Search found 2392 matches
- January 30th, 2015, 2:10 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Failing to compile 1.12.1 on Mint 17.1 [SOLVED]
- Replies: 5
- Views: 5947
Re: Failing to compile 1.12.1 on Mint 17.1 [SOLVED]
You now have a regular binary install from a different source. That works too. The reason the commands failed is that apparently, mint ships without source repositories enabled. Someone who actually uses the distro may be able to help you with that. (Unless you want to build wesnoth yourself, this i...
- January 29th, 2015, 4:55 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Failing to compile 1.12.1 on Mint 17.1 [SOLVED]
- Replies: 5
- Views: 5947
Re: Failing to compile 1.12.1 on Mint 17.1
Besides the build-essential, you also need wesnoth's dependencies. The following command will help with that:
If it can't find a package named
sudo apt-get build-dep wesnoth
If it can't find a package named
wesnoth
, it may be wesnoth-1.10
instead.- October 21st, 2014, 2:58 pm
- Forum: Users’ Forum
- Topic: Android 1.8/1.10 support thread
- Replies: 291
- Views: 97788
Re: Android support thread
Have you, by any chance, talked with the Wesnoth devs about removing their outdated Android app from the market? If they aren't going to keep it updated, then it isn't going to be very useful since it won't be compatible with the versions running on PCs. If they were to remove it, Google may allow ...
- July 18th, 2014, 10:25 pm
- Forum: Art Workshop
- Topic: Custom Girl Sprite
- Replies: 6
- Views: 3786
Re: Custom Girl Sprite
That's the palette.Crow_T wrote:I think that's pretty decent actuallyThere are stray pixels in the left of the sprite though.
- July 8th, 2014, 3:56 pm
- Forum: Technical Support
- Topic: Legend of Wesmere 1.11.15 file wesnoth-low.po
- Replies: 3
- Views: 1537
Re: Legend of Wesmere 1.11.15 file wesnoth-low.po
The bug here is that macros break translatable strings. That is, the string that is translated is not the same one that the engine eventually encounters. In your case, that means the untranslated version is eventually interpolated in the second string. It seems to have never worked: 17626 , [rev]484...
- July 7th, 2014, 3:12 pm
- Forum: Technical Support
- Topic: broken window behavior under DWM
- Replies: 1
- Views: 1087
Re: broken window behavior under DWM
This is unfortunately a known bug: #20833 [Gna.org]
- July 1st, 2014, 12:20 am
- Forum: Release Announcements, Compiling & Installation
- Topic: On Beta Testing
- Replies: 79
- Views: 27364
Re: On Beta Testing
I've enabled BBCode in your post. It was disabled for some reason (there's a checkbox). Maybe you change your preferences recently?Pentarctagon wrote:edit - Is the bbcode not working for anyone else?
- June 28th, 2014, 12:10 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: On Beta Testing
- Replies: 79
- Views: 27364
Re: On Beta Testing
Well, C doesn't have C++ name mangling, but you can have various types of calling convention. 32-bit vs 64-bit can also be an issue.
See http://en.wikipedia.org/wiki/Applicatio ... _interface
See http://en.wikipedia.org/wiki/Applicatio ... _interface
- June 19th, 2014, 12:17 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: On Beta Testing
- Replies: 79
- Views: 27364
Re: On Beta Testing
http://www.mingw.org/wiki/MSVC_and_MinGW_DLLsloonycyborg wrote:Maybe bz2 compiled with msvc is incompatible with mingw programs. But I think all C libs are supposed to be compatible..
- June 18th, 2014, 8:39 pm
- Forum: Writers’ Forum
- Topic: Great Strife: How does/should it end?
- Replies: 17
- Views: 10220
Re: Great Strife: How does/should it end?
It's on 1.8, and is being developed on wesnoth-umc-dev.
- June 16th, 2014, 11:56 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.10.7
- Replies: 19
- Views: 20455
Re: Wesnoth 1.10.7
In the wiki is still not written which random is unsynced and which is synched. So, example: [set_variable] name=random rand=1,1,1,1,2,2,2,3,3,1 [/set_variable] There used to be a difference between rand and random . This was eventually documented on the wiki. Then the unsynced one was changed to b...
- June 15th, 2014, 6:18 pm
- Forum: Technical Support
- Topic: Can't Auto Save in certain scenarios
- Replies: 2
- Views: 1408
Re: Can't Auto Save in certain scenarios
Which language are you running under? This is frequently a case of the translated name not mapping to the windows locale properly. (we have… issues with unicode on windows)
- June 13th, 2014, 5:10 pm
- Forum: Writers’ Forum
- Topic: Great Strife: How does/should it end?
- Replies: 17
- Views: 10220
Re: Great Strife: How does/should it end?
If you want more details: There are 5 members of the Silver Council. One for each caste. Their relationship with the Fire King is secret, as is the fact that his Palace is on their mountain. After the retreating (from the saurian revolution) Silver Drakes (who are missing their leading council, as i...
- June 13th, 2014, 1:09 pm
- Forum: Users’ Forum
- Topic: looking for undead/necromacy campaigns
- Replies: 14
- Views: 11604
Re: looking for undead/necromacy campaigns
You need to find the book. Look around the map for the most obvious hiding place. Then move Gwiti there.
- June 13th, 2014, 1:01 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Could not initialise fonts?
- Replies: 10
- Views: 23945
Re: Could not initialise fonts?
sudo chmod -R a+r /usr/local/share/wesnoth/ did not fix all the permissions properly (for some reasons, I still can't access data/gui without root permissions) Directories need to be executable or you can't enter them. find /usr/local/share/wesnoth -type d -print0|xargs -0 chmod +x would fix that.