Search found 77 matches

by howwitty
April 28th, 2026, 12:05 am
Forum: Off-Topic
Topic: Oldschool Browser games?
Replies: 9
Views: 35340

Re: Oldschool Browser games?

https://www.ferryhalim.com/orisinal/ and https://kripken.github.io/misc-js-bench ... index.html are my goto for killing 5 minutes at a time but I think for multiplayer you can't beat the .io games. However, they are all monetized now.
by howwitty
March 27th, 2026, 12:49 am
Forum: Faction & Era Development
Topic: A New Land Beyond Era
Replies: 5
Views: 178

A New Land Beyond Era

Recently Bob made a new spin on A New Land which used generated terrain extensively. I'm currently hovering around 95% CPU on turn 30 with just a small 30 unit army. Now I realize the number of units was not causing Wesnoth to overclock my little Lenovo.

Memory consumption is about the same as ...
by howwitty
December 19th, 2025, 10:26 pm
Forum: Technical Support
Topic: Dismissing a unit crashed the game
Replies: 8
Views: 204

Re: Dismissing a unit crashed the game




More information is neeed here, in particular:
1) wre you playing alone when the error happens?
2) Did you use the planning mode, and if yes how exactly?
3) Did you have any add-ons active during the game?



I was playing online with someone who said the planning mode was making them lag, so ...
by howwitty
December 19th, 2025, 8:38 pm
Forum: Technical Support
Topic: Dismissing a unit crashed the game
Replies: 8
Views: 204

Re: Dismissing a unit crashed the game


More information is neeed here, in particular:
1) wre you playing alone when the error happens?
2) Did you use the planning mode, and if yes how exactly?
3) Did you have any add-ons active during the game?



I was playing online with someone who said the planning mode was making them lag, so I ...
by howwitty
December 18th, 2025, 10:01 pm
Forum: Technical Support
Topic: Dismissing a unit crashed the game
Replies: 8
Views: 204

Re: Dismissing a unit crashed the game

Do you know how I can access stderr while running wesnoth? It's been a long time since I did anything with C++. I am able to open the savegame and dismiss units, so I think this only happens in WC II on the Wesnoth server.
by howwitty
December 18th, 2025, 9:05 pm
Forum: Technical Support
Topic: Dismissing a unit crashed the game
Replies: 8
Views: 204

Dismissing a unit crashed the game

Hi, I am playing Wesnoth 1.18.5, which I compiled from source with cmake to run on Ubuntu 24.04.3 in English. I encountered an error while playing WC II yesterday, and attempted to generate a backtrace but ran into another error where wesnothd would not install. I did notice wesnothd is already in ...
by howwitty
December 14th, 2025, 2:10 pm
Forum: Technical Support
Topic: Need Help Compiling on Ubuntu
Replies: 2
Views: 125

Need Help Compiling on Ubuntu

Hello, I am compiling Wesnoth 1.18.5 for Ubuntu and ran into some problems. I have very little experience, so I first attempted to follow this tutorial from 2013 , but all of the dependencies were outdated. I searched how to do all of the things, got a concise summary from AI, and installed all of ...
by howwitty
September 21st, 2025, 6:38 pm
Forum: Multiplayer Development
Topic: Unit Color Variation/Changer (Skin/Scale/Armour)
Replies: 51
Views: 96279

Re: Unit Color Variation/Changer (Skin/Scale/Armour)

Hello, I am having the following error due to unterminated IF tag in UCV:

Please report this to the author or maintainer of this add-on.

Details:

Found invalid closing tag [/event] for tag [if]
opened at ~add-ons/UCV/macros/randomizer.cfg:42
included from ~add-ons/UCV/_main.cfg:18
closed at ...
by howwitty
May 31st, 2025, 2:34 am
Forum: Scenario & Campaign Development
Topic: Girl unDead
Replies: 69
Views: 35944

Re: Girl unDead

The title could use a refresher. To my ear, "Girl Undead" sounds awkward, like a newspaper headline, memorandum, or perhaps even as generic as simply "Girl, age 17". Perhaps in keeping with the fidelity of the literal translation, we are losing context and/or style. Here are some alternatives which ...
by howwitty
April 2nd, 2025, 11:13 pm
Forum: Tournaments
Topic: [Complete]2025 Chinese Community Cup
Replies: 38
Views: 12983

Re: [In Progress]2025 Chinese Community Cup

Good job Ziyecheng
by howwitty
June 23rd, 2024, 10:54 pm
Forum: Technical Support
Topic: why can't join I game sometims.............
Replies: 3
Views: 4999

Re: why can't join I game sometims.............

I have the same problem with magaragas, FaerieFire, and winkiethesnails.
https://github.com/wesnoth/wesnoth/issues/4055
by howwitty
August 13th, 2023, 2:55 pm
Forum: Technical Support
Topic: Something is wrong with the add ons check database version supporting the multiplayer lobby
Replies: 1
Views: 6739

Something is wrong with the add ons check database version supporting the multiplayer lobby

I could not join winkiethesnails' game with Ageless Era. Has anyone seen this message before? Usually it just asks to download the add on or says which version of the addon the host uses.
by howwitty
June 27th, 2023, 1:50 am
Forum: Technical Support
Topic: Console messages superimposed
Replies: 4
Views: 4979

Re: Console messages superimposed

These eras are out of control, at first I thought it was a sync error. I guess the Wesnoth game log probably would not reveal a fundamental problem with my OS.
20230625 20:27:57 error config: found era with id=Ageless Era twice
20230625 20:27:57 error config: found era with id=Ageless Heroes twice ...
by howwitty
June 27th, 2023, 1:46 am
Forum: Technical Support
Topic: Console messages superimposed
Replies: 4
Views: 4979

Re: Console messages superimposed

shocking.png
Running Wesnoth 1.16.9 on Windows 10: Mandatory Update Edition in English

log file has enough WotG duplicate unit and OneDrive duplicated path errors to exceed 8Mb/60000 characters, which is doubly unfortunate because Windows is telling me it's only 7.64Mb, so I no longer trust ...
by howwitty
June 27th, 2023, 1:25 am
Forum: Technical Support
Topic: Can we make game replays of old versions compatible?
Replies: 4
Views: 4118

Re: Can we make game replays of old versions compatible?

I'm a little curious how significant the performance increase of augmenting wesnoth with some kind of version table would be compared to everyone else having to download a new table in the binary file. I guess it's technically faster than FFMPEG, but presents a weird kind of trolley problem that can ...