Search found 740 matches
- July 23rd, 2015, 5:30 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.12-4 and 1.13-1 for Linux
- Replies: 19
- Views: 11650
Re: Wesnoth 1.12-4 and 1.13-1 for Linux
Check the backports as well, 1.12 is in there.
- July 23rd, 2015, 4:09 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.12-4 and 1.13-1 for Linux
- Replies: 19
- Views: 11650
Re: Wesnoth 1.12-4 and 1.13-1 for Linux
Apt-get has version 1.12.
- July 12th, 2015, 6:44 pm
- Forum: Technical Support
- Topic: 1.12.4 binaries
- Replies: 1
- Views: 1017
Re: 1.12.4 binaries
Looks like you should be able to install them with apt-get, if you're on an older version just use backports, or download it from here.
- July 12th, 2015, 2:44 pm
- Forum: Ideas
- Topic: [UMC]Unity Magic Mod
- Replies: 6
- Views: 4987
Re: [UMC]Unity Magic Mod
For the idea itself, I fear it would not be easy to balance. Some of those would profit some factions way more than other factions, for example. E.g. The +1 melee/ranged damage would help Rebels (whose main units have four attacks, and who are using both ranged and melee) much more than Northerners...
- January 12th, 2014, 6:07 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.11.8
- Replies: 49
- Views: 40514
Re: Wesnoth 1.11.8
Haven't tried this yet, but just want to say that the change summary both sounds awesome and is an awesome addition to the release thread!
- September 6th, 2013, 2:03 pm
- Forum: Game Development
- Topic: Vote for GOG to add Linux versions of games they sell
- Replies: 4
- Views: 5296
Re: Vote for GOG to add Linux versions of games they sell
GOG often doesn't have the source code for the games they sell though, and making it work on newer versions of Windows normally involved getting out a hexeditor and fiddling with the binaries. Not sure how easy it'd be to port games to Linux or whether they already run under wine? Although, if the g...
- June 3rd, 2013, 9:45 am
- Forum: Ideas
- Topic: Download count being an implicit ranking system
- Replies: 119
- Views: 27378
Re: Download count being an implicit ranking system
I like fabi's idea.
Also for reviews, couldn't you just use forum username/passwords for the review like the server does?
Also for reviews, couldn't you just use forum username/passwords for the review like the server does?
- June 2nd, 2013, 8:09 am
- Forum: Ideas
- Topic: Download count being an implicit ranking system
- Replies: 119
- Views: 27378
Re: Download count being an implicit ranking system
because of it, the add-ons with more downloads are more likely to get more downloads And ...? This is my point. You decided that that matters and that it's apparently important to be in "first place". As a non-campaign author I also say this matters, when I want to play campaigns I normal...
- June 2nd, 2013, 7:59 am
- Forum: Users’ Forum
- Topic: No Randomness Mod Requested
- Replies: 38
- Views: 8742
Re: No Randomness Mod Requested
All I have to say is that is some seriously impressive luck, unless my maths is failing there was a one in hundred million chance of that so consider yourself lucky to even have witnessed it.
- April 30th, 2013, 2:52 pm
- Forum: Ideas
- Topic: Scheduled testing of UMCs
- Replies: 15
- Views: 4489
Re: Scheduled testing of UMCs
Why not just use forum usernames like the server does?
- April 3rd, 2013, 8:46 pm
- Forum: Ideas
- Topic: Making ghouls better
- Replies: 7
- Views: 3144
Re: Making ghouls better
After playing NR, you will never want to see a ghoul again and call them overpowered...
Not sure why they need this buff, got any numbers behind this?
Not sure why they need this buff, got any numbers behind this?
- April 1st, 2013, 9:45 am
- Forum: Off-Topic
- Topic: [Announcement] shadowmaster is banned
- Replies: 21
- Views: 9377
Re: [Announcement] shadowmaster is banned
So Gambit had his way then..
- March 27th, 2013, 10:40 pm
- Forum: Users’ Forum
- Topic: "I survived zerker"
- Replies: 16
- Views: 4646
Re: "I survived zerker"
I wonder if it would be easier to set this up if the unit versusing the zerker had a drain melee attack.
- February 2nd, 2013, 11:09 am
- Forum: Ideas
- Topic: [mainline ] equipment
- Replies: 3
- Views: 1764
Re: [mainline ] equipment
As much as I love that idea and would love to see it happen, it's not going to happen (probably) as it is completely different to what wesnoth actually is, as Dugi said. This kind of stuff belongs perfectly in UMC content and if you want it there are plenty of great UMC which have this kind of stuff...
- December 17th, 2012, 9:21 am
- Forum: Music & Sound Development
- Topic: New Composition
- Replies: 8
- Views: 5728
Re: New Composition
Any updates on this song? I know the composer (Theoden) is willing to make any changes needed to it.