Search found 4 matches
- December 22nd, 2009, 9:45 pm
- Forum: Game Development
- Topic: New Open Source Clue-Clone
- Replies: 3
- Views: 1844
Re: New Open Source Clue-Clone
I actually just started working with Ruby Glade and Gtk as well. You can see some of my work on the github . If your using Fixed containers you should probably prevent the window from being re-sized as it tends to make it look ugly. And I would say get rid of the horizontal movable frames as they re...
- October 28th, 2009, 4:06 pm
- Forum: Scenario & Campaign Development
- Topic: Distributing games made with BFW engine commercially?
- Replies: 23
- Views: 4932
Re: Distributing games made with BFW engine commercially?
[rant] You may want to reconsider your PR department, because in three posts it seems like your goal is to mooch off the work of others, and give back the very least amount possible. Not the best company mission statement. [/rant] Here is a quote from the GPLv2 Section 2. b) You must cause any work ...
- December 17th, 2008, 3:49 pm
- Forum: Game Development
- Topic: The kind of RPG I would like to see
- Replies: 47
- Views: 16596
Re: The kind of RPG I would like to see
Have you tried Scourge Heroes of Lesser Renown . Last time version I tried had some obvious problems, but its worth a look. It has some of the same goals to be a truly randomly generated RPG. The NPCs don't have much dialog to speak of and are not affected by quest events, but being an open source p...
- September 13th, 2008, 1:19 am
- Forum: Developers’ Discussions
- Topic: GPL Policy
- Replies: 116
- Views: 82273
Re: GPL Policy
We have consistently had this policy for ALL kinds of contents from the very beginning of Wesnoth. Thats one of the reasons why I'm so impressed with Wesnoth. It's commitment to freedom. It really benefits the whole community. Too many free projects these days are mixing lots of licensing which mak...