Search found 8 matches

by Tapsa
May 4th, 2008, 12:03 pm
Forum: Art Contributions
Topic: New animations
Replies: 1465
Views: 366530

Re: New animations

friar tuck wrote:To emphasise this, maybe something "immaterial" should be floating up while the material stuff (coat, blade) is falling down.
Good idea. I'll start working on it.
by Tapsa
May 4th, 2008, 11:38 am
Forum: Art Contributions
Topic: New animations
Replies: 1465
Views: 366530

Re: New animations

I just think that a ghost uses a material clothing. It already uses material blades...
by Tapsa
May 4th, 2008, 7:54 am
Forum: Art Contributions
Topic: New animations
Replies: 1465
Views: 366530

Re: New animations

Idling Dark Adept
by Tapsa
May 4th, 2008, 7:29 am
Forum: Art Contributions
Topic: New animations
Replies: 1465
Views: 366530

Re: New animations

I made a shadow death animation.
by Tapsa
May 4th, 2008, 6:01 am
Forum: Art Contributions
Topic: Troll Hero
Replies: 81
Views: 18832

Re: Troll Hero

I have made a new troll hero... Is it better or worse than the ones showed here?
EDIT: Forgot the shadow :?
by Tapsa
April 29th, 2008, 12:02 pm
Forum: The Hammer of Thursagan
Topic: Scenario Review: THoT 1 - At the East Gate
Replies: 30
Views: 12784

Re: Scenario Review: THoT 1 - At the East Gate

(1) What difficulty levels have you played the scenario on? Normal. (2) How difficult did you find the scenario? (1-10) Very easy. (3) How clear did you find the scenario objectives? They were clear (4) How clear and interesting did you find the dialog and storyline of the scenario? Good (5) What we...
by Tapsa
April 27th, 2008, 5:23 pm
Forum: Translations & Internationalization
Topic: Finnish Translation
Replies: 52
Views: 24923

Re: Finnish Translation

Onko uusille kääntäjille tarvetta? Itse voisin silloin tällöin kääntää jonkun verran tekstiä.
by Tapsa
April 27th, 2008, 4:22 pm
Forum: Multiplayer Development
Topic: A New Land addon - Wesnoth 1.4
Replies: 172
Views: 43998

Re: A New Land addon - Wesnoth 1.4

Some things I noticed in The Great Wall: There was nothing in the chest of the eastern ogre cave... and it is always open. The starting castle style could depend on what faction you pick. Sometimes the castle enlargements look different... Sometimes the AI only spawns ANL Era units (mages, peasants)...