Search found 8 matches
- May 4th, 2008, 12:03 pm
- Forum: Art Contributions
- Topic: New animations
- Replies: 1502
- Views: 610986
Re: New animations
Good idea. I'll start working on it.friar tuck wrote:To emphasise this, maybe something "immaterial" should be floating up while the material stuff (coat, blade) is falling down.
- May 4th, 2008, 11:38 am
- Forum: Art Contributions
- Topic: New animations
- Replies: 1502
- Views: 610986
Re: New animations
I just think that a ghost uses a material clothing. It already uses material blades...
- May 4th, 2008, 7:54 am
- Forum: Art Contributions
- Topic: New animations
- Replies: 1502
- Views: 610986
Re: New animations
Idling Dark Adept
- May 4th, 2008, 7:29 am
- Forum: Art Contributions
- Topic: New animations
- Replies: 1502
- Views: 610986
Re: New animations
I made a shadow death animation.
- May 4th, 2008, 6:01 am
- Forum: Art Contributions
- Topic: Troll Hero
- Replies: 81
- Views: 27613
Re: Troll Hero
I have made a new troll hero... Is it better or worse than the ones showed here?
EDIT: Forgot the shadow
EDIT: Forgot the shadow
- April 29th, 2008, 12:02 pm
- Forum: The Hammer of Thursagan
- Topic: Scenario Review: THoT 1 - At the East Gate
- Replies: 34
- Views: 34162
Re: Scenario Review: THoT 1 - At the East Gate
(1) What difficulty levels have you played the scenario on? Normal. (2) How difficult did you find the scenario? (1-10) Very easy. (3) How clear did you find the scenario objectives? They were clear (4) How clear and interesting did you find the dialog and storyline of the scenario? Good (5) What we...
- April 27th, 2008, 5:23 pm
- Forum: Translations & Internationalization
- Topic: Finnish Translation
- Replies: 55
- Views: 41285
Re: Finnish Translation
Onko uusille kääntäjille tarvetta? Itse voisin silloin tällöin kääntää jonkun verran tekstiä.
- April 27th, 2008, 4:22 pm
- Forum: Multiplayer Development
- Topic: A New Land addon - Wesnoth 1.4
- Replies: 172
- Views: 59774
Re: A New Land addon - Wesnoth 1.4
Some things I noticed in The Great Wall: There was nothing in the chest of the eastern ogre cave... and it is always open. The starting castle style could depend on what faction you pick. Sometimes the castle enlargements look different... Sometimes the AI only spawns ANL Era units (mages, peasants)...