Search found 17 matches
- December 30th, 2006, 4:42 am
- Forum: Scenario & Campaign Development
- Topic: New campaign: Capturing Mar'Than
- Replies: 67
- Views: 27873
I love the way some people think that I planned all this stuff - I didn't. However, I take your point that, when creating the last scenario, I went slightly OTT on difficulty. I will try to make it easier. As a hint to the strugglers, capture the houses next to the main road. Nice to be able to get...
- December 29th, 2006, 5:51 am
- Forum: Scenario & Campaign Development
- Topic: New campaign: Capturing Mar'Than
- Replies: 67
- Views: 27873
Capturing Mar'Than
Managed to bull my way through to the last scenario. On my second try, with a force made mostly of archers and spearmen, I pushed a fair way in, by which I was at -64 in gold, and still had only two villages. I'm not a very good player, but I have a nasty feeling I should have had a whole bunch of p...
- September 30th, 2006, 4:40 pm
- Forum: Multiplayer Development
- Topic: Peasant MP Era
- Replies: 36
- Views: 9574
- September 30th, 2006, 5:05 am
- Forum: Multiplayer Development
- Topic: Peasant MP Era
- Replies: 36
- Views: 9574
- September 21st, 2006, 4:19 am
- Forum: Scenario & Campaign Development
- Topic: Where is the Editor?
- Replies: 4
- Views: 1428
- September 20th, 2006, 8:33 pm
- Forum: Scenario & Campaign Development
- Topic: Where is the Editor?
- Replies: 4
- Views: 1428
Where is the Editor?
Back when I was still using the old and clunky 1.0.8, I could find and work the game editor. Back then, I didn't know enough to dare fool around with it. Possibly still don't know as much as I should. However, now that I'm on the snazzy new up-to-date one, I can't find the editor. Yes, I know next t...
- September 20th, 2006, 1:06 am
- Forum: Strategies & Tips
- Topic: Footpads are the death of me
- Replies: 16
- Views: 5432
I love playing with the chaotic units. A footpad in the hills or forest or a village is a wonderful thing to have. They have a 70% defense so units with just a few attacks usually miss. They don't have skirmish ability - at least not in the mainline campaigns in versions 1.1.X. So you can use zone ...
- September 19th, 2006, 5:41 am
- Forum: Strategies & Tips
- Topic: Footpads are the death of me
- Replies: 16
- Views: 5432
Footpads are the death of me
I use 'Footpad' in the Subject line because they're the Skirmisher in the scenario I'm presently trying to fight. My opponent (the Computer) invariably builds masses of footpads (He also has Gryphons, another story). The footpads can go over and through any territory, including over mountains. So I ...
- September 11th, 2006, 12:35 am
- Forum: Users’ Forum
- Topic: Why the runaround? :)
- Replies: 7
- Views: 2645
I have noticed this in AI multiplayer games. Sometimes the AI moves off a village and attacks you from grassland. I have no clue why it does this, but as advice to you, there are probably only 4 reasons you need to move: 1. attack from better terrain 2. make room for other attackers who may not be ...
- September 11th, 2006, 12:25 am
- Forum: Users’ Forum
- Topic: LoW:Missing Saurian Augur
- Replies: 7
- Views: 2167
Ok, the Wesnoth version is at the bottom left of the screen with the Wesnoth map when you first start the game. Should be either 1.02 or 1.1 something Don't know which is in Kubuntu. Next, LoW is not an official campaign(yet?), so I assume it's not packaged with Kubuntu. You presumably downloaded i...
- September 11th, 2006, 12:12 am
- Forum: Users’ Forum
- Topic: Why the runaround? :)
- Replies: 7
- Views: 2645
Why the runaround? :)
I'm still very much a beginner at this game, but I like it. I have a question, though. I notice that when the AI is left with a unit facing one of mine, grassland as far as the eye can see, instead of siimply attacking from that place in the next round, he runs around and attacks from one of the oth...
- September 6th, 2006, 4:25 am
- Forum: Users’ Forum
- Topic: LoW:Missing Saurian Augur
- Replies: 7
- Views: 2167
Well, it looks to me like you're playing on the 1.02 engine with the 1.1 LoW version or something of the sort. Can you also specify which campaign version you're playing? Checklist: If you have 1.02 version, then get on that server and get the latest LoW version Note the version Also, it is best if...
- September 3rd, 2006, 11:17 pm
- Forum: Strategies & Tips
- Topic: Two questions re: TRoW-Midlands
- Replies: 5
- Views: 2190
First off, at the start no one is an excellent player. There's a lot of info to integrate, and this isn't a pool of blood body parts scattered around game. :-) People make fun of the AI saying it's stupid – but actually it's pretty good. It has different priority than you do. It's sort of li...
- September 2nd, 2006, 4:35 am
- Forum: Strategies & Tips
- Topic: Two questions re: TRoW-Midlands
- Replies: 5
- Views: 2190
Two questions re: TRoW-Midlands
First-off, I am not a very excellent player, which is why I only play against the AI. Midlands seems very difficult. I note that some people speak of starting Midlands with 500+ gold, as well as four or five upper level characters. I barely have anyone, save for a Longbowman. Is this possibly the re...
- August 30th, 2006, 6:15 am
- Forum: Users’ Forum
- Topic: Leader as Carrion-eater
- Replies: 4
- Views: 1224
Leader as Carrion-eater
Not precisely a complaint, more a search foir guidance. In all the campaigns and scenarios I've done so far, one sure way of being defeated is to put your leader out in the fighting. Of course, if your leader never fights, he never gets any better. But, if you put him anywhere where there's fighting...