Search found 77 matches
- April 28th, 2026, 12:05 am
- Forum: Off-Topic
- Topic: Oldschool Browser games?
- Replies: 9
- Views: 35340
Re: Oldschool Browser games?
https://www.ferryhalim.com/orisinal/ and https://kripken.github.io/misc-js-bench ... index.html are my goto for killing 5 minutes at a time but I think for multiplayer you can't beat the .io games. However, they are all monetized now.
- March 27th, 2026, 12:49 am
- Forum: Faction & Era Development
- Topic: A New Land Beyond Era
- Replies: 5
- Views: 178
A New Land Beyond Era
Recently Bob made a new spin on A New Land which used generated terrain extensively. I'm currently hovering around 95% CPU on turn 30 with just a small 30 unit army. Now I realize the number of units was not causing Wesnoth to overclock my little Lenovo.
Memory consumption is about the same as ...
Memory consumption is about the same as ...
- December 19th, 2025, 10:26 pm
- Forum: Technical Support
- Topic: Dismissing a unit crashed the game
- Replies: 8
- Views: 204
Re: Dismissing a unit crashed the game
More information is neeed here, in particular:
1) wre you playing alone when the error happens?
2) Did you use the planning mode, and if yes how exactly?
3) Did you have any add-ons active during the game?
I was playing online with someone who said the planning mode was making them lag, so ...
- December 19th, 2025, 8:38 pm
- Forum: Technical Support
- Topic: Dismissing a unit crashed the game
- Replies: 8
- Views: 204
Re: Dismissing a unit crashed the game
More information is neeed here, in particular:
1) wre you playing alone when the error happens?
2) Did you use the planning mode, and if yes how exactly?
3) Did you have any add-ons active during the game?
I was playing online with someone who said the planning mode was making them lag, so I ...
- December 18th, 2025, 10:01 pm
- Forum: Technical Support
- Topic: Dismissing a unit crashed the game
- Replies: 8
- Views: 204
Re: Dismissing a unit crashed the game
Do you know how I can access stderr while running wesnoth? It's been a long time since I did anything with C++. I am able to open the savegame and dismiss units, so I think this only happens in WC II on the Wesnoth server.
- December 18th, 2025, 9:05 pm
- Forum: Technical Support
- Topic: Dismissing a unit crashed the game
- Replies: 8
- Views: 204
Dismissing a unit crashed the game
Hi, I am playing Wesnoth 1.18.5, which I compiled from source with cmake to run on Ubuntu 24.04.3 in English. I encountered an error while playing WC II yesterday, and attempted to generate a backtrace but ran into another error where wesnothd would not install. I did notice wesnothd is already in ...
- December 14th, 2025, 2:10 pm
- Forum: Technical Support
- Topic: Need Help Compiling on Ubuntu
- Replies: 2
- Views: 125
Need Help Compiling on Ubuntu
Hello, I am compiling Wesnoth 1.18.5 for Ubuntu and ran into some problems. I have very little experience, so I first attempted to follow this tutorial from 2013 , but all of the dependencies were outdated. I searched how to do all of the things, got a concise summary from AI, and installed all of ...
- September 21st, 2025, 6:38 pm
- Forum: Multiplayer Development
- Topic: Unit Color Variation/Changer (Skin/Scale/Armour)
- Replies: 51
- Views: 96279
Re: Unit Color Variation/Changer (Skin/Scale/Armour)
Hello, I am having the following error due to unterminated IF tag in UCV:
Please report this to the author or maintainer of this add-on.
Details:
Found invalid closing tag [/event] for tag [if]
opened at ~add-ons/UCV/macros/randomizer.cfg:42
included from ~add-ons/UCV/_main.cfg:18
closed at ...
Please report this to the author or maintainer of this add-on.
Details:
Found invalid closing tag [/event] for tag [if]
opened at ~add-ons/UCV/macros/randomizer.cfg:42
included from ~add-ons/UCV/_main.cfg:18
closed at ...
- May 31st, 2025, 2:34 am
- Forum: Scenario & Campaign Development
- Topic: Girl unDead
- Replies: 69
- Views: 35944
Re: Girl unDead
The title could use a refresher. To my ear, "Girl Undead" sounds awkward, like a newspaper headline, memorandum, or perhaps even as generic as simply "Girl, age 17". Perhaps in keeping with the fidelity of the literal translation, we are losing context and/or style. Here are some alternatives which ...
- April 2nd, 2025, 11:13 pm
- Forum: Tournaments
- Topic: [Complete]2025 Chinese Community Cup
- Replies: 38
- Views: 12983
Re: [In Progress]2025 Chinese Community Cup
Good job Ziyecheng
- June 23rd, 2024, 10:54 pm
- Forum: Technical Support
- Topic: why can't join I game sometims.............
- Replies: 3
- Views: 4999
Re: why can't join I game sometims.............
I have the same problem with magaragas, FaerieFire, and winkiethesnails.
https://github.com/wesnoth/wesnoth/issues/4055
https://github.com/wesnoth/wesnoth/issues/4055
- August 13th, 2023, 2:55 pm
- Forum: Technical Support
- Topic: Something is wrong with the add ons check database version supporting the multiplayer lobby
- Replies: 1
- Views: 6739
Something is wrong with the add ons check database version supporting the multiplayer lobby
I could not join winkiethesnails' game with Ageless Era. Has anyone seen this message before? Usually it just asks to download the add on or says which version of the addon the host uses.
- June 27th, 2023, 1:50 am
- Forum: Technical Support
- Topic: Console messages superimposed
- Replies: 4
- Views: 4979
Re: Console messages superimposed
These eras are out of control, at first I thought it was a sync error. I guess the Wesnoth game log probably would not reveal a fundamental problem with my OS.
20230625 20:27:57 error config: found era with id=Ageless Era twice
20230625 20:27:57 error config: found era with id=Ageless Heroes twice ...
20230625 20:27:57 error config: found era with id=Ageless Era twice
20230625 20:27:57 error config: found era with id=Ageless Heroes twice ...
- June 27th, 2023, 1:46 am
- Forum: Technical Support
- Topic: Console messages superimposed
- Replies: 4
- Views: 4979
Re: Console messages superimposed
shocking.png
Running Wesnoth 1.16.9 on Windows 10: Mandatory Update Edition in English
log file has enough WotG duplicate unit and OneDrive duplicated path errors to exceed 8Mb/60000 characters, which is doubly unfortunate because Windows is telling me it's only 7.64Mb, so I no longer trust ...
Running Wesnoth 1.16.9 on Windows 10: Mandatory Update Edition in English
log file has enough WotG duplicate unit and OneDrive duplicated path errors to exceed 8Mb/60000 characters, which is doubly unfortunate because Windows is telling me it's only 7.64Mb, so I no longer trust ...
- June 27th, 2023, 1:25 am
- Forum: Technical Support
- Topic: Can we make game replays of old versions compatible?
- Replies: 4
- Views: 4118
Re: Can we make game replays of old versions compatible?
I'm a little curious how significant the performance increase of augmenting wesnoth with some kind of version table would be compared to everyone else having to download a new table in the binary file. I guess it's technically faster than FFMPEG, but presents a weird kind of trolley problem that can ...