Search found 57 matches
- July 26th, 2007, 2:56 am
- Forum: Art Workshop
- Topic: New Drake Unit
- Replies: 27
- Views: 10024
- February 11th, 2007, 5:43 am
- Forum: Ideas
- Topic: You have not started your turn yet. Do you really want to..
- Replies: 6
- Views: 1556
- February 11th, 2007, 5:41 am
- Forum: Faction & Era Development
- Topic: The Steppe Orcs
- Replies: 213
- Views: 57035
i think giving them a flying unit would be like giving them a scout, which i am pretty sure was not the intention. i think the scouts they have were supposed to be the closest they ever got to a scout unit, and that only has 6 moves...so i think a flying unit is not what was intended, and a water un...
- January 23rd, 2007, 1:37 am
- Forum: Art Contributions
- Topic: the new mage
- Replies: 8
- Views: 3270
the new mage
not really a contribution, but the red mage description states that the mage has blue robes, but now he has brown. so perhaps instead of saying "the blue robes of the apprentice" it could say "the tattered robes of the apprentice" or something like that?
- January 17th, 2007, 1:11 am
- Forum: Faction & Era Development
- Topic: Extended Era revived - version 36
- Replies: 912
- Views: 235152
i think an age of heroes version is unnecessary work...but i always thought it would be interesting if each faction had just one lv2 recruitable, preferably a leader...but thats just me i think that the warlock is alright, because it is one of the only useful units aragwaithi have against undead (th...
- December 12th, 2006, 1:53 am
- Forum: Scenario & Campaign Development
- Topic: Children of Dragons
- Replies: 188
- Views: 64752
- December 6th, 2006, 4:12 am
- Forum: Users’ Forum
- Topic: Best-looking Unit - Nominations
- Replies: 30
- Views: 6440
i would have to go with the drake blademaster for my number 1. he looks so cool i mass fighters in hopes that one will somehow magically reach lv3...not the greatest strategy... the elvish hero would be my number two choice. the two swords are so cool, i think he looks better than the champion...it ...
- December 2nd, 2006, 1:18 am
- Forum: Strategies & Tips
- Topic: Drakes
- Replies: 17
- Views: 4848
not the greatest player but heres my advice: spread your drakes out during the night, do not have them close together. this means a couple may die, but i think thats better in this case than having many weakened ones. then start to consolidate your army when dawn comes. all through the day until dus...
- November 28th, 2006, 11:20 pm
- Forum: WML Workshop
- Topic: Zhukov's newbie WML questions.
- Replies: 25
- Views: 5639
- October 6th, 2006, 10:58 pm
- Forum: WML Workshop
- Topic: recruit based on leader
- Replies: 8
- Views: 2060
actually i was thinking about making all the leaders lv3s, and you can recruit the normal recruit, plus the lv2 that corresponds with your leader, so if you chose an Elvish Champion, you would be able to recruit Elvish Heroes on top of your normal recruit. so in order to do that would i just have so...
- October 6th, 2006, 5:20 am
- Forum: WML Workshop
- Topic: recruit based on leader
- Replies: 8
- Views: 2060
recruit based on leader
is there a way using the new thing that you could make an era where the units you can recruit depend on the leader that you choose?
- September 23rd, 2006, 11:24 pm
- Forum: Ideas
- Topic: ability: Tranquil
- Replies: 7
- Views: 2408
- September 18th, 2006, 1:00 am
- Forum: Strategies & Tips
- Topic: How to use Assassins
- Replies: 26
- Views: 9724
yes, horsemen are really good for assassination, even though they are expensive. if you are playing a map that has 4+ players, and you control most of the map, sending three horsemen after a leader could just be worth it. i say 4+ players because this means there is usually one player adjacent to yo...
- September 9th, 2006, 8:22 pm
- Forum: Strategies & Tips
- Topic: HttT - What should I be upgrading to?
- Replies: 46
- Views: 14265
i usually have my first few fighters go to heroes, but captains are good to have too. if an archer is strong, have him go to ranger, if he is dextrous have him go marksman. for shamans i have them become druids for healers, and mages to red mages for damage. also horsemen to knights isnt a no braine...
- September 7th, 2006, 11:33 pm
- Forum: Art Workshop
- Topic: Zhukov's Orcs - Fallen thread.
- Replies: 413
- Views: 106945