Search found 1035 matches

by pauxlo
November 10th, 2018, 2:13 pm
Forum: Scenario & Campaign Development
Topic: An Independence War: SP campaign for 1.12/1.14
Replies: 45
Views: 9984

Re: An Independence War: SP campaign for 1.12/1.14

One tiny thing: A commander of a squad got enough exploit to become a platoon, but the message said "the troop becomes a squad". AIW-Field-Autospeichern45.gz Another one, which might or might not be intended: Some turns back, I asked the goblins to help me against the trolls. They said "yes", but di...
by pauxlo
November 7th, 2018, 10:49 pm
Forum: Scenario & Campaign Development
Topic: An Independence War: SP campaign for 1.12/1.14
Replies: 45
Views: 9984

Re: An Independence War: SP campaign for 1.12/1.14

fix: treasures disappearing bug when brought back to Fusia Ah, I thought I just missed the treasure applying to some troop. Thanks for fixing what I didn't even mention. I got another one: ask merfolk to join (via Naga), get a map (unfortunately very inaccessible in Kingdom territory) at some later...
by pauxlo
November 6th, 2018, 9:36 pm
Forum: Scenario & Campaign Development
Topic: An Independence War: SP campaign for 1.12/1.14
Replies: 45
Views: 9984

Re: An Independence War: SP campaign for 1.12/1.14

Thanks for the update. I can confirm that I now can see the status for my own company of two. Unfortunately this seems to have made it worse, now the game is freezing when going back from the castle to the main map. Same happens if I enter a skirmish and retreat and come back to the main map (the on...
by pauxlo
November 4th, 2018, 7:13 pm
Forum: Scenario & Campaign Development
Topic: An Independence War: SP campaign for 1.12/1.14
Replies: 45
Views: 9984

Re: An Independence War: SP campaign for 1.12/1.14

Hi, I just re-downloaded this add-on (0.3.0beta3) for 1.14 (a fresh compile of the 1.14 branch from today). Trying hard this time (I finished an earlier version on medium), I used the offered "little bonus" option because I finished "A Group in a War" previously. When trying to show the status of my...
by pauxlo
November 4th, 2018, 11:42 am
Forum: Strategies & Tips
Topic: Norther Rebirth - Infested Caves [survived!] (S2)
Replies: 1
Views: 13669

Re: Norther Rebirth - Infested Caves [survived!] (S2)

Could you upload your replays (maybe both of the failed and the succeeded attempts)?
by pauxlo
September 30th, 2018, 1:45 pm
Forum: Ideas
Topic: [engine] alternate meta-condition behavior
Replies: 20
Views: 1778

Re: [engine] alternate meta-condition behavior

For what it's worth, I find your proposal less intuitive. Furthermore, I don't see any difference between the current behavior of [and] vs your proposed tag [all], or [not] vs [not_all]. One could argues this is because there is an implicit "all of" for lists of conditions (unless there is an [or] ...
by pauxlo
September 28th, 2018, 9:30 pm
Forum: Ideas
Topic: [engine] alternate meta-condition behavior
Replies: 20
Views: 1778

Re: [engine] alternate meta-condition behavior

Still, it would be really useful to add an alternate set of tags, a [alt_and], [alt_or], [alt_nand], and [alt_nor] or something that would operate on the conditions within them. Reasonable names for those would be [all] , [any] , [not_all] (not sure if it's needed, as it is a simple combination of ...
by pauxlo
September 28th, 2018, 9:16 pm
Forum: Ideas
Topic: UTBS character's origins
Replies: 1
Views: 796

Re: UTBS character's origins

I would guess that all the elf characters are closer related to each other than to people which lived in the "standard" campaigns – so if one of them is a descendant of Kalenz etc., all of them are. Same for each of the other races. Just like basically everyone in central Europe (not counting recent...
by pauxlo
July 28th, 2018, 4:46 pm
Forum: Scenario & Campaign Development
Topic: Way of Dragon
Replies: 18
Views: 4182

Re: Way of Dragon

Hi, when trying to start the freshly downloaded campaign (version 1.12.1) in Wesnoth 1.14.4, I get this error message: Die folgende Erweiterung weist Fehler auf und konnte nicht geladen werden: /home/paulo/.local/share/wesnoth/1.14/data/add-ons/way-of-dragon/_main.cfg Bitte meldet dies an den Autor ...
by pauxlo
July 28th, 2018, 4:15 pm
Forum: Scenario & Campaign Development
Topic: Trapped 1.1
Replies: 57
Views: 11736

Re: Trapped 1.1

Hi, I'm playing Trapped 1.11.0 on Wesnoth 1.14.4. I noticed one bug: After going for the rats, my "additional income" capability doesn't work anymore. Something else, which might be intended or not: While the team members I hired have the same auto movement replenishment capability as me, my two fri...
by pauxlo
June 20th, 2018, 8:45 pm
Forum: Scenario & Campaign Development
Topic: The Three Sisters Saga (SP campaign for 1.14)
Replies: 32
Views: 5534

Re: The Three Sisters Saga (SP campaign for 1.14)

One tiny issue: The Infantry lieutnant has this code: image="units/arcyn/infantry-lieutenant.png" (and similar for the animations) ... but the unit image folder is named "units/Arcyn" (capitalized). This has no problem on case-insensitive file systems (like the default ones on Mac and Windows), but ...
by pauxlo
June 17th, 2018, 6:10 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.2 - a new gameplay mode!
Replies: 955
Views: 121726

Re: To Lands Unknown 3.0 for 1.14

I just filed #3266 for a crash in this campaign (start of scenario Defense of Saffaros). I think this is a Wesnoth Bug, not a TLU one (as WML/Lua should not be able to crash Wesnoth), just letting you know.
by pauxlo
June 14th, 2018, 5:29 pm
Forum: Users’ Forum
Topic: Making a browser version of wesnoth?
Replies: 36
Views: 7017

Re: Making a browser version of wesnoth?

An interesting thing to consider would be interoperability with people playing the downloaded game, e.g. playing multiplayer games together. This might be possible by reusing a part of the engine (the part which does the actual WML and rules stuff) on the server, and just rewriting the UI in the cli...
by pauxlo
June 6th, 2018, 9:14 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.2 - a new gameplay mode!
Replies: 955
Views: 121726

Re: To Lands Unknown 3.0 for 1.14

Quick note: In Scenario 4 (the battle between barbarians and saurians), there are some errors about invalid markup in the messages. Looks like you have </i> where <i> is meant. (Might be that this is an issue with the german translation, though.) For Szenario 5 (the cave one), the setting is "no bon...
by pauxlo
June 3rd, 2018, 7:24 pm
Forum: Scenario & Campaign Development
Topic: A Group in a War: 1.14 SP simple RPG campaign
Replies: 70
Views: 18802

Re: A Group in a War: 1.14 SP simple RPG campaign

I finally finished it on hard (after 420 turns now, and again without any healer in the final battle ... though I still lost only two people to poison, I think). Thanks for this campaign, and also thanks mentioning me in the credits!