Search found 55 matches
- January 20th, 2008, 3:41 pm
- Forum: Game Development
- Topic: New Game: Twisted Shootout
- Replies: 9
- Views: 4854
Kiba, how hard is it to build levels? Are they hard coded? Also, instead of focusing on gameplay (You have that, just some minor tweaking) work on the ART, when someone loooks for a game they often look for the art. So you want to be a pixel artist Read that. It is hard coded and yes you can build ...
- January 15th, 2008, 11:02 pm
- Forum: Game Development
- Topic: New Game: Twisted Shootout
- Replies: 9
- Views: 4854
- January 13th, 2008, 6:31 pm
- Forum: Game Development
- Topic: New Game: Twisted Shootout
- Replies: 9
- Views: 4854
It's okay i guess, played a bit then got bored. but i would suggest you to somehow remove the need to have python and pygame to install this. It's just a hassle for some people to install extra programs. Any ideas for this? Anyway since you play wesnoth then python is installed and so much is using...
- January 13th, 2008, 3:16 pm
- Forum: Game Development
- Topic: New Game: Twisted Shootout
- Replies: 9
- Views: 4854
New Game: Twisted Shootout
Hey guys, I just released a new 2d shooter game called Twisted Shootout. Everything is under GPLv3. It is not the funnest game in the world but it is my best work to date. You will need python and pygame to try out this very first version of the game. Since I didn't get much testers during the testi...
- September 30th, 2007, 4:12 pm
- Forum: Game Development
- Topic: Libregamewiki is looking for contributors!
- Replies: 12
- Views: 5477
After 100,000 pageviews, being dugg and shown up on slashdot even, we're still barely holding on. That is, we only have a few hardcore editors. Indeed, we have over 3,000 edits on 161 articles(excluding lot of pages), but two users(including me) composed of about 75% of all edits on the wiki. Not to...
- September 9th, 2007, 10:23 pm
- Forum: Game Development
- Topic: Libregamewiki is looking for contributors!
- Replies: 12
- Views: 5477
- September 9th, 2007, 8:56 pm
- Forum: Users’ Forum
- Topic: Wesnoth in Palm OS??
- Replies: 12
- Views: 4285
- September 9th, 2007, 8:24 pm
- Forum: Game Development
- Topic: Libregamewiki is looking for contributors!
- Replies: 12
- Views: 5477
Libregamewiki is looking for contributors!
http://libregamewiki.org Libregamewiki is a Free gaming encyclopedia that launched in August 2007. It currently has over 100 articles and over 2,000 edits and we need your help! We have a lot of work to do there such as adding new entries, expanding existing articles, and fixing things. If we can ma...
- May 8th, 2007, 11:52 pm
- Forum: Users’ Forum
- Topic: Wesnoth project on Ohloh
- Replies: 5
- Views: 1862
- May 8th, 2007, 8:33 pm
- Forum: Users’ Forum
- Topic: Wesnoth project on Ohloh
- Replies: 5
- Views: 1862
- April 14th, 2007, 1:17 pm
- Forum: Users’ Forum
- Topic: Will there ever be a Wesnoth 2.0?
- Replies: 28
- Views: 7886
It would be a complete waste to end wesnoth developement without going to 2.0. Firefox went on. Why can't wesnoth? I think that a lot more changes can be made to wesnoth even if it became 'perfect' for example making it much more moddable, which I think is important for 'classic' games. For example...
- March 15th, 2007, 8:17 pm
- Forum: Game Development
- Topic: A Football Simulator
- Replies: 12
- Views: 5427
- March 1st, 2007, 9:37 pm
- Forum: Game Development
- Topic: Planeshift
- Replies: 38
- Views: 15495
Greetings and salutations, Im a promonant player of Planeshift, have been for 2 years, almost 3. And I assure you, I've never been asked to pay in anything. It is indeed a Pre-Alpha game and thus has many problems, and kinks to work out, but all and all if you're looking for a group of good role pl...
- February 26th, 2007, 6:30 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.2.2
- Replies: 29
- Views: 14005
- December 16th, 2006, 7:49 pm
- Forum: Game Development
- Topic: Planeshift
- Replies: 38
- Views: 15495