Search found 23 matches
- July 28th, 2006, 10:45 am
- Forum: Ideas
- Topic: Restart option when loosing scenario.
- Replies: 5
- Views: 1510
- July 25th, 2006, 7:09 am
- Forum: Ideas
- Topic: More than one type of village
- Replies: 29
- Views: 4365
- July 24th, 2006, 8:24 pm
- Forum: WML Workshop
- Topic: Using gold in a filter...
- Replies: 5
- Views: 1682
- July 24th, 2006, 5:37 pm
- Forum: Ideas
- Topic: "Get more campaigns" button on campaign screen?
- Replies: 16
- Views: 2573
- July 22nd, 2006, 6:46 pm
- Forum: Technical Support
- Topic: [dev version]Elf Captain is pink and not
- Replies: 6
- Views: 1000
- July 22nd, 2006, 6:43 pm
- Forum: Ideas
- Topic: Restart option when loosing scenario.
- Replies: 5
- Views: 1510
Restart option when loosing scenario.
Hello, So there is a restart option now for a scenario that's fine but could we have a dialog-based question to ask something like "Would you like to restart?" ? And by the way, there an item called "quit game" in the menu, but it should have been rather called "quit scenari...
- July 22nd, 2006, 6:36 pm
- Forum: Ideas
- Topic: [Unit help] Go back function or something similar
- Replies: 7
- Views: 1304
- July 22nd, 2006, 3:16 pm
- Forum: Technical Support
- Topic: [dev version]Elf Captain is pink and not
- Replies: 6
- Views: 1000
[dev version]Elf Captain is pink and not
Hi,
The picture displayed of this unit is unsing pink in the in-game unit description panel, however on the battleflied it has the color of the team...
The picture displayed of this unit is unsing pink in the in-game unit description panel, however on the battleflied it has the color of the team...
- July 22nd, 2006, 1:51 pm
- Forum: Ideas
- Topic: [Unit help] Go back function or something similar
- Replies: 7
- Views: 1304
[Unit help] Go back function or something similar
Hello, That is quite nothing but a kind of "go back function" would help user using the unit help... Because when you are new, and I am,you want to know whih unit level up in which unit (and that's perfect there is a link) but when you want to go beck to the description of the earlier unit...
- July 22nd, 2006, 1:46 pm
- Forum: Tutorial
- Topic: [Historical] Wesnoth Tutorial
- Replies: 10
- Views: 17233
- July 21st, 2006, 11:47 pm
- Forum: WML Workshop
- Topic: [game.cfg] what is {themes}, and are all includes exclusive?
- Replies: 3
- Views: 1214
The keytools.cfg is IMO a nice idea and could be done, yes. Already done in 1.2 infact. :roll: But there is a new think a don't understand [+units] {tutorial/units} [/units] {tutorial/units} I don't understand why there is two {tutorial/units}...The units tag must new I guess and the older one was ...
- July 21st, 2006, 11:53 am
- Forum: WML Workshop
- Topic: [MACRO] Using majuscules, a macro coding convention?
- Replies: 1
- Views: 800
[MACRO] Using majuscules, a macro coding convention?
Hi,
I saw that a lof of macros are defined using majuscules, since WML is case sensitive, does that mean that does come from a coding convention ?
Thanks
I saw that a lof of macros are defined using majuscules, since WML is case sensitive, does that mean that does come from a coding convention ?
Thanks
- July 20th, 2006, 7:40 pm
- Forum: WML Workshop
- Topic: [game.cfg] what is {themes}, and are all includes exclusive?
- Replies: 3
- Views: 1214
[game.cfg] what is {themes}, and are all includes exclusive?
Hello, I looked into the game.cfg and I saw {themes}, this does mean include all *.cfg from the "themes" directory? If so has the targeted directory some specification? ie does this command work fine even there is a file wich is not a *.cfg? About the file included in the game.cfg, may the...
- July 20th, 2006, 7:21 pm
- Forum: Ideas
- Topic: Map / Scenarios / Campaigns Creator
- Replies: 10
- Views: 2306
The files somewhere/wesnoth/data/terrain-graphics.cfg and somewhere/wesnoth/data/terrain-graphics/*.cfg may help you I think. And what you are asking for is somewhere/wesnoth/data/terrain.cfg TheChosenOne wrote: One thing though. How am I supposed to make my own map? When I tried there is this numbe...
- July 20th, 2006, 2:02 pm
- Forum: Ideas
- Topic: Map / Scenarios / Campaigns Creator
- Replies: 10
- Views: 2306
There is already a map creator (see editor :lol: ), about scenario and campaign editor, it is planned I think but that is much harder to do. (Not that hard but will need time to write dialog in order to edit the campaign and scenario... ) And you are already able to test what to do want. See wiki, c...