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Yesterday, 6:44 am
Forum: Multiplayer Development
Topic: Help with testing Fred - Freelands MP Custom AI v0.14.11
Replies: 181
Views: 25518

Re: Help with testing Fred - Freelands MP Custom AI v0.14.11

And as a note, while that might not seem very different from what he did before, the refactoring of the code means that (I think) I am in a better position to deal with this now. Still doesn't mean that I kow how to do that, but as I told somebody on Discord, figuring that out is part of the fun. I...
by name
April 20th, 2019, 7:42 am
Forum: Multiplayer Development
Topic: Help with testing Fred - Freelands MP Custom AI v0.14.11
Replies: 181
Views: 25518

Re: Help with testing Fred - Freelands MP Custom AI v0.14.11

' Excellent work as always, mattsc! Some replays: loyalists_vs_14.12_income+6.gz undead_vs_14.12_income+6.gz Got a couple of nonfatal errors on the above loyalist match: error scripting/lua: ~/add-ons/AI-demos/lua/fred_benefits_utilities.lua:535: attempt to perform arithmetic on a nil value (field ...
by name
April 20th, 2019, 5:12 am
Forum: Scenario & Campaign Development
Topic: Wings of Victory 0.9.8-RC5 (Drake Campaign for BfW 1.14)
Replies: 68
Views: 5183

Re: Wings of Victory 0.9.8-RC5 (Drake Campaign for BfW 1.14)

Play through of 0.9.7: WoV-0.9.7_replays.zip Dialogue and game play seems very polished. The new Foothills scenario and the mobility oriented terrain overhaul of Fire Meets Steel are substantial improvements. The mobile healing provided by the saurians kept the action moving. And the recruitable sau...
by name
April 14th, 2019, 4:18 pm
Forum: Writers’ Forum
Topic: Poll: do orcs eat humans?
Replies: 14
Views: 641

Re: Poll: do orcs eat humans?

This pull request contains quotes regarding "orcs eat humans". Reworking those lines is currently under consideration. Could someone post a link to this thread on that pull request? This seems relevant to that as well. I'm in the "if no other choice" camp. To me, orcs would gladly eat human flesh, ...
by name
April 2nd, 2019, 3:58 pm
Forum: Multiplayer Development
Topic: Dunefolk Rework - Changes In Unit Lines & Base Units
Replies: 94
Views: 2285

Re: Dunefolk Rework - Changes In Unit Lines & Base Units

(like I also have the same feeling about fencers, they're just not all around as good as spearmen, so it could just be me). The fencers' resistances are quite weak compared to spearmen and due to the way attack damages are rounded during an alignment's strong time of day, the spearmen actually do s...
by name
April 2nd, 2019, 3:50 pm
Forum: Scenario & Campaign Development
Topic: Wings of Victory 0.9.8-RC5 (Drake Campaign for BfW 1.14)
Replies: 68
Views: 5183

Re: Wings of Victory 0.9.5-RC2 (Drake Campaign for BfW 1.14)

EDIT: also, is this thread really the best place for a discussion about orcs and censorship? No, it isn't. Would it be possible and desirable at this point to move the posts regarding orcs out of the WoV topic? I never would have referenced them if I had known it would cause such a derailment. And ...
by name
April 1st, 2019, 7:27 pm
Forum: Multiplayer Development
Topic: Dunefolk Rework - Design Flaws & Match-Ups
Replies: 9
Views: 387

Re: Dunefolk Rework - Design Flaws & Match-Ups

The Dunefolk were not mainlined that long ago. They were first added in 1.9.6 , which was released just under 8 years ago . They were then removed in 1.9.10 . Then they were re-added in 1.11.8 , which was released a little over 5 years ago . Therefore they also would not have been in a stable relea...
by name
April 1st, 2019, 6:56 pm
Forum: Scenario & Campaign Development
Topic: Wings of Victory 0.9.8-RC5 (Drake Campaign for BfW 1.14)
Replies: 68
Views: 5183

