Search found 10 matches

by Statue
August 29th, 2009, 9:52 pm
Forum: Scenario & Campaign Development
Topic: 1.6 SP Campaign: Bad Moon Rising 0.8.6 (1.6 ONLY - NOT 1.8)
Replies: 175
Views: 29105

Re: 1.6 SP Campaign: Bad Moon Rising (~30 scenarios) 0.8.5

I used your suggestion of the :debug :cl command to load Rescue again and it seems to be going fine. Aha! I see what the trigger is for Raenna to appear now. It is when the enemies in the Rescue scenario take all 5 of the central villages - either that or when they take the one on the far right, as ...
by Statue
August 29th, 2009, 6:04 pm
Forum: Scenario & Campaign Development
Topic: 1.6 SP Campaign: Bad Moon Rising 0.8.6 (1.6 ONLY - NOT 1.8)
Replies: 175
Views: 29105

Re: 1.6 SP Campaign: Bad Moon Rising (~30 scenarios) 0.8.5

Hi, loving BMR, I'd like to see more campaigns making use of a hub/overview map with scenarios opening up when you move to a particular location (and those random encounters). Gives the game a whole new aspect and feels more RPG-style as a result; you can use the random encounters in between scenari...
by Statue
August 27th, 2009, 8:34 am
Forum: Scenario & Campaign Development
Topic: The War of the Dragon
Replies: 176
Views: 37405

Re: The War of the Dragon

Thanks for the tips :). I totally agree, it was neither one thing or the other as far as a decent rush or a controlled tight formation move; I was conscious of not knowing what the layout up there would be and what I'd run into, so was trying not to hang any units (apart from the deliberate blocking...
by Statue
August 27th, 2009, 12:46 am
Forum: Scenario & Campaign Development
Topic: The War of the Dragon
Replies: 176
Views: 37405

Re: The War of the Dragon

Hey Velensk, thanks for that new replay and the hints for Swiftly South, was invaluable in me learning how to tackle it effectively. Waltzed thru it first try using that strategy and managed to get quite a few units levelled in the process. Hitting another wall on scenario 5 The Way Under. I've trie...
by Statue
August 25th, 2009, 11:36 pm
Forum: Scenario & Campaign Development
Topic: The War of the Dragon
Replies: 176
Views: 37405

Re: The War of the Dragon

That is because the trick is to not fight all your enemies. I made a mistake near the end that resulted in the lose of a seeker, but otherwise I played fairly well and got lucky a couple times, this was my third attempt at the lvl. Hi. First of all, thanks for the campaign, it's a nicely different ...
by Statue
August 25th, 2009, 8:49 am
Forum: Scenario & Campaign Development
Topic: Flight to Freedom (drake campaign)
Replies: 773
Views: 129664

Re: Flight to Freedom (drake campaign)

This should fix both issues. Hi, didn't fix the recall list error for me, still can't load endgame savegames (both ones created before replacing the liberation.cfg with the replacement file you provided and ones created afterwards with a new start from FtF-endgame.gz). Only save I can load is that ...
by Statue
August 7th, 2009, 12:48 pm
Forum: Technical Support
Topic: 1.6.4 Dialog/Menu Item text display issues?
Replies: 8
Views: 1018

Re: 1.6.4 Dialog/Menu Item text display issues?

Apologies for the triple post, second post contents wouldn't fit in first post and this 3rd post is a hopefully useful update. Uninstalled and rebooted, then reinstalled and everything working as intended now (fonts not garbled, and it is correctly looking for saves and preferences in the old Wesnot...
by Statue
August 7th, 2009, 12:30 pm
Forum: Technical Support
Topic: 1.6.4 Dialog/Menu Item text display issues?
Replies: 8
Views: 1018

Re: 1.6.4 Dialog/Menu Item text display issues?

The stderr.txt file reports the following: Battle for Wesnoth v1.6.4 Started on Fri Aug 07 12:57:26 2009 Automatically found a possible data directory at H:/Program Files/Battle for Wesnoth 1.6.4 20090807 12:57:26 error filesystem: Could not open 'H:/Program Files/Battle for Wesnoth 1.6.4/userdata/p...
by Statue
August 7th, 2009, 12:22 pm
Forum: Technical Support
Topic: 1.6.4 Dialog/Menu Item text display issues?
Replies: 8
Views: 1018

Re: 1.6.4 Dialog/Menu Item text display issues?

Same issue for me running 1.6.4 on XP Pro SP3. Had just uninstalled 1.6.3 prior to installing 1.6.4, the issue was not present in the previous 1.6.3 installation of Wesnoth. Doubt text localization is involved, as my PC windows default language is English. I have noted something odd regarding the us...
by Statue
May 15th, 2008, 2:35 pm
Forum: Technical Support
Topic: The Rise Of Wesnoth - A New Land
Replies: 11
Views: 2076

Re: The Rise Of Wesnoth - A New Land

Hi, I've encountered the same issue in Wesnoth 1.4.1, running on Windows XP. I have my units huddled around the starting point defending themselves, and I am currently on turn 31. The flittery elven lass appeared on turn 10 and gave her speech, after which she joined the attack on me. I continued to...