Search found 56 matches

by Academicus
October 10th, 2005, 4:10 pm
Forum: Scenario & Campaign Development
Topic: New campaign: Mermen's Plight
Replies: 40
Views: 7491

You should add "loyal' to the mermans you get in the begining for us to be able to recognize them.
by Academicus
October 10th, 2005, 3:39 pm
Forum: Art Contributions
Topic: The Unit Thread
Replies: 4
Views: 4742

The name of the unit's image and the image name are not synchronized.


Moderator's Note: Topic made un-sticky until needed again.
by Academicus
October 10th, 2005, 3:37 pm
Forum: Multiplayer Development
Topic: 'advancefrom' considered harmful to multiplayer
Replies: 3
Views: 1251

I'll fix the ones from all factions now...
by Academicus
October 4th, 2005, 10:14 pm
Forum: Art Contributions
Topic: Wesnoth main screen image
Replies: 33
Views: 6773

Wesnoth main screen image

IT IS HORRIBLE! It's just a simple map.

The first one was much cooler. Actually, it was one of the first things that got me atracted to wesnoth. Most free games don't have a cool image like that.
by Academicus
October 3rd, 2005, 8:12 pm
Forum: Art Workshop
Topic: Neorice's Unit Thread! (I need attention; you can give!!)
Replies: 269
Views: 77893

When the faction is ready post them here.
by Academicus
October 3rd, 2005, 7:56 pm
Forum: Art Contributions
Topic: Mountain Trolls - critics please
Replies: 61
Views: 13490

when you finish your faction I'll add them to the multiplayer era.
by Academicus
October 2nd, 2005, 12:03 am
Forum: Multiplayer Development
Topic: sharing a map
Replies: 6
Views: 2651

I placed this map on Wesnoth\data\maps\multiplayer and nothing happened.
by Academicus
October 2nd, 2005, 12:02 am
Forum: Multiplayer Development
Topic: Undead's are unplayable agains dwarfs!
Replies: 75
Views: 12756

There are three types of skeleton mounts already, do you want me to add them to undead on "all facitons