Re: Wings of Victory 0.9.5-RC2 (Drake Campaign for BfW 1.14)

I'm leaning toward adding the Saurians as standard but with different dialog based on the easter egg condition. I did change it so players get some fighters in S01, but that is a good point, so I might revert it back to only burners & gliders for S01 Cool, I look forward to testing with these chang...
by name
April 1st, 2019, 6:10 pm
Forum: Scenario & Campaign Development
Topic: Wings of Victory 0.9.8-RC5 (Drake Campaign for BfW 1.14)
Replies: 68
Views: 5183

Re: Wings of Victory 0.9.5-RC2 (Drake Campaign for BfW 1.14)

Changes to Wesnoth are not required to be discussed on the forums, plain and simple. Moreover, what is ultimately made part of mainline Wesnoth is decided by the people who contribute to it. The people who wrote these mainline campaigns did contribute to mainline wesnoth. So did all of the people w...
by name
March 31st, 2019, 2:26 pm
Forum: Scenario & Campaign Development
Topic: Wings of Victory 0.9.8-RC5 (Drake Campaign for BfW 1.14)
Replies: 68
Views: 5183

Re: Wings of Victory 0.9.5-RC2 (Drake Campaign for BfW 1.14)

Those "references" should most certainly not be removed. Not only because your working to outright censor the artistic expressions of those mainline campaign authors, for failing to live up to a puritanical moral code, would be wrong in real life... That is a flatly absurd statement, in multiple wa...
by name
March 30th, 2019, 9:12 pm
Forum: Scenario & Campaign Development
Topic: Wings of Victory 0.9.8-RC5 (Drake Campaign for BfW 1.14)
Replies: 68
Views: 5183

Re: Wings of Victory 0.9.5-RC2 (Drake Campaign for BfW 1.14)

However, there are plenty of non -sentient creatures around that they could kill and eat instead of humans, who are capable of speech and reasoning and, furthermore, are more capable of fighting back than most of the non-sentient prey. No, there are most definitely not plenty of any creatures to ea...
by name
March 30th, 2019, 7:11 pm
Forum: Multiplayer Development
Topic: Dunefolk Rework - Design Flaws & Match-Ups
Replies: 9
Views: 387

Re: Dunefolk Rework - Design Flaws & Match-Ups

Short said: first was the sprites and then the balance. Which is not good. Agreed. Its not, it will remain mainline. Neither is this gone as cataphract will be introduced back. The current herbalist is still "supreme", but in a different way. This too will be introduced back (not on lv1 though) If ...
by name
March 29th, 2019, 7:04 pm
Forum: Scenario & Campaign Development
Topic: Wings of Victory 0.9.8-RC5 (Drake Campaign for BfW 1.14)
Replies: 68
Views: 5183

Re: Wings of Victory 0.9.5-RC2 (Drake Campaign for BfW 1.14)

It would be good to have the Saurian's appearance as standard as they don't get much attention in mainline. That is a really good point, if I recall correctly, the player never gets to control saurian units in any existing mainline campaign. Add that to the fact there are only four drake units to r...
by name
March 29th, 2019, 6:06 pm
Forum: Multiplayer Development
Topic: Dunefolk Rework - Design Flaws & Match-Ups
Replies: 9
Views: 387

Re: Dunefolk Rework - Design Flaws & Match-Ups

The proposal I am about to make mostly relates to what is posted above, but also the added/removed units thread and the changed units thread. So I will post it here where it is definitely most relevant, just keep in mind it comes from a broader look at the state of your dunefolk proposal. Also, I wa...
by name
January 23rd, 2019, 5:39 am
Forum: Writers’ Forum
Topic: Saurian genders
Replies: 26
Views: 2368

Re: Saurian genders

That is another really good idea. Similar looking gender species would be an interesting addition. Not similar looking. The same looking. Quite a lot of real world species do not express dimorphism greater than what is already depicted by the Saurian sprites and portraits . The same goes for the Na...