Search found 15 matches

by delirium
August 8th, 2009, 3:57 pm
Forum: Scenario & Campaign Development
Topic: 1.14 Campaign: A Rough Life - version 1.2.8
Replies: 277
Views: 68010

Re: 1.6 Campaign: A Rough Life - version 1.0.7

I don't have anything constructive to add, but I wanted to drop in a word of appreciation for Jacques_Fol's beautiful campaign. It was a truly marvelous experience, due entirely to the well-scripted dialogue and plot. In contrast to most campaigns, mainline included, A Rough Life was story-driven ra...
by delirium
January 24th, 2009, 5:48 pm
Forum: Art Contributions
Topic: Standing and idle animations?
Replies: 1138
Views: 338281

Re: Standing and idle animations?

Is there something like a grand idle animation list? Was wondering when the female Human Mage line idle animations would be completed. They've been really bugging me - the female sprite would suddenly change to having a male idle animation... or perhaps it could be removed until something else is co...
by delirium
May 22nd, 2008, 11:00 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Love To Death
Replies: 122
Views: 27155

Re: Campaign: Love To Death

Huh. Interesting. Daniel? Are you the same developer for GAE?
by delirium
February 26th, 2008, 2:51 am
Forum: Scenario & Campaign Development
Topic: Invasion from the Unknown (1.9.99) for Wesnoth 1.4
Replies: 447
Views: 128967

You forgot that the boss lives again after killing him. It is impossible to kill him. He reincarnates. Eventually you will die. And, when he dies the first time, your control over undead units is over. Dwarvish fighters and thunderers do nothing to him.
by delirium
February 20th, 2008, 6:44 am
Forum: Users’ Forum
Topic: You've been playing Wesnoth too long when...
Replies: 1231
Views: 180684

Wow... I just read through the entire thread. Interesting. Here's my contribution (after my first comment) 349 When you begin to wonder what those elvish druids do with their sticks in their free time :P This has happened to me too much. I have even begun drawing pictures... I'm almost finished. But...
by delirium
February 9th, 2008, 1:04 am
Forum: Scenario & Campaign Development
Topic: A writer looking for campaign development
Replies: 10
Views: 1972

Brevity is vital. Not necessarily. Personally, I enjoy lengthier, wordier campaigns. I often discard newly downloaded campaigns if I find too many grammatical errors or spelling errors. A bad start in the general story of the campaign also leads to immediate deletion. One example would be A New Ord...
by delirium
February 5th, 2008, 1:24 am
Forum: Heir to the Throne
Topic: Scenario 24: Battle for Wesnoth
Replies: 77
Views: 44087

Help! The Epilogue isn't loading. It keeps giving me "Maps with no header are not supported" or something. I hate this.
by delirium
January 29th, 2008, 10:20 pm
Forum: Under the Burning Suns
Topic: Scenario Review: (UTBS) 3. A Stirring in the Night
Replies: 87
Views: 38027

What? This is weird. I killed everyone. Nothing is happening... Bug?
by delirium
January 28th, 2008, 7:35 pm
Forum: Scenario & Campaign Development
Topic: Invasion from the Unknown (1.9.99) for Wesnoth 1.4
Replies: 447
Views: 128967

Welcome to the Lair? I've got turn 40. These freaks keep popping up... It doesn't stop. Bug? I'm using the latest version. 1.3.1.4

Anyway, great campaign. Mal Keshar is my favorite character so far.
by delirium
January 19th, 2008, 4:28 pm
Forum: The South Guard
Topic: South Guard 7b. Pebbles in the Flood
Replies: 35
Views: 23868

Hmm, I don't think "impossible" is really achievable. What if the player has lots of highwaymen in his recall list? I don't know. One way is to leave the scene as is, and if the player beats the lichs, have an ending saying that a more powerful lich kills him without the player having a choice. In s...
by delirium
January 19th, 2008, 4:01 am
Forum: The South Guard
Topic: South Guard 7b. Pebbles in the Flood
Replies: 35
Views: 23868

Oh, here's an early save:
http://www.fileden.com/files/2007/2/19/ ... Turn_84.gz
It's an 1.3.14 compressed saved. Just load it accordingly.
by delirium
January 19th, 2008, 2:55 am
Forum: The South Guard
Topic: South Guard 7b. Pebbles in the Flood
Replies: 35
Views: 23868

Re: South Guard 7b. Pebbles in the Flood

Oh, and by the way, here's my report: 1. Hard - 1.3.14 2. Way too easy 3. Very clear - Just hold out and defend 4. Good, seemed like Sir Gerrick was doomed to die, but he didn't. 5. Killing the damn ancient lich who had like 100 income per turn and recruited draugs, boneshooters, shadows, and occasi...
by delirium
January 19th, 2008, 2:49 am
Forum: The South Guard
Topic: South Guard 7b. Pebbles in the Flood
Replies: 35
Views: 23868

Huh? I held out for 71 turns with 6 highwaymen, who were good against the Draugs and Bone Shooters. My fugitive was my hit and run attack unit, and in the end after obtaining 400 gold I launched a massive thug attack. Both lichs died after half my force was destroyed, but I ended up killing everythi...
by delirium
January 16th, 2008, 9:45 pm
Forum: Technical Support
Topic: Necrophage feeding ability limit?
Replies: 2
Views: 956

Thanks. Now I don't have to feed every kill to him.
by delirium
January 16th, 2008, 6:17 am
Forum: Technical Support
Topic: Necrophage feeding ability limit?
Replies: 2
Views: 956

Necrophage feeding ability limit?

There seems to be a 50hp limit to the feeding ability of the necrophage in the campaign, "Descent into Darkness". I could only get feeding to work in the scene my ghoul leveled, but after that, it stopped at 50. It might be just a bug... Am I correct?