Search found 76 matches
- June 24th, 2010, 3:13 pm
- Forum: Users’ Forum
- Topic: What happened?
- Replies: 13
- Views: 3557
Re: What happened?
What's the difference?
- June 24th, 2010, 9:15 am
- Forum: Strategies & Tips
- Topic: Defence strategies? (for the AI)
- Replies: 60
- Views: 32005
Re: Defence strategies? (for the AI)
How will your ai impact survival extreme games where the ai needs to attack or the players can't get strong enough to fight the leaders?
- June 24th, 2010, 8:24 am
- Forum: Strategies & Tips
- Topic: How do you win with Steelhive?
- Replies: 13
- Views: 4737
Re: How do you win with Steelhive?
Should I pm him?
- June 24th, 2010, 8:03 am
- Forum: Users’ Forum
- Topic: What happened?
- Replies: 13
- Views: 3557
Re: What happened?
I think I'm noticing a pattern. There is far less variety in the gametypes because apparently people who don't have a specific mod can't join a game which relies on it, or at least that's what I'm told. Assuming I have this correctly in the old versions of Wesnoth if you didn't have a mod but a game...
- June 23rd, 2010, 4:37 am
- Forum: Strategies & Tips
- Topic: How do you win with Steelhive?
- Replies: 13
- Views: 4737
How do you win with Steelhive?
I outflanked my opponent, kept a steelcone on every village they could reach, blocked their army with a wall of amonites, routed their aquatic units but I couldn't find any way to finish them. Eventually nagas wiped out my flimsier robots while all of my resources went into continously replacing my ...
- June 23rd, 2010, 4:08 am
- Forum: Users’ Forum
- Topic: What happened?
- Replies: 13
- Views: 3557
Re: What happened?
There is a yearly cycle that happens with many online communities. Just wait until school starts back in the Fall and the most immature users mysteriously vanish. Also, the O.P. is way off base... I noticed the opposite trend: these days there are tons of WML-heavy scenarios and very few default ma...
- June 21st, 2010, 3:41 pm
- Forum: Users’ Forum
- Topic: What happened?
- Replies: 13
- Views: 3557
What happened?
After feeling a bit of Nostalgia I decided to download the latest Wesnoth build and see how the old game is fairing. I love the new drake designs and it could just be my memory but the music seems better. Before going online I downloaded everything that looked popular including some new era that chu...
- June 2nd, 2009, 10:11 am
- Forum: Users’ Forum
- Topic: Fastest game type?
- Replies: 26
- Views: 4927
Fastest game type?
For an agonizingly long time Wesnoth has boiled down to: 1) Start game, someone leaves. 2) Half way through three hour game, someone leaves. 3) A wall of units cover every piece of valuable terrain but must stare eachother down, as moving would mean standing in the grass to be quickly picked off. Th...
- April 7th, 2009, 12:16 pm
- Forum: Ideas
- Topic: A plague based dynamic faction.
- Replies: 2
- Views: 964
A plague based dynamic faction.
Hello again loving the new trees anyway onto plague. Currently plague is only being used to create more of a unit a player can already buy, when a single unit with plague should be able to make a faction worth of units from their attack. To put it in perspective my idea works like this: A lvl 1 oran...
- August 14th, 2008, 12:24 pm
- Forum: Users’ Forum
- Topic: What is the limit of having many paths in a campaign?
- Replies: 3
- Views: 1285
What is the limit of having many paths in a campaign?
I've seen campaigns with multiple paths, kill the character vs save the character etc. But I was wondering what the limit of this is, how many branching paths can one campaign hold? To take the question to the limit; could there be a campaign where the player starts on one level and by reaching a si...
- May 14th, 2008, 10:29 am
- Forum: Multiplayer Development
- Topic: SurvivalXtreme: Version C.01!
- Replies: 561
- Views: 106657
Re: SurvivalXtreme: Version 2.02
If clonkinator or whoever runs the show is reading this I suggest making it so a weapon can only be bought once per game. I don't know about anyone else but the flaming sword and energy wave are overused by everone because they are the best weapons without exception. The flaming sword on a bat ruins...
- May 14th, 2008, 10:11 am
- Forum: Users’ Forum
- Topic: Sam_waz_thread
- Replies: 54
- Views: 10026
Re: Sam_waz_thread
Well now I gotta go play httt again, get a highwayman, stick it next to konrad and post a pic. See ya in a couple days.
- May 14th, 2008, 9:56 am
- Forum: Faction & Era Development
- Topic: How about a BEAST FACTION?
- Replies: 47
- Views: 11773
Re: How about a BEAST FACTION?
This is an awesome thread and despite the odds of production being slim to nill might I suggest adding:
Hyper intelligent apes and idiotic giant ants.
Hyper intelligent apes and idiotic giant ants.
- May 14th, 2008, 9:09 am
- Forum: Faction & Era Development
- Topic: Tamers 0.4.1: updated 5/14/2008
- Replies: 5
- Views: 2117
Re: Tamers for 1.4 - on the server and awaiting your feedback!
I just download it... What is the point of that free xp lvl 5 unit?
It is lvl 5 has 1 health and no incredible abilities or attacks what so ever.
Is there any use or is it just a joke unit?
It is lvl 5 has 1 health and no incredible abilities or attacks what so ever.
Is there any use or is it just a joke unit?
- May 13th, 2008, 9:17 am
- Forum: Users’ Forum
- Topic: Sam_waz_thread
- Replies: 54
- Views: 10026
Re: Sam_waz_thread
That's odd I played through HTTT recently and used the outlaws faction but I can't tell a difference between the two. And I only have one highwayman unit in my description table.
So where may I see the origin of the midget highwaymn?
So where may I see the origin of the midget highwaymn?