Search found 117 matches

by musketaquid
May 14th, 2009, 4:26 am
Forum: Art Contributions
Topic: My Terrain (Mine!)
Replies: 856
Views: 300979

Re: Terrain: orc stuff

me wrote:And i'm missing the shadows on the south west side of the castle tile.
As i took a look on the screenshot again, i realised, that there is only missing a shadow on a certain tile, the others seem to have a darker south west side. :)
by musketaquid
May 13th, 2009, 4:34 am
Forum: Art Contributions
Topic: My Terrain (Mine!)
Replies: 856
Views: 300979

Re: Terrain: orc stuff

These castle monoliths have a polished surface, i think this looks unnatural. Orcs are no stonemasons.
I quickly edited the right pillar. Compare the right and left one, and you'll see, what i mean.
I quickly edited the right pillar. Compare the right and left one, and you'll see, what i mean.
orcshot2.png (56.09 KiB) Viewed 4787 times
And i'm missing the shadows on the south west side of the castle tile.
No shadow on the south-west
No shadow on the south-west
orcshot1.png (19.56 KiB) Viewed 4785 times
Look at the other castles and you'll see a darker south-west side.
Darker south-west side
Darker south-west side
castles.png (154.47 KiB) Viewed 4785 times
by musketaquid
April 20th, 2009, 4:30 am
Forum: Art Contributions
Topic: Fountain For Use
Replies: 39
Views: 13922

Re: Fountain For Use

I'm not sure, if this human made fountain would look good in caves. For caves i would like to see a natural basin, digged out over the years by the water, which comes out of a rock or so.
by musketaquid
April 18th, 2009, 11:45 am
Forum: Art Contributions
Topic: Fountain For Use
Replies: 39
Views: 13922

Re: Fountain For Use

To flip an image, append ~FL(horiz). ... Flipping it this way doesn't make sense, because you need to completely redraw the whole shades and lights, so that a flipped image may look right to the lightsource. Sorry, but i won't have enough time for a few weeks, to do any improvements on the fountain...
by musketaquid
April 8th, 2009, 7:02 am
Forum: Art Contributions
Topic: Fountain For Use
Replies: 39
Views: 13922

Re: Fountain For Use

... Are there more versions? Any tips how to animate water? AFAIK there is only a well, but no more fountain. But you can give it a try and make another fountain facing North-West. For water animation, let's asume you have four frames wich marks the main flowing directions in many pixels. To get a ...
by musketaquid
April 7th, 2009, 12:31 pm
Forum: Art Contributions
Topic: Fountain For Use
Replies: 39
Views: 13922

Re: Fountain For Use

Ok! For in game testing do this: 1st Add a fountain tile to .../data/core/terrain.cfg [terrain] symbol_image=fountain id=fountain name= _ "Fountain" string=Gg^Fou aliasof=Gt editor_group=flat [/terrain] 2nd Add the animation code to .../data/core/terrain-graphics.cfg #Fountain {OVERLAY *^F...
by musketaquid
April 5th, 2009, 4:37 pm
Forum: Art Contributions
Topic: Fountain For Use
Replies: 39
Views: 13922

Re: Fountain For Use

An animation trail. Somehow the shadow disappeared in the gif, but there is a shadow in the original pngs.
by musketaquid
April 5th, 2009, 11:17 am
Forum: Art Contributions
Topic: Fountain For Use
Replies: 39
Views: 13922

Re: Fountain For Use

Added some stones lying around and the water should look shallower now.
by musketaquid
April 4th, 2009, 6:21 pm
Forum: Art Contributions
Topic: Fountain For Use
Replies: 39
Views: 13922

Re: Fountain For Use

A black and white version. More contrast now. The fish became a dragon or so :wink: I hope this works better.
by musketaquid
April 1st, 2009, 7:03 pm
Forum: Art Contributions
Topic: Fountain For Use
Replies: 39
Views: 13922

Re: Fountain For Use

... And why is it pink? If you intend it to look like marble, ...
Yep, it turned out pink because i filled the base shape with a marble pattern. So for pixel art this color for marble seems not to work. I'll try a more black and white version.
by musketaquid
March 29th, 2009, 6:36 pm
Forum: Art Contributions
Topic: Fountain For Use
Replies: 39
Views: 13922

Re: Fountain For Use

Polished! I made it smaller, darker and worked on the point of view issue.
by musketaquid
March 29th, 2009, 12:55 pm
Forum: Art Contributions
Topic: Fountain For Use
Replies: 39
Views: 13922

Re: Fountain For Use

... did you mean it for mainline or for umc? It's meant to be for mainline. Just another image for the scenery folder, but to get there it needs some corrections. I believe the fish should be more recognizeable as a fish and the space between the pillars lacks a bit of detail. Well, if i find time,...
by musketaquid
March 28th, 2009, 5:56 pm
Forum: Art Contributions
Topic: Fountain For Use
Replies: 39
Views: 13922

Fountain For Use

Here is a fountain i quickly made. It needs some polishing and it sure could be animated. If somebody finds some time, feel free to do so.
by musketaquid
March 26th, 2009, 6:04 pm
Forum: Art Contributions
Topic: The new Wesnoth logo and the Loyalist sigil
Replies: 419
Views: 147089

Re: The new Wesnoth logo and the Loyalist sigil

Much better now :)
by musketaquid
March 25th, 2009, 5:06 am
Forum: Art Contributions
Topic: Wooden houses tiles [committed]
Replies: 45
Views: 15102

Re: Wooden houses tiles

As it should be isometric, the ridge of the roof of the village needs to be shifted 1 or 2 pixels to the left.