Search found 299 matches
- May 20th, 2025, 12:10 am
- Forum: Website
- Topic: Bot check on connect
- Replies: 8
- Views: 766
Re: Bot check on connect
I made an exception in anubis bot policy to allow without challenge all paths with /wesmere/.*
- May 19th, 2025, 10:43 pm
- Forum: Website
- Topic: Bot check on connect
- Replies: 8
- Views: 766
Re: Bot check on connect
Is it possible to make them load resources from matching domains?
- June 4th, 2024, 3:55 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Nightly flatpak builds
- Replies: 49
- Views: 57951
Re: Nightly flatpak builds
I'll need to make one on wesnoth.org since flathub doesn't allow making separate branches anymore. See https://github.com/flathub/flathub/issues/5264
- June 4th, 2024, 11:07 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Nightly flatpak builds
- Replies: 49
- Views: 57951
Re: Nightly flatpak builds
When gpg key expires I have to extend its lifetime and update GPG entry in http://files.wesnoth.org/wesnoth-nightly.flatpakref (I already updated it). On your end you need to first uninstall and then reinstall from updated .flatpakref . I probably should make key non-expiring. GPG recommends making ...
- July 4th, 2023, 3:24 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Nightly flatpak builds
- Replies: 49
- Views: 57951
Re: Nightly flatpak builds
I followed this guide: https://blogs.gnome.org/alexl/2017/02/1 ... epository/
- August 11th, 2022, 7:44 pm
- Forum: Technical Support
- Topic: Flatpak master branch can't be updated
- Replies: 1
- Views: 919
Re: Flatpak master branch can't be updated
Try to uninstall and reinstall from http://files.wesnoth.org/wesnoth-nightly.flatpakref , I updated key there.
- April 11th, 2022, 9:25 pm
- Forum: Ideas
- Topic: [mainline] there is a need for a en_US translation
- Replies: 138
- Views: 918167
Re: [mainline] there is a need for a en_US translation
The aim would be strings that only change if the meaning changes. So they wouldn't be synced up with the en_US translation. What if someone changes base string with the intent to change meaning as part of adding features and the like. Will they be expected to update en_US translation on their own t...
- April 11th, 2022, 6:41 pm
- Forum: Ideas
- Topic: [mainline] there is a need for a en_US translation
- Replies: 138
- Views: 918167
Re: [mainline] there is a need for a en_US translation
Having a separate textdomain for text cleanup sounds nice yes, though still a bit hackish. Just how in sync with original text strings it's supposed to be? Will it be synced before new stable release or at some other schedule?
- March 31st, 2022, 12:59 am
- Forum: Developers’ Discussions
- Topic: Replacing Wesnoth's GUI
- Replies: 24
- Views: 23695
Re: Replacing Wesnoth's GUI
I vaguely remember reading that GTK's Windows (or cross platform support in general) isn't that great - is that no longer the case? Seems GTK has first rate upstream support both for windows and mac(but purposefully no mobile). Also thanks to MSYS2 it would be easy for me to handle building against...
- March 30th, 2022, 12:45 pm
- Forum: Developers’ Discussions
- Topic: Replacing Wesnoth's GUI
- Replies: 24
- Views: 23695
Re: Replacing Wesnoth's GUI
Gnome's toolkit is another possibility (I believe it's called adwaita, don't know more than that). GNOME's toolkit is GTK, it would be the most natural choice honestly. We're already using Pango which is one of GNOME libs. Though GTK purposefully doesn't have any support for mobile platforms, so we...
- March 22nd, 2022, 7:01 pm
- Forum: Developers’ Discussions
- Topic: Replacing Wesnoth's GUI
- Replies: 24
- Views: 23695
Re: Replacing Wesnoth's GUI
There is another framework to consider, namely Qt. QtQuick Controls is themable enough to be considered for game use.
- October 30th, 2021, 10:38 pm
- Forum: Technical Support
- Topic: 1.15.18 certificate verify failed
- Replies: 14
- Views: 2814
Re: 1.15.18 certificate verify failed
I've added some more debug code in a commit which will be part of 1.16.1. At that point --log-debug=network output will also show which exact certs it's trying to verify for addon client.
- October 30th, 2021, 4:38 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.16.0 — Dune Conquests Update
- Replies: 3
- Views: 4856
Re: Wesnoth 1.16.0 — Dune Conquests Update
https://flathub.org/apps/details/org.wesnoth.Wesnoth shows 1.16 . Maybe you need to do flatpak update before it shows correct info.
- October 28th, 2021, 3:54 pm
- Forum: Technical Support
- Topic: 1.15.18 certificate verify failed
- Replies: 14
- Views: 2814
Re: 1.15.18 certificate verify failed, same with 1.16.0
Are there any issues with other software that uses encrypted connections?
- October 25th, 2021, 9:57 pm
- Forum: Technical Support
- Topic: [1.16 Steam] Not possible to host game
- Replies: 2
- Views: 1083
Re: [1.16 Steam] Not possible to host game
Seems this is one dependency that is wesnothd only. I'll update automatic dll gathering to look at wesnothd too later, for now you maybe can get that dll here: https://repo.msys2.org/mingw/mingw64/mi ... kg.tar.zst