Search found 50 matches
- January 10th, 2015, 10:22 pm
- Forum: Music & Sound Development
- Topic: Change title screen music
- Replies: 85
- Views: 44120
Re: Change title screen music
Transience is too sad. Wanderer is the best; it displays the mystery and grandness of Wesnoth in one song.
- April 18th, 2009, 8:35 am
- Forum: Scenario & Campaign Development
- Topic: Invasion from the Unknown (1.14.4) for Wesnoth 1.6 ONLY
- Replies: 195
- Views: 59285
Re: Invasion from the Unknown (1.12.0) for Wesnoth 1.6
Quick question, how do I make the Chaos commander appear in The Gauntlet again? I only managed to get her once and it caught me completely by surprise. One minute I was healing my troops, shifting Malin Keshar around, and then BAM! she appears in the middle of the Keep, the one at the south edge of ...
- March 19th, 2009, 5:20 am
- Forum: Mainline Campaign Development
- Topic: Under the Burning Suns
- Replies: 799
- Views: 211509
Re: Mainline Campaign: Under the Burning Suns
I haven't played this campaign in ages and just out of curiosity, how much longer do you think it will be fully "complete" in comparison to the other campaigns? According to the latest development version some scenarios are "still under reconstruction." Just wanted to know so tha...
- February 26th, 2008, 11:59 pm
- Forum: Users’ Forum
- Topic: Heir to the Throne
- Replies: 16
- Views: 3597
Re: Heir to the Throne
You're correct about the presence of a problem, but short-sighted about its nature and solution. What you're suggesting actually wouldn't be a solution to the problem; it would be an equally boring "simple twist" - like our friends "Arthas" and "Kerrigan", of blizzard ...
- December 12th, 2007, 11:12 pm
- Forum: Users’ Forum
- Topic: We want the Valley of the Statues & Mountain Pass in HTT
- Replies: 28
- Views: 4741
Maybe we can have an engine modification where the user is asked in the beginning by means of Radiobuttons to keep the full version, the version without MP and VoS, or the version with one of them only. Not sure someone suggested this already - but instead of the above, why not make them optional i...
- November 26th, 2007, 11:39 pm
- Forum: Scenario & Campaign Development
- Topic: Realms at War (Campaign Concept)
- Replies: 12
- Views: 2772
- November 4th, 2007, 6:45 am
- Forum: Users’ Forum
- Topic: Wesnoth comic
- Replies: 62
- Views: 13567
- November 4th, 2007, 6:34 am
- Forum: Scenario & Campaign Development
- Topic: Question about the Scepter of Fire
- Replies: 8
- Views: 2127
In my campaign, The Fall of Wesnoth, it ends up turning the world into a dessert. As I recall, according to the mainline Under the Burning Suns, a third sun was raised into the sky in an attempt to rid the world of darkness, but it instead crashed down upon Weldyn, the impact causing massive earthq...
- November 2nd, 2007, 5:29 pm
- Forum: Users’ Forum
- Topic: Ancient screenshot on Freshmeat.
- Replies: 3
- Views: 1210
- October 31st, 2007, 8:17 pm
- Forum: Scenario & Campaign Development
- Topic: Possible campaign idea: Knights of the Silver Spire
- Replies: 8
- Views: 1907
Re: Possible campaign idea: Knights of the Silver Spire
I came across an interesting description for the Mermaid Diviner: It's not really canon in the sense that all those things mentioned would actually exist in the world of Wesnoth, it's just a unit description. It'll probably/hopefully get changed to something more normal, too. Of course you can stil...
- October 30th, 2007, 11:24 pm
- Forum: Scenario & Campaign Development
- Topic: Possible campaign idea: Knights of the Silver Spire
- Replies: 8
- Views: 1907
Possible campaign idea: Knights of the Silver Spire
After browsing through the unit tree rosters, I came across an interesting description for the Mermaid Diviner: Years of devotion will endow a priestess with great wisdom on the workings of the world, and will grant them the favor of the light. The power thus given to these ladies of the water is a ...
- October 18th, 2007, 10:30 pm
- Forum: Scenario & Campaign Development
- Topic: Revenge
- Replies: 5
- Views: 1661
- October 9th, 2007, 10:20 pm
- Forum: Mainline Campaign Development
- Topic: Northern Rebirth
- Replies: 194
- Views: 75277
At the moment, where he appears depends on what type of attack you kill him with. At the time that I wrote the scenario I was relitivley new at WML and that was the only easy way for me to make it rather random. Perhaps I should make it truely random sometime... But in direct answer to your questio...
- October 9th, 2007, 6:02 pm
- Forum: Mainline Campaign Development
- Topic: Northern Rebirth
- Replies: 194
- Views: 75277
Really, now? The only part of the map I haven't explored is the underwater dungeon with the sea monsters on the far right corner of the map... You got it :wink: Does this mean if I HAD explored that area thoroughly before I shanked Malifor, then he would've reappeared in a random, already explored ...
- October 8th, 2007, 8:04 pm
- Forum: Mainline Campaign Development
- Topic: Northern Rebirth
- Replies: 194
- Views: 75277
Have you gone right the way up the corridor to the right of the one taking you to the grand chamber? the one rammed to the gills with draugs? You mean the path to Malifor's study? I went through all the passageways with signposts except the aforementioned sea monster path. I have all the prisoners ...