Search found 27 matches
- April 16th, 2008, 10:50 pm
- Forum: Users’ Forum
- Topic: Why do people quit playing?
- Replies: 180
- Views: 34513
Re: Why do people quit playing?
Increased strategic freedom will help with campaigns and replay value, not just multiplayer matches. the campaigns have too much "snowballing", and individual scenarios are too much shaped by the idiocy of the AI. others have commented already that answering the question of "how do i ...
- April 16th, 2008, 1:32 pm
- Forum: Users’ Forum
- Topic: Why do people quit playing?
- Replies: 180
- Views: 34513
Re: Why do people quit playing?
I think Wesnoth is a great game, and the community and developers here should be proud of themselves. But, like any game, Wesnoth is not without flaws, and the comments I make here are in the spirit of constructive criticism to explore possibilities for improving gameplay. Warning, long post. Before...
- March 28th, 2008, 12:32 am
- Forum: Users’ Forum
- Topic: No mouse, no touchpad, just good old keyboard ...
- Replies: 16
- Views: 4483
Re: No mouse, no touchpad, just good old keyboard ...
I remember being able to play Sid Meier's Alpha Centauri entirely via keyboard, without using a mouse or touchpad. So such an implementation would certainly be possible for a turn based strategy game. I actually prefered playing Alpha Centauri that way. Not only was it quicker and easier to play thi...
- March 23rd, 2008, 11:12 am
- Forum: Users’ Forum
- Topic: Wesnoth on signatures and how to spread it
- Replies: 12
- Views: 2981
Re: Wesnoth on signatures and how to spread it
I think having a Wesnoth banner for (email, forum, etc) signatures and banners for websites is a useful idea. Advertising -- especially Word-of-Mouth (I think the vogue term is "viral") advertising -- can be very effective, if only to raise awareness for those who wouldn't otherwise even h...
- March 23rd, 2008, 10:43 am
- Forum: Users’ Forum
- Topic: 1.5 request
- Replies: 46
- Views: 9972
Re: 1.5 request
First, trying to do a decenet ai in a game like this is obviusly too hard for a small team. Big teams with big budgets like blizzard can't make even a decent AI, ALL AI i know in strategy games of incomplete information, are VERY VERY WEAK. TEAMS AND TEAMS, have tried to make a decent NL Poker bot,...
- March 12th, 2008, 11:15 am
- Forum: Technical Support
- Topic: Wesnoth 1.4 Windows binary crashes during game start
- Replies: 20
- Views: 2804
Re: Wesnoth 1.4 Windows binary crashes during game start
Yes, this one also works.
- March 12th, 2008, 6:59 am
- Forum: Technical Support
- Topic: Wesnoth 1.4 Windows binary crashes during game start
- Replies: 20
- Views: 2804
Re: Wesnoth 1.4 Windows binary crashes during game start
Hi, Mist, your new exe worked wonderfully. It was able to run and not crash at the reading file/creating cache phase like the previous exes, so gdb said that there was no stack to backtrace. I joined multiplayer and observed a game as well as a quick turn in a single player campaign. It didn't crash...
- March 11th, 2008, 2:54 am
- Forum: Technical Support
- Topic: Wesnoth 1.4 Windows binary crashes during game start
- Replies: 20
- Views: 2804
Re: Wesnoth 1.4 Windows binary crashes during game start
Glad to hear my system is within the design specs. Unfortunately, I don't know much about GDB, but I'll try to learn more about it.
- March 11th, 2008, 2:21 am
- Forum: Technical Support
- Topic: Wesnoth 1.4 Windows binary crashes during game start
- Replies: 20
- Views: 2804
Re: Wesnoth 1.4 Windows binary crashes during game start
It's a 450mhz AMD K6-III 3D+ with 384 megs of RAM and a nVidia GeForce4 graphics card, so it's a fairly old system. So it does make the cut of being in the 686 generation, I think, despite its age. It has had no problems running the game and even playing many sessions on the multiplayer server in th...
- March 11th, 2008, 1:37 am
- Forum: Technical Support
- Topic: Wesnoth 1.4 Windows binary crashes during game start
- Replies: 20
- Views: 2804
Re: Wesnoth 1.4 Windows binary crashes during game start
did you uninstall 1.3.19 before installing 1.4? For the clean installs, yes -- that's standard practice whenever a clean install is done. But I don't think it would have made a difference, since the various versions install themselves to differently named folders anyway, and there are no registry h...
- March 9th, 2008, 9:21 am
- Forum: Technical Support
- Topic: Wesnoth 1.4 Windows binary crashes during game start
- Replies: 20
- Views: 2804
Re: Wesnoth 1.4 Windows binary crashes during game start
Is DDR (and whoever else is using win98se) compiling from source? or using the official windows binary?
- March 9th, 2008, 9:14 am
- Forum: Technical Support
- Topic: Wesnoth 1.4 Windows binary crashes during game start
- Replies: 20
- Views: 2804
Re: Wesnoth 1.4 Windows binary crashes during game start
The Libs seem to be the same aggregate size too. But the exes differ in size, so some change between versions may be at issue. Perhaps it's my system, if others are able to get it to work with win98se. Although I'm still able to use 1.3.19 and even join multiplayer (at least till the 1.3.19 server i...
- March 9th, 2008, 8:21 am
- Forum: Technical Support
- Topic: Wesnoth 1.4 Windows binary crashes during game start
- Replies: 20
- Views: 2804
Re: Wesnoth 1.4 Windows binary crashes during game start
Hi, Mist. Thanks for the suggestion, but replacing the .dlls made no difference. I think the .dlls from the two versions may be identical, since the aggregate file size of the 21 .dll files are the same in both versions.
- March 9th, 2008, 6:58 am
- Forum: Technical Support
- Topic: Wesnoth 1.4 Windows binary crashes during game start
- Replies: 20
- Views: 2804
Re: Wesnoth 1.4 Windows binary crashes during game start
-----(Part 2 of contents of stderr.txt)----------- 20080309 info config: defining macro MODIFY_TERRAIN (location data/core/macros/terrain-utils.cfg 6 data/core/_main.cfg 4 data/_main.cfg) 20080309 info config: defining macro MODIFY_TERRAIN_MASK (location data/core/macros/terrain-utils.cfg 6 data/cor...
- March 9th, 2008, 6:56 am
- Forum: Technical Support
- Topic: Wesnoth 1.4 Windows binary crashes during game start
- Replies: 20
- Views: 2804
Re: Wesnoth 1.4 Windows binary crashes during game start
The contents of stderr.txt exceed the 60k character limit for a post on this forum, so I'm breaking it into two posts. Contents of stderr.txt (part 1): ------------------------- Battle for Wesnoth v1.4 Started on Sun Mar 09 01:52:48 2008 20080309 info display: Initialized true type fonts 20080309 in...