Search found 2238 matches
- September 30th, 2023, 9:39 pm
- Forum: Multiplayer Development
- Topic: SXRPG Version 6.0.5 -- 1.16 Server
- Replies: 70
- Views: 23706
Re: SXRPG Version 6.0.5 -- 1.16 Server
This game is still unplayable. You will get flooded by unbalanced OP bosses and just lose trying to handle them with potions. yes, there is a learning curve. definately the game is winable (with reloads :lol: on hightest difficulty). remember that there are difficulty settings. no shame in starting...
- September 30th, 2023, 9:36 pm
- Forum: Multiplayer Development
- Topic: SXRPG Version 6.0.5 -- 1.16 Server
- Replies: 70
- Views: 23706
Re: SXRPG Version 6.0.5 -- 1.16 Server
I noticed some units do not have their default regeneration upgraded to megaregen on final level (eg.djinn from eoma summoners ageless era) is this a bug or a feature? hello, i might be that they dont use standard regen ability. in next wesnoth 1.18 version, there will be wml tool to filter for abi...
- September 2nd, 2023, 1:20 pm
- Forum: Faction & Era Development
- Topic: WWII - V2 - Release Announcement
- Replies: 3
- Views: 4734
- August 26th, 2023, 7:35 pm
- Forum: Multiplayer Development
- Topic: SXRPG 6.0.0 (or higher) SPEEDRUN REPLAYS
- Replies: 13
- Views: 4457
Re: SXRPG 6.0.0 (or higher) SPEEDRUN REPLAYS
so atm i test 5 player group run, but have no replays since a got stomped. badly. however, there is hope since i made ofc many mistakes in these runs. strategical mistakes. 1) not using bombs e.g. 3 bombs on hand but want to "save" them up for the "real deal", while getting wover...
- August 25th, 2023, 7:11 pm
- Forum: Multiplayer Development
- Topic: SXRPG Version 6.0.5 -- 1.16 Server
- Replies: 70
- Views: 23706
Re: SXRPG Version 6.0.5 -- 1.16 Server
A quick Bugfix. whie ideling around and thinking its time to test a nice 5-player run, i noticed Error-Messages at start of the game. which i didnt notice before, since i disabled messages completely, and only activated them because i played a game in Multiplayer Lobby .... fixed. it was due to typo...
- August 25th, 2023, 5:11 am
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 309
- Views: 413029
Re: Rashy Era
no need to say that i lke rashy era, right
- August 25th, 2023, 4:54 am
- Forum: Art Workshop
- Topic: AI-generated Art
- Replies: 86
- Views: 164228
Re: AI-generated Art
The people whose work was used to train the AI. ok i see. well. i guess they wont have a point here. since even a human can "learn" by watching other people art, and there is no legal claim that it is basically the art of the person whose art was used to learn. but i guess the violations ...
- August 25th, 2023, 4:42 am
- Forum: Art Workshop
- Topic: AI-generated Art
- Replies: 86
- Views: 164228
Re: AI-generated Art
Well, in the US, if a court rules it's copyright infringement you can be fined up to $150,000 per instance of infringement. infringement to whom? i guess we a re talking about some strange cases where people use ai to make a "mickey mouse comic", and then we have a prohlem, since micky mo...
- August 25th, 2023, 4:38 am
- Forum: Art Workshop
- Topic: AI-generated Art
- Replies: 86
- Views: 164228
Re: AI-generated Art
Because despite the massive amount of hype around it, the legal status of generative AI's output is unclear. whats the worst things that can happen? for steam e.g. that the programmer of ai step in and say: all the art form this ai in mine and you pay me me xxx amount of dollar? because for the dud...
- August 25th, 2023, 4:30 am
- Forum: Multiplayer Development
- Topic: SXRPG Version 6.0.5 -- 1.16 Server
- Replies: 70
- Views: 23706
Re: SXRPG Version 6.0.2 -- 1.16 Server
so with the new map finished and already beaten :) (but still need to be beaten with mage and 5 players party, which will come sooner or later) its time to move on - so the plan is to work on areally nice giant,epic map with lost of stuff to discover and more changing things. - for that reason there...
- August 25th, 2023, 4:10 am
- Forum: Art Workshop
- Topic: AI-generated Art
- Replies: 86
- Views: 164228
Re: AI-generated Art
really? based on what?Pentarctagon wrote: ↑August 24th, 2023, 10:08 pm Steam has also banned a few games that have used generative AI art as well.
i think its a bit funny
- August 25th, 2023, 3:40 am
- Forum: Art Workshop
- Topic: AI-generated Art
- Replies: 86
- Views: 164228
Re: AI-generated Art
I'm not sure exactly what your point is here, but the fact that Wesnoth is free to play is not really relevant. Games which are available for no cost still need to comply with copyright law. sure. but wesnothians dont need to fear rhe power of ai. thats what i meant. and since you can use ai to cre...
- August 25th, 2023, 3:31 am
- Forum: Art Workshop
- Topic: AI-generated Art
- Replies: 86
- Views: 164228
Re: AI-generated Art
Haha, no, this is very, very far from the truth. There exists no AI right now that would be good at any form of creative writing. never said that. but there is so much genric stuff out there anyways, this generic random stuff ai will be able to reproduce in 1 or 2 decades. high quality stuff may be...
- August 24th, 2023, 9:09 pm
- Forum: Art Workshop
- Topic: AI-generated Art
- Replies: 86
- Views: 164228
Re: AI-generated Art
personally i think ai art cannot be copyrighted (unless edited by human significantly as mentioned above) i also dont see much a difference in using ai generated pictures or ai generated stories. and thus free-to-play projects like wesnoth with no main commercial intention would benefit greaty from ...
- August 24th, 2023, 8:34 pm
- Forum: Multiplayer Development
- Topic: SXRPG 6.0.0 (or higher) SPEEDRUN REPLAYS
- Replies: 13
- Views: 4457
Re: SXRPG 6.0.2 (or higher) SPEEDRUN REPLAYS
Sanctum of Shadows, Grandmaster, Drake Enforcer, Warrior, solo, 68 turns. ok, another replay checked out a small twist which made the thing a bit easier and saved me some turns. also it may be that im wrong but the slightly slow down of the creeps was noticeable and made the map-feeling way better. ...