Search found 113 matches
- March 9th, 2025, 2:52 pm
- Forum: Scenario & Campaign Development
- Topic: Campaign "Sanctuary"
- Replies: 63
- Views: 32339
Re: Campaign "Sanctuary"
A fun combat-focused campaign. At first I was thinking that level 4 sylphs were the way to go, but I kept losing on the second level because the sylphs were actually too powerful! They would kill an enemy unit, taking damage in the process, then another enemy would attack on the same turn and finish...
- March 6th, 2025, 5:50 pm
- Forum: Scenario & Campaign Development
- Topic: NEW: Elvish Dynasty RPG
- Replies: 135
- Views: 78041
Re: NEW: Elvish Dynasty RPG
I think Cure should also be credited. Thank you for letting me know. I put him on the credits page of Ooze Mini-Campaign with the latest update... I have also uploaded version 2.6 for Elvish Dynasty RPG . Change log: Alas, I did find two rare but significant bugs that needed to be fixed. Both were ...
- February 27th, 2025, 6:19 pm
- Forum: Scenario & Campaign Development
- Topic: New: Ooze Mini-Campaign
- Replies: 73
- Views: 49271
Re: New: Ooze Mini-Campaign
Uploaded version 2.2 Change log: *Cure previously worked on this campaign and uploaded it to the 1.6 server, so I gave him credit on the credits page as a maintainer. *Giant Oozes were previously a level 0 unit, but in version 2.1 they became level 1. This was done because I thought it was anti-KISS...
- February 18th, 2025, 2:33 pm
- Forum: Scenario & Campaign Development
- Topic: NEW: Elvish Dynasty RPG
- Replies: 135
- Views: 78041
Re: NEW: Elvish Dynasty RPG
It had been a long time since your last forum post before you reappeared, I was even thinking about reuploading Elvish Dynasty from 1.16 as it is (and I did reupload Ooze Mini with minor tweaks). Nice to see you back! Looking forward to trying out new versions Thank you, dwarftough, for helping to ...
- February 16th, 2025, 6:52 pm
- Forum: Scenario & Campaign Development
- Topic: NEW: Elvish Dynasty RPG
- Replies: 135
- Views: 78041
Re: NEW: Elvish Dynasty RPG
I am glad I finally got the chance to return to this game and finish up all the loose ends in Elvish Dynasty. Thank you Konrad2 and Krzysztof-H for your kind words!
- February 14th, 2025, 7:29 pm
- Forum: Scenario & Campaign Development
- Topic: NEW: Elvish Dynasty RPG
- Replies: 135
- Views: 78041
Re: NEW: Elvish Dynasty RPG
Version 2.5 uploaded. Change log: Added 5 new music tracks by Alexander Nakarada. I bought licenses and provided attribution because I want to support the musician, though under the CC license I am not required to do so. Levels with new music: Escorting Jystaev, Jungle Lairs, Naval Combat, Vaan King...
- January 26th, 2025, 12:03 am
- Forum: Technical Support
- Topic: Teleport in graphical glitch
- Replies: 4
- Views: 2360
Re: Teleport in graphical glitch
Oh, if it has already been reported then disregard, I guess.
Spannerbag, yes I did find that forum post and it works to fix the problem! I used that clever solution to resolve the issue in my UMC.
Spannerbag, yes I did find that forum post and it works to fix the problem! I used that clever solution to resolve the issue in my UMC.
- January 24th, 2025, 6:59 pm
- Forum: Scenario & Campaign Development
- Topic: NEW: Elvish Dynasty RPG
- Replies: 135
- Views: 78041
Re: NEW: Elvish Dynasty RPG
Version 2.4 uploaded. There were still a few issues that needed to be addressed, so this update should resolve them. Change log: *Self Training — The benefits of self-training have been vastly increased. I made this change because I realized it was not a good deal under the previous system. I though...
- January 23rd, 2025, 11:03 am
- Forum: Technical Support
- Topic: Teleport in graphical glitch
- Replies: 4
- Views: 2360
Teleport in graphical glitch
It has been noted that If you place a unit and then immediately after make it animate the post_teleport animation, there’s a frame of the unit fully-visible before the animation begins . This occurs even in official campaigns like scenario 15 of Eastern Invasion . Nothing will show in the game logs ...
- January 16th, 2025, 6:00 pm
- Forum: Scenario & Campaign Development
- Topic: NEW: Elvish Dynasty RPG
- Replies: 135
- Views: 78041
Re: NEW: Elvish Dynasty RPG
Version 2.3 has been uploaded. Hopefully this will be the last update, barring any major bug fixes or changes. Change log: * Changed the Happiness report so that the player’s level 1 unity magic starts at a value of 50, not 51, making it slightly easier to acquire. Krzysztof-H made a convincing argu...
- January 16th, 2025, 5:59 pm
- Forum: Scenario & Campaign Development
- Topic: NEW: Elvish Dynasty RPG
- Replies: 135
- Views: 78041
Re: NEW: Elvish Dynasty RPG
Quick feedback about character Happiness. I feel that the bonus should start at 50. If you think about it, from 0 to 50 are 51 different integers, whereas from 51 to 100 are 50 integers. If you make that change, the ranges would be: 0-49 – 50 integers 50-89 – 40 integers 90-100 – 11 integers And if...
- January 9th, 2025, 10:18 am
- Forum: Scenario & Campaign Development
- Topic: NEW: Elvish Dynasty RPG
- Replies: 135
- Views: 78041
Re: NEW: Elvish Dynasty RPG
I played the first 4 years, and it's looking great! Glad you liked it! In the previous version of Elvish Dynasty , Kirielle would show up at various points and give the player ambush and/or nightstalk . But in the new version, Kirielle's unity magic ability is to provide extra ranged damage, provid...
- January 8th, 2025, 6:06 pm
- Forum: Scenario & Campaign Development
- Topic: NEW: Elvish Dynasty RPG
- Replies: 135
- Views: 78041
Re: NEW: Elvish Dynasty RPG
I have updated a new version, 2.2 Changelog: * Fixed some spelling and grammar issues. * Made “Escorting Jystaev” easier on all difficulty levels… *Fixed a bug where Kireille’s unity magic would sometimes not activate during the Coronation. *Fixed a bug where Celadine would sometimes start in the wr...
- January 8th, 2025, 6:05 pm
- Forum: Scenario & Campaign Development
- Topic: NEW: Elvish Dynasty RPG
- Replies: 135
- Views: 78041
Re: NEW: Elvish Dynasty RPG
Thank you for the feedback; I did take it into account when I made my most recent update! That's very impressive that you were able to win on the hardest difficulty level! I am glad that you enjoyed the campaign!
- January 3rd, 2025, 9:55 pm
- Forum: Users’ Forum
- Topic: Is Elvish Dynasty addon gone?
- Replies: 6
- Views: 2377
Re: Is Elvish Dynasty addon gone?
Uploaded new versions of Ooze Mini Campaign and Elvish Dynasty RPG:
viewtopic.php?p=695780#p695780
viewtopic.php?t=17044&start=60
viewtopic.php?p=695780#p695780
viewtopic.php?t=17044&start=60