Search found 80 matches

by SatHyre
October 21st, 2023, 4:44 pm
Forum: Technical Support
Topic: connection timed out
Replies: 2
Views: 3421

Re: connection timed out

Hi,
Forget that i posted here too.
It was set to 10. Ajusted to 60. Works successfully today.
Thanks.
by SatHyre
September 2nd, 2023, 10:06 am
Forum: Technical Support
Topic: connection timed out
Replies: 2
Views: 3421

connection timed out

hi all, when I play, I got this message "connection timed out" frequently. I remember now that I got this message at the beginning of this year but since may (or april), it is " everytime " I play. I bolded "everytime" because it appears everytime after 18:00 ; in the m...
by SatHyre
September 2nd, 2023, 9:17 am
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 417
Views: 1075065

Re: World Conquest II

[ About (1) do you k ow whether this is a change from the original wc2 by tekelili it whether it has always been like that? hi, in wesnoth 1.14, units with epic trait got 30 xp at level 1, and 60 xp at higher levels. 1.16 gives 60 xp for all levels. if i remember well, you have resolved the same is...
by SatHyre
December 12th, 2022, 12:05 pm
Forum: Users’ Forum
Topic: Wesnoth 1.14 on Android
Replies: 145
Views: 468016

Re: Wesnoth 1.14 on Android

hello,
will 1.16 (and new versions) be available on Android?
wesnoth is playable on phone. i played 1.14 mainly on phone. why not 1.16.
and Wesnoth on phone would attract more players and give to the game more visibility. just an opinion.
by SatHyre
April 6th, 2022, 6:14 pm
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 417
Views: 1075065

Re: World Conquest II

hi,
another bug: bezoar item. it is undead, fearless, healthy and tenacity. just tenacity works.
by SatHyre
March 31st, 2022, 4:30 pm
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 417
Views: 1075065

Re: World Conquest II

hi all, when you rotate your units in front-line, you have to guess which faction will attack first to put the right units to survive the attack. of course, to know that, you can click on one AI unit to see his color or watch on mini-map. but that is not very helpful when there are 2, 3 or more line...
by SatHyre
December 30th, 2021, 2:59 pm
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 417
Views: 1075065

Re: World Conquest II

thanks.
i am not sure but the PUA bug would appear only when you tick on "apply to all...".
by SatHyre
December 30th, 2021, 6:53 am
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 417
Views: 1075065

Re: World Conquest II

hi, first, thanks to dev to improve the AI. WC is more challeging now. when AI makes a front-line and attacks together, you know the game would be hard. second, good that we can play WC without installing an add-on. third, i notice 2 bugs : - one is about the flight item : it does not give the 50% d...
by SatHyre
June 1st, 2021, 8:13 am
Forum: Multiplayer Development
Topic: a new version of world conquest
Replies: 0
Views: 911

a new version of world conquest

Hi, There are 2 new ideas and a change from WC II. The first idea is to limit the recruitment/recall of one type of unit to avoid spamming units. Example, at scenario 1, the max is 2 units. So you play loyalists and you recruit 2 spearmen : A and B. You cannot recruit another spearman. During the ga...
by SatHyre
May 10th, 2020, 12:41 pm
Forum: Technical Support
Topic: shroud after ending turn
Replies: 4
Views: 1303

Re: shroud after ending turn

not really what i want because after ending, I see side 2 in few seconds but enough to see leader's side 2 and his units and then the dialog "it is side2's turn" and the shroud.
by SatHyre
May 10th, 2020, 9:39 am
Forum: Technical Support
Topic: shroud after ending turn
Replies: 4
Views: 1303

shroud after ending turn

hello, if it is not the right forum, please move it. because I ask a mod for multiplayer. I play with my sons in one computer and one instance of wesnoth : me against them. problem : I see them after ending turn and vice-versa. I wish that there is a shroud after ending turn. the next player has to ...
by SatHyre
May 10th, 2020, 9:23 am
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 417
Views: 1075065

Re: World Conquest II

hello,
after saving and loading the save, the stats are reset to zero for players except the host.
please modify it.
by SatHyre
October 18th, 2019, 7:06 am
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 417
Views: 1075065

Re: Response to Sathyre

hi, So your suggestions are: - Dunefolk & Dwarves - Dunefolk & Northeners - Dunefolk & Undead ? yes. Well, adding content for more experienced players is the goal of this update. New players will pick their favourite faction instead of going random. If some of the new alliances turn out ...
by SatHyre
October 17th, 2019, 2:26 pm
Forum: Multiplayer Development
Topic: Auction X gold balance
Replies: 12
Views: 2843

Re: Auction X gold balance

ah! i misunderstand it.
and if one side player kills AI and got the center, or above all 5 humans players play, does the higher income apply?
by SatHyre
October 17th, 2019, 2:17 pm
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 417
Views: 1075065

Re: World Conquest II

hi, Dunefolk : option 1 is the best for me. and the other 3 factions paired up with are dwarves, northerners and undead. because these 3 factions are paired with lawful factions. their heroes factions have to be set : like drakes (loyalists as heroes) or like loyalists (elves as heroes) ? i opt for ...