into the swamp, not reward you with a loyal unit + veterans (got 1 knight and the paladin, lost a shock trooper). It's intended as an optional "challenge path", but it needs to provide some reward to make the detour ...
- February 27th, 2015, 5:42 am
- Forum: Scenario & Campaign Development
- Topic: The Black Cross of Aleron (formerly Besieged Druids)
- Replies: 306
- Views: 99656
Re: Besieged Druids campaign
Is there any chance of getting the exact text of the Lua error? Into the Dread Marsh: 20150213 03:18:37 error scripting/lua: ...th 1.12.0\userdata\data/add-ons/DruidSiege/utils/wlp.lua:34: bad argument #1 to 'put_unit' (invalid location) stack traceback: [C]: in function 'put_unit' ...th 1.12.0\use...
- February 5th, 2015, 7:11 pm
- Forum: Scenario & Campaign Development
- Topic: Roar of the Woses
- Replies: 74
- Views: 28476
Re: Roar of the Woses
Thanks for the excellent campaign! The ice in the final level is pretty much an ideal battleground for woses (almost all other units defend equally poorly, and few can survive multiple wose hugs). Has anyone used the Haruspex? If so, was it useful, or a waste of time? If no one likes it, I'll probab...
- January 20th, 2015, 10:54 pm
- Forum: Scenario & Campaign Development
- Topic: Soldier of Wesnoth: SP Campaign (Feedback and Reviews)
- Replies: 192
- Views: 77241
Re: Soldier of Wesnoth: SP Campaign (Feedback and Reviews)
in scenario the beast of aethenwood, after the beginnings dialogue you win. I guess I'll read the scenario file, to not miss any important other dialogue. This is something that happened in a particular scenario of my previous campaign, and something I've seen happening in another UMC campaign; jus...
- January 14th, 2015, 3:29 am
- Forum: Scenario & Campaign Development
- Topic: The Black Cross of Aleron (formerly Besieged Druids)
- Replies: 306
- Views: 99656
Re: Besieged Druids campaign
Thanks for the campaign. I played through on Normal, 1.12.0 (campaign v1.1.0) and it was quite fun. I did notice a few bugs and arrive at a few suggestions: Bugs: Treewalk allows village teleportation sometimes (when starting turn on a village, perhaps?) There's a lua error in place_unit that causes...
- December 10th, 2014, 6:15 am
- Forum: Website
- Topic: Forum timeout
- Replies: 3
- Views: 3861
Forum timeout
I spent the better part of an hour writing a review only to have the forum software automatically log me out and discard it. A one-hour timeout is ridiculous for a game forum.
- April 10th, 2014, 1:01 pm
- Forum: Art Contributions
- Topic: Avoiding storing sprites in 9000 files, how?
- Replies: 15
- Views: 10460
Re: Avoiding storing sprites in 9000 files, how?
Now, if we assume that you for example edited a sprite and want to commit your changes? You have to reconstruct the archive or otherwise replace the file in it with your edited version. You can't view a diff of the image anymore. Everyone else can't see which sprite you changed (except from the com...
- November 9th, 2013, 6:25 am
- Forum: Eastern Invasion
- Topic: [Historical] Scenario Review: EI 18b - Weldyn Besieged
- Replies: 16
- Views: 19621
Re: Scenario Review: EI 18b - Weldyn Besieged
Changes in the 1.11.x branch made this scenario impossible to win as the enemy gets a full "refund" for every unit you kill meaning the enemy gets an unlimited supply of high-level units. I'm the one who proposed these changes, and I'd like to take a few moments to explain my rationale. T...
- October 18th, 2012, 10:08 pm
- Forum: Art Workshop
- Topic: New Troll Portrait-Still in Making
- Replies: 32
- Views: 10413
Re: New Troll Portrait-Still in Making
I believe that such a policy is in fundamental conflict with the spirit of the GPL , and I felt compelled to post my opinion even though I knew it wouldn't be popular. Protip: don't try and convince people to share your beliefs by appealing to those very beliefs. It's a tautology. It's like telling...
- October 17th, 2012, 1:54 pm
- Forum: Art Workshop
- Topic: New Troll Portrait-Still in Making
- Replies: 32
- Views: 10413
Re: New Troll Portrait-Still in Making
[...]I admit I also got some 'how does this fit with the GPL thing?' experience myself for a moment. What I saw in this thread was a well-intentioned OP who identified an outdated portrait that pretty much everyone agrees no longer matches the current Wesnoth style of "troll" and proposed...
- October 16th, 2012, 3:53 pm
- Forum: Art Workshop
- Topic: New Troll Portrait-Still in Making
- Replies: 32
- Views: 10413
Re: New Troll Portrait-Still in Making
LordBob, thank you for your well-reasoned clarification; I apologize for my earlier GPL digression. I agree that it is polite and respectful to discuss modifying a portrait with the original artist, and I am heartened by your statement that a derivative of sufficient quality would be fairly consider...
- October 15th, 2012, 9:37 pm
- Forum: Art Workshop
- Topic: New Troll Portrait-Still in Making
- Replies: 32
- Views: 10413
Re: New Troll Portrait-Still in Making
2) This is about including the portrait in wesnoth, not about the right to modify the art or publish your changes, you are legally allowed to do that and LB didn't complain about that. [...]The GPL and the right to modify have nothing to do here. Oh really? I'll just add that it's at the very least...
- October 15th, 2012, 4:30 pm
- Forum: Art Workshop
- Topic: New Troll Portrait-Still in Making
- Replies: 32
- Views: 10413
Re: New Troll Portrait-Still in Making
Just to make this clear, Kitty created the old troll portrait and I wouldn't replace it with a revision by someone else unless she specifically agreed to it. Valkier tells it better than I would. I'll just add that it's at the very least courtesy to the artist to not use their modified work without...