Search found 2428 matches

by Mabuse
May 12th, 2026, 6:07 am
Forum: Multiplayer Development
Topic: SXRPG Version 7.0.8b -- 1.18 Server
Replies: 296
Views: 74808

Re: SXRPG Version 7.0.8b -- 1.18 Server

-----------------------------------
REPLAYS and EXPLANATIONS:
-----------------------------------


FIRST MAP: CASTLE OF CANTAR
Here is an example Gameplay of the first Map, Castle of Cantar as MAGE

SXRPG Chapter ICastle Of Cantar Example Mage Uncontested Turn 48.gz

The following explain the ...
by Mabuse
May 9th, 2026, 10:52 pm
Forum: Multiplayer Development
Topic: SXRPG Version 7.0.8b -- 1.18 Server
Replies: 296
Views: 74808

Re: SXRPG Version 7.0.8b -- 1.18 Server

So this is the first Example Game, Castle of Cantar. It shows the power of Warrior.

Castle of Cantar is a challenging Map because it has not many potions to support player, and long ways to run, so QoL (quality of Life) and recovery with regeneration ability are very important. on the other hand a ...
by Mabuse
May 5th, 2026, 12:26 am
Forum: Multiplayer Development
Topic: SXRPG Version 7.0.8b -- 1.18 Server
Replies: 296
Views: 74808

Re: SXRPG Version 7.0.8b -- 1.18 Server


We'll see how I do with basic arcane+impact+slow or whatever works ... I'll probably die quickly :lol:
EDIT: You were defeated :P


haha, know that feeling, there is always some time needed to get into it, and also the older maps can be surprisingly tricky.
also with the new update the ...
by Mabuse
May 4th, 2026, 5:43 pm
Forum: Multiplayer Development
Topic: SXRPG Version 7.0.8b -- 1.18 Server
Replies: 296
Views: 74808

Re: SXRPG Version 7.0.8b -- 1.18 Server

MCP wrote: May 4th, 2026, 4:34 am We'll see how I do with basic arcane+impact+slow or whatever works ... I'll probably die quickly :lol:

Umm... Hi. I contacted Zeus. I see our names are in the intro lol.
hey MCP, great to see you.
yes, of course your names are in the intro, you helped a lot developing SXRPG. :)
by Mabuse
May 1st, 2026, 3:57 pm
Forum: Multiplayer Development
Topic: SXRPG Version 7.0.8b -- 1.18 Server
Replies: 296
Views: 74808

Re: SXRPG Version 7.0.8b -- 1.18 Server

i added the elvish sharpshooter to the era, because they "are the undisputed masters of archery". As their decription describes them correctly.
hp and resistances suck though, but its not wrong to have them in the era i guess.

----------------------
Current Version:7.0.8b
BALANCE UPDATE ...
by Mabuse
April 29th, 2026, 3:26 pm
Forum: Multiplayer Development
Topic: SXRPG Version 7.0.8b -- 1.18 Server
Replies: 296
Views: 74808

Re: SXRPG Version 7.0.8 -- 1.18 Server

Since all replays prior to version 7 are no longer compatible, there is need for replays on all maps. Feel free to post them as examples for both beginners and expierienced players.
by Mabuse
April 29th, 2026, 5:03 am
Forum: Faction & Era Development
Topic: A New Land Beyond Era
Replies: 5
Views: 153

Re: A New Land Beyond Era

gnombat wrote: April 28th, 2026, 11:15 pm Because the price of it increased astronomically?
i think because he referred to notebook/laptops.

my point was:
for a normal desktop you wont get 6GB ram sticks, and also you would not want to use 8/4 combination or 3x4 because of weak performance
so 12 GB is not a thing except for laptops
by Mabuse
April 28th, 2026, 6:38 am
Forum: Faction & Era Development
Topic: A New Land Beyond Era
Replies: 5
Views: 153

