Search found 5908 matches

by Iris
December 19th, 2021, 8:11 pm
Forum: News
Topic: 1.17.x Project Manager Election Results
Replies: 0
Views: 3224

1.17.x Project Manager Election Results

Hello, As per WOU-20211219-1 , the elected Project Manager for the Wesnoth 1.17.x development cycle continues to be Pentarctagon. The results (also detailed in the aforementioned bulletin) are as follows: Votes: Pentarctagon (8) Abstentions: 9 It is now up to Pentarctagon and his Project Council to ...
by Iris
December 19th, 2021, 7:51 pm
Forum: Wesnoth Organizational Updates
Topic: [WOU-20211219-1] Project Manager
Replies: 0
Views: 569

[WOU-20211219-1] Project Manager

SUMMARY: Informs of the Project Manager Election results and designates the Wesnoth Project Manager TYPE: Executive Order SOURCE: Board of Directors DECISION PROCESS & RESULTS: Constitutional Vote - Article 12 Board Vote - Article 12 CONTENTS: Taking into consideration the recent publishing of ...
by Iris
November 13th, 2021, 3:52 am
Forum: Scenario & Campaign Development
Topic: After the Storm 0.10.18.1 [Wesnoth 1.14.x & 1.15.12+]
Replies: 648
Views: 312540

After the Storm 0.10.18.1 [Wesnoth 1.14.x & 1.15.12+]

Version 0.10.18.1 is out! This is a 1.16-specific release including a fix for a reported issue that happens specifically when changing music mid-scenario when the playlist is empty (e.g. if Wesnoth’s core music is not installed). It also updates the startup check to allow the campaign to be played ...
by Iris
November 13th, 2021, 3:51 am
Forum: Scenario & Campaign Development
Topic: Invasion from the Unknown 2.1.13.1 [Wesnoth 1.14.x & 1.15.12+]
Replies: 249
Views: 119480

Invasion from the Unknown 2.1.13.1 [Wesnoth 1.14.x & 1.15.12+]

Version 2.1.13.1 is out! This is a 1.16-specific release including a fix for the issue above that happens specifically when changing music mid-scenario when the playlist is empty (e.g. if Wesnoth’s core music is not installed). It also updates the startup check to allow the campaign to be played on...
by Iris
October 24th, 2021, 2:52 am
Forum: News
Topic: Wesnoth for iOS now free on the Apple App Store
Replies: 0
Views: 3376

Wesnoth for iOS now free on the Apple App Store

As of October 24, The Battle for Wesnoth for iOS is now permanently available for free on the Apple App Store. We made the decision to make the game available for free on iOS after facing various technical difficulties keeping the game updated on that platform resulting from changes made during the ...
by Iris
October 21st, 2021, 7:46 pm
Forum: News
Topic: 1.15.x add-ons server to be closed down
Replies: 0
Views: 2584

1.15.x add-ons server to be closed down

Hi there! With the release of Wesnoth 1.16 Release Candidate 1 (1.15.18), all previous development versions in the 1.15.x series are no longer supported, and the add-ons server instance that serves all 1.16 betas, release candidates and gold releases has been active and running for quite a while sin...
by Iris
October 16th, 2021, 6:45 pm
Forum: Technical Support
Topic: add-on Installation: truncated popup message
Replies: 1
Views: 256

Re: add-on Installation: truncated popup message

Hi gents, a small "issue": in the popup window asking for the confirm of add-on installation, it seems that the message is truncated, both english and italian language This is a known bug tracked as issue 3443 . A second side question: the server present always the english description of ...
by Iris
October 5th, 2021, 9:25 pm
Forum: Scenario & Campaign Development
Topic: After the Storm 0.10.18.1 [Wesnoth 1.14.x & 1.15.12+]
Replies: 648
Views: 312540

After the Storm 0.10.18 [Wesnoth 1.14.x & 1.15.12+]

Version 0.10.18 is out! This is very much not as exciting a release as it was originally supposed to be since things have kept me from working on stuff . Hopefully that stuff will still make the cut for the upcoming version 0.11.0 though, mostly because I don't want to release a 0.10.19 if I can he...
by Iris
October 5th, 2021, 9:04 pm
Forum: Scenario & Campaign Development
Topic: Invasion from the Unknown 2.1.13.1 [Wesnoth 1.14.x & 1.15.12+]
Replies: 249
Views: 119480

Invasion from the Unknown 2.1.13 [Wesnoth 1.14.x & 1.15.12+]

Version 2.1.13 is out! This release contains minor changes to the Death Baron unit stats meant to make it more consistent with the Death Knight's own stats. It also includes a very minor tweak to an enemy's recruit list late in the campaign (S22A+) for consistency with a few changes introduced in A...
by Iris
September 24th, 2021, 6:55 pm
Forum: Translations & Internationalization
Topic: Traducción al español
Replies: 226
Views: 126457

Re: Traducción al español

Con 1.16 beta 1 hace unos meses el ciclo de vida de 1.14 llegó prácticamente a su fin (correo). Las posibilidades de un nuevo parche con traducciones actualizadas son prácticamente nulas salvo algún suceso sin precedentes...
by Iris
August 30th, 2021, 2:59 am
Forum: WML Workshop
Topic: Can't upload to 1.15.16
Replies: 8
Views: 453

Re: Can't upload to 1.15.16

Addressed this here since it's more of a general technical support issue.
by Iris
August 30th, 2021, 2:58 am
Forum: Technical Support
Topic: Uploading addon fails in 1.17
Replies: 6
Views: 464

Re: Uploading addon fails in 1.17

We found out there's an issue with Wesnoth 1.15.16 and the bleeding edge version from master that caused the add-ons client to send corrupt WML data to the server. We also suspect the MP client is affected under very specific circumstances. While the bug is already fixed for those tracking the sourc...
by Iris
June 29th, 2021, 9:06 pm
Forum: Scenario & Campaign Development
Topic: After the Storm 0.10.18.1 [Wesnoth 1.14.x & 1.15.12+]
Replies: 648
Views: 312540

After the Storm 0.10.17 [Wesnoth 1.14.x & 1.15.12+]

Version 0.10.17 is out! Tiny update addressing issues caused by the addition of Fire Wraiths in Wesnoth 1.15.14 found by Konrad2 during his stream. No Naia changes this time around. The complete changelog for this version of AtS follows: Version 0.10.17: ---------------- * Scenarios: * Fixed Fire G...
by Iris
June 20th, 2021, 10:51 am
Forum: Technical Support
Topic: Question about Add-on relocation
Replies: 6
Views: 627

Re: Question about Add-on relocation

Blarger wrote: June 20th, 2021, 10:33 am Wait, it seem i have to use to use the commands for all new game session, because the new location is not record, it's normal ?
Yes.