Search found 152 matches
- July 23rd, 2007, 8:25 pm
- Forum: Art Workshop
- Topic: Concept Art
- Replies: 70
- Views: 25185
- July 3rd, 2007, 1:40 am
- Forum: Faction & Era Development
- Topic: New Faction *IDEA*: Scholarly Magicians
- Replies: 19
- Views: 5893
- July 2nd, 2007, 8:33 pm
- Forum: Art Workshop
- Topic: problems whit shading, help needed
- Replies: 48
- Views: 15964
- June 27th, 2007, 1:15 pm
- Forum: Art Workshop
- Topic: Franken-Pack
- Replies: 195
- Views: 181783
- June 26th, 2007, 3:03 am
- Forum: Art Contributions
- Topic: Help For A New Contributor
- Replies: 79
- Views: 21272
- June 25th, 2007, 5:58 pm
- Forum: Art Workshop
- Topic: Franken-Pack
- Replies: 195
- Views: 181783
- June 25th, 2007, 1:16 pm
- Forum: Art Workshop
- Topic: my frankenstined units
- Replies: 19
- Views: 8356
- June 25th, 2007, 12:49 am
- Forum: Ideas
- Topic: Critical hits.
- Replies: 9
- Views: 2485
gee, look at what I found...http://www.wesnoth.org/forum/viewtopic. ... tical+hits
EDIT: yet another...http://www.wesnoth.org/forum/viewtopic. ... tical+hits
EDIT: I think this is a good idea for spacenoth, but not wesnoth.
EDIT: yet another...http://www.wesnoth.org/forum/viewtopic. ... tical+hits
EDIT: I think this is a good idea for spacenoth, but not wesnoth.
- June 24th, 2007, 12:40 pm
- Forum: Art Workshop
- Topic: Franken-Pack
- Replies: 195
- Views: 181783
- June 22nd, 2007, 1:42 pm
- Forum: Faction & Era Development
- Topic: Idea for Far East Faction
- Replies: 478
- Views: 111487
- June 22nd, 2007, 1:34 pm
- Forum: Scenario & Campaign Development
- Topic: Campaign (HSMP): The Dwarven Prince
- Replies: 8
- Views: 3478
- June 22nd, 2007, 12:32 pm
- Forum: Website
- Topic: Request for use of additional (official) emoticons:
- Replies: 23
- Views: 9610
- June 21st, 2007, 3:37 pm
- Forum: WML Workshop
- Topic: how to stop scrolling to the leader
- Replies: 5
- Views: 1740
Re: how to stop scrolling to the leader
If wondered if there's a way to stop the game from scrolling every turn to the leader. I want to do this because in the first few turns the ai isn't doing anything but sitting there. (They are city guards, they shouldn't attack my units as they are friendly units and there's no enemy in that scenar...
- June 21st, 2007, 3:25 pm
- Forum: Art Workshop
- Topic: art for spacenoth
- Replies: 3
- Views: 2517
art for spacenoth
yep, here is my first one.
- June 21st, 2007, 3:22 pm
- Forum: Art Workshop
- Topic: problems whit shading, help needed
- Replies: 48
- Views: 15964