Re: A New Land Beyond Era

12GB will never be the standard though, its 16GB then

Edit:
as i think about it, ... wasnt 16 GB not standard anways in gaming for the last decade(s)?

shifting to 32 GB, if that didnt happen already.
(even i changed to 32GB 2 years ago i think)


how come that we talk about 12GB ? :lol:
by Mabuse
April 27th, 2026, 7:51 am
Forum: Multiplayer Development
Topic: SXRPG Version 7.0.8b -- 1.18 Server
Replies: 296
Views: 74808

Re: SXRPG Version 7.0.8 -- 1.18 Server

another thing that MAY change is that Weapons get more expensive the more you buy damage+strikes
the increase will be cut by about 50%

- so we still encourage solid, well rounded loadouts at start.
- if you do the math and/or see an advantage paying an reduced punishment in certain cases
you might ...
by Mabuse
April 26th, 2026, 11:34 pm
Forum: Multiplayer Development
Topic: SXRPG Version 7.0.8b -- 1.18 Server
Replies: 296
Views: 74808

Re: SXRPG Version 7.0.8 -- 1.18 Server

well seems i found another bug that haunted SXRPG for years now..
along with some minor late game changes for ulthar map and another category for inventory-display


----------------------
Current Version:7.0.8
ESSENTIAL UPDATE
----------------------

7.0.8
------------

- added two new units to ...
by Mabuse
April 26th, 2026, 8:56 am
Forum: Multiplayer Development
Topic: SXRPG Version 7.0.8b -- 1.18 Server
Replies: 296
Views: 74808

Re: SXRPG Version 7.0.7 -- 1.18 Server

so a small fix for some things, these werent game-breaking things, with the most important that yellow pots appear now in drop down menu when carried.
and a misplaced shop (was inaccessible though) on new map was removed. this was spotted earlier and i though i already removed it, and somehow didnt ...
by Mabuse
April 25th, 2026, 12:51 pm
Forum: Multiplayer Development
Topic: SXRPG Version 7.0.8b -- 1.18 Server
Replies: 296
Views: 74808

Re: SXRPG Version 7.0.5a -- 1.18 Server

i just made a quick start of 2 player game, i say 2p game can work very well.
(no replay because i dont want spoiler things - the replay session will open in a few month, or at arrival of new map (and conversion to 1.20 / 1.19))

also progress is a matter of strategy, i never go for gold-abilities ...
by Mabuse
April 25th, 2026, 10:54 am
Forum: Multiplayer Development
Topic: SXRPG Version 7.0.8b -- 1.18 Server
Replies: 296
Views: 74808

Re: SXRPG Version 7.0.5a -- 1.18 Server



we should play together one day.

Currently I'm only playing it as 2p with matto he is dry on time - well I'm kinda too. So we prefer it only the 2 of us to save time.


alright then, will maybe go for a group run to ensure its playable.

or ... start another map. after all, its taking always ...
by Mabuse
April 25th, 2026, 8:29 am
Forum: Multiplayer Development
Topic: SXRPG Version 7.0.8b -- 1.18 Server
Replies: 296
Views: 74808

Re: SXRPG Version 7.0.5a -- 1.18 Server


--> In a group of maybe 3 this could be very possible if the others go for early game fast development while he will be taking over in the mid game (not sure if it's doable with only 2p)


we should play together one day. as i often play solo and testing the map in group alone is possible but ...
by Mabuse
April 25th, 2026, 8:18 am
Forum: Multiplayer Development
Topic: SXRPG Version 7.0.8b -- 1.18 Server
Replies: 296
Views: 74808

Re: SXRPG Version 7.0.5a -- 1.18 Server

----------------------
Current Version:7.0.5a
ESSENTIAL GAMEPLAY UPDATE
Not compatible with 6.X.X Version
----------------------

7.0.5a
------------
- some polish for the new Map, Mountains of Ulthar
- new units were added, so this update is essential

- Ankh of Life +1 temporary HP after ...