Search found 117 matches
- May 14th, 2009, 4:26 am
- Forum: Art Contributions
- Topic: My Terrain (Mine!)
- Replies: 856
- Views: 303387
Re: Terrain: orc stuff
As i took a look on the screenshot again, i realised, that there is only missing a shadow on a certain tile, the others seem to have a darker south west side.me wrote:And i'm missing the shadows on the south west side of the castle tile.
- May 13th, 2009, 4:34 am
- Forum: Art Contributions
- Topic: My Terrain (Mine!)
- Replies: 856
- Views: 303387
Re: Terrain: orc stuff
These castle monoliths have a polished surface, i think this looks unnatural. Orcs are no stonemasons.
And i'm missing the shadows on the south west side of the castle tile. Look at the other castles and you'll see a darker south-west side.- April 20th, 2009, 4:30 am
- Forum: Art Contributions
- Topic: Fountain For Use
- Replies: 39
- Views: 13955
Re: Fountain For Use
I'm not sure, if this human made fountain would look good in caves. For caves i would like to see a natural basin, digged out over the years by the water, which comes out of a rock or so.
- April 18th, 2009, 11:45 am
- Forum: Art Contributions
- Topic: Fountain For Use
- Replies: 39
- Views: 13955
Re: Fountain For Use
To flip an image, append ~FL(horiz). ... Flipping it this way doesn't make sense, because you need to completely redraw the whole shades and lights, so that a flipped image may look right to the lightsource. Sorry, but i won't have enough time for a few weeks, to do any improvements on the fountain...
- April 8th, 2009, 7:02 am
- Forum: Art Contributions
- Topic: Fountain For Use
- Replies: 39
- Views: 13955
Re: Fountain For Use
... Are there more versions? Any tips how to animate water? AFAIK there is only a well, but no more fountain. But you can give it a try and make another fountain facing North-West. For water animation, let's asume you have four frames wich marks the main flowing directions in many pixels. To get a ...
- April 7th, 2009, 12:31 pm
- Forum: Art Contributions
- Topic: Fountain For Use
- Replies: 39
- Views: 13955
Re: Fountain For Use
Ok! For in game testing do this: 1st Add a fountain tile to .../data/core/terrain.cfg [terrain] symbol_image=fountain id=fountain name= _ "Fountain" string=Gg^Fou aliasof=Gt editor_group=flat [/terrain] 2nd Add the animation code to .../data/core/terrain-graphics.cfg #Fountain {OVERLAY *^F...
- April 5th, 2009, 4:37 pm
- Forum: Art Contributions
- Topic: Fountain For Use
- Replies: 39
- Views: 13955
Re: Fountain For Use
An animation trail. Somehow the shadow disappeared in the gif, but there is a shadow in the original pngs.
- April 5th, 2009, 11:17 am
- Forum: Art Contributions
- Topic: Fountain For Use
- Replies: 39
- Views: 13955
Re: Fountain For Use
Added some stones lying around and the water should look shallower now.
- April 4th, 2009, 6:21 pm
- Forum: Art Contributions
- Topic: Fountain For Use
- Replies: 39
- Views: 13955
Re: Fountain For Use
A black and white version. More contrast now. The fish became a dragon or so I hope this works better.
- April 1st, 2009, 7:03 pm
- Forum: Art Contributions
- Topic: Fountain For Use
- Replies: 39
- Views: 13955
Re: Fountain For Use
Yep, it turned out pink because i filled the base shape with a marble pattern. So for pixel art this color for marble seems not to work. I'll try a more black and white version.... And why is it pink? If you intend it to look like marble, ...
- March 29th, 2009, 6:36 pm
- Forum: Art Contributions
- Topic: Fountain For Use
- Replies: 39
- Views: 13955
Re: Fountain For Use
Polished! I made it smaller, darker and worked on the point of view issue.
- March 29th, 2009, 12:55 pm
- Forum: Art Contributions
- Topic: Fountain For Use
- Replies: 39
- Views: 13955
Re: Fountain For Use
... did you mean it for mainline or for umc? It's meant to be for mainline. Just another image for the scenery folder, but to get there it needs some corrections. I believe the fish should be more recognizeable as a fish and the space between the pillars lacks a bit of detail. Well, if i find time,...
- March 28th, 2009, 5:56 pm
- Forum: Art Contributions
- Topic: Fountain For Use
- Replies: 39
- Views: 13955
Fountain For Use
Here is a fountain i quickly made. It needs some polishing and it sure could be animated. If somebody finds some time, feel free to do so.
- March 26th, 2009, 6:04 pm
- Forum: Art Contributions
- Topic: The new Wesnoth logo and the Loyalist sigil
- Replies: 419
- Views: 148882
Re: The new Wesnoth logo and the Loyalist sigil
Much better now
- March 25th, 2009, 5:06 am
- Forum: Art Contributions
- Topic: Wooden houses tiles [committed]
- Replies: 45
- Views: 15129
Re: Wooden houses tiles
As it should be isometric, the ridge of the roof of the village needs to be shifted 1 or 2 pixels to the left.