Search found 12 matches
- May 28th, 2011, 10:57 am
- Forum: Technical Support
- Topic: Setting DPI?
- Replies: 10
- Views: 2647
Re: Setting DPI?
And how about a few pixmap sets: small, normal and large?
- May 28th, 2011, 10:23 am
- Forum: Technical Support
- Topic: Setting DPI?
- Replies: 10
- Views: 2647
Re: Setting DPI?
I mean: designing alternative (larger) bitmap sets or svg as a basic format for graphics
- May 28th, 2011, 9:50 am
- Forum: Technical Support
- Topic: Setting DPI?
- Replies: 10
- Views: 2647
Re: Setting DPI?
May I suggest such feature request? I'm afraid that small hi-res displays are getting more and more common.
- May 27th, 2011, 1:19 pm
- Forum: Technical Support
- Topic: Setting DPI?
- Replies: 10
- Views: 2647
Setting DPI?
In my new notebook I have 1600x900 14" display and game details are hardly visible. I can set other (than the native one) screen resolution but the image gets a little bit blurry. Is there any way to set DPI to (for example) 120 or 140 and use native resolution with larger game details?
- April 23rd, 2008, 4:48 pm
- Forum: Technical Support
- Topic: Feature request -- campaign types
- Replies: 0
- Views: 568
Feature request -- campaign types
:-) I'm not sure if it's the right forum. If not -- redirect it, please. IMHO the problem concerns campaigns in general, so the Campaign Feedback seems to be no better place for such request. IMHO in the Battle for Wesnoth there are two different types of scenarios. The first group are strategies (+...
- April 23rd, 2008, 4:29 pm
- Forum: Technical Support
- Topic: Lost gold :-(
- Replies: 4
- Views: 1609
Lost gold :-(
Northern Rebirth -> Settling Disputes
I ended the previous scenario (Old Friend) with ~9000 pieces of gold. Unfortunately whene the Settling Disputes I don't have over 7000 pieces of gold (80% of it should be saved and transferred to the next scenario) but only 100 Seems like a bug
I ended the previous scenario (Old Friend) with ~9000 pieces of gold. Unfortunately whene the Settling Disputes I don't have over 7000 pieces of gold (80% of it should be saved and transferred to the next scenario) but only 100 Seems like a bug
- April 23rd, 2008, 4:19 pm
- Forum: Technical Support
- Topic: Saved games, campaign names
- Replies: 1
- Views: 838
Saved games, campaign names
Gentoo Linux/GNU, Wesnoth 1.4.1. All saves have the property "Campaign" set to "The Eastern Invasion" no matter what campaign they belong to. Proven in English (US) as well as Polish (PL, "Kampania: Inwazja ze Wschodu").
- July 23rd, 2007, 5:45 pm
- Forum: The South Guard
- Topic: South Guard 9a - Vengeance
- Replies: 78
- Views: 189006
A very annoying bug in the scenario!!
IMHO very nice, rather simple scenario. I would rate it high, but... there is a very annoying bug (1.2.5 under gentoo):
In the "vengeance" I can recall the same armies several times -- see the screenshot!!!
In the "vengeance" I can recall the same armies several times -- see the screenshot!!!
- July 22nd, 2007, 6:23 am
- Forum: Technical Support
- Topic: A very strange problem
- Replies: 3
- Views: 1930
A Load/Save problem?
I'm suspecting that the problem (recalling the same army several times) is strictly relevant to loading or saving (autosaves) the game.
- July 20th, 2007, 6:54 am
- Forum: Technical Support
- Topic: A very strange problem
- Replies: 3
- Views: 1930
A very strange problem
BfW 1.2.4 under Gentoo, The Southern Guard: * "Into the Depths": there are problems with the gold: there is no gold bonus for faster ending so it's worth waiting till the last turn. * I'm not sure, maybe it's my impression before I entered "the depths" I had quite a lot of gold. ...
- December 11th, 2006, 12:05 pm
- Forum: Users’ Forum
- Topic: Drowned Plains, 1.1.13 not worth playing :-(
- Replies: 5
- Views: 1838
Uhm - okay.. Have you tried surrounding your leaders with units to make them less vulnerable? Doesn't help. I surround my leader with some units, then in the next turn I try move one of those units (I wish to move all of them) one field and then enemy units (undead) appear in its place. Can't preve...
- December 11th, 2006, 10:01 am
- Forum: Users’ Forum
- Topic: Drowned Plains, 1.1.13 not worth playing :-(
- Replies: 5
- Views: 1838
Drowned Plains, 1.1.13 not worth playing :-(
The 'hard' level. Enemy forces can appear anytime and anywhere. After you move your unit (for example: the last one in the turn) even 10 undead can appear in any place - even your fortress. Then they attack my leaders and kill them. End of the game. No place for any strategy, no chance of winning. S...