Search found 940 matches

by Rigor
May 28th, 2018, 3:51 pm
Forum: Multiplayer Development
Topic: Ladder Site Online...
Replies: 1219
Views: 119164

Re: Ladder Site Online...

Years later... It is my pleasure to present you a history of over 25000 games on the ladder in the time between 2008-2016. Now let me allow to let the data speak. Seasonality: 1 ) The ladder was most active in the years 2011-2013, and it was my pleasure to serve you, the community, as ladder admin ...
by Rigor
December 13th, 2017, 12:06 am
Forum: Multiplayer Development
Topic: Dragon Tournament – Polish edition 2017
Replies: 442
Views: 38867

Re: Dragon Tournament – Polish edition 2017

I could not make it, sorry. Something unexpected happened and I apologize for taking a slot I could not fill. There was no way of knowing beforehand. Enjoy the rest of the games, all!
by Rigor
November 10th, 2017, 11:32 pm
Forum: Multiplayer Development
Topic: Dragon Tournament – Polish edition 2017
Replies: 442
Views: 38867

Re: Dragon Tournament – Polish edition 2017

Glad to be part of the team,

LN: Rigor
Country: UK
by Rigor
April 28th, 2015, 8:46 am
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 312
Views: 77490

Re: World Conquest II

less is more, teke :) 5 maps sounds like the perfect number for this anyways quite long campaign. I got a bit curious about WC again, perhaps you can tell me when ur on so we might meet sometime.
by Rigor
June 22nd, 2014, 5:34 pm
Forum: Coder’s Corner
Topic: Exercises in Formula and Lua AI and AI-demos add-on feedback
Replies: 472
Views: 63977

Re: Exercises in Formula and Lua AI and AI-demos add-on feed

I remember the beginning of this AI experiment, and how we discussed how to tell the AI to go all in or not. Not was what makes this AI so special. It was a very interesting thought that the AI should kind of try to estimate to "do it" or "leave it" . As the code grew more sophisticated, other optio...
by Rigor
June 21st, 2014, 1:57 pm
Forum: Coder’s Corner
Topic: Exercises in Formula and Lua AI and AI-demos add-on feedback
Replies: 472
Views: 63977

Re: Exercises in Formula and Lua AI and AI-demos add-on feed

oh-ho theres even a better version than this?? :))) ok i played three games on the newest version of wesnoth, one i tried with double gold but lost because i drew my troops a bit too far apart - unfortunately this game was lost somewhere in the aether :mrgreen:, the other two were much easier. What ...
by Rigor
June 20th, 2014, 3:47 pm
Forum: Coder’s Corner
Topic: Exercises in Formula and Lua AI and AI-demos add-on feedback
Replies: 472
Views: 63977

Re: Exercises in Formula and Lua AI and AI-demos add-on feed

and just out of curiosity i tried AI vs AI too. it is pretty scary how your version rocks from turn 3 (first contact with enemy) onwards. i wouldnt be surprised at all if the win-loss ratio was 1.0. it took only 10 turns! gj!
by Rigor
June 20th, 2014, 3:28 pm
Forum: Coder’s Corner
Topic: Exercises in Formula and Lua AI and AI-demos add-on feedback
Replies: 472
Views: 63977

Re: Exercises in Formula and Lua AI and AI-demos add-on feed

http://i.imgur.com/tS7JHoz.jpg Figure: crazy solution out of this: kill the troll with low HP by sacrificing two low hp fighters. Today i had an encounter with the AI and im quite pleased. It works as it should and even though small blunders were done this is quite acceptable. Which ones are the bl...
by Rigor
May 23rd, 2014, 2:36 pm
Forum: Strategies & Tips
Topic: What do you find to be the worst unit in the default era?
Replies: 127
Views: 28922

Re: What do you find to be the worst unit in the default era

usually i would hold back for teaching you why a specific unit is better than you think, but in THIS specific case i must absolutely make an exception. Cavs are so extremely good that you can seriously laugh at your opponent with them. and i mean, against basically every faction. if your loyalists, ...
by Rigor
April 26th, 2014, 12:52 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 51883

Re: Era of High Sorcery

it is really entertaining. would you agree that mana, action points and such might be better placed in the upper task bar where you usually find village income etc? i kind of lost focus and got wiped out fairly quickly ;)
by Rigor
March 9th, 2014, 10:05 am
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 51883

Re: Era of High Sorcery

hmm :)

looking for a sparring partner for a first impression! :mrgreen:
by Rigor
February 7th, 2014, 8:50 pm
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 312
Views: 77490

Re: World Conquest tek

after having played many map 1s on this new addon, i realized today that one thing would make the WC even more interesting: i always get a big motivation loss around T13 when the AI runs out of money. What about turning the last units the AI can recruit to lvl2s for extra excitement? you could desig...
by Rigor
January 4th, 2014, 12:32 pm
Forum: Strategies & Tips
Topic: What do you find to be the worst unit in the default era?
Replies: 127
Views: 28922

Re: What do you find to be the worst unit in the default era

Finally somebody mentions the good for nothing bowman. It took some time and a ton of insignificant characters first but what we all know just as 'aquabow' trope can be finally dismantled as a joke. He is just not that good is the end of the story. Take lvl2s - whos far up on ur red list? For me its...
by Rigor
January 4th, 2014, 11:52 am
Forum: Off-Topic
Topic: Games discussion
Replies: 341
Views: 58869

Re: Games discussion

Who would have thought you like m&b :twisted: what else do you have in stock? Talking generic skyrim: I also find the generic fights infinitely boring and believe they do the opposite of what its inventors imagined. It was the reason together with the amazingly bad quick selection to bury it for goo...
by Rigor
December 22nd, 2013, 6:02 pm
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 312
Views: 77490

Re: World Conquest tek

ready when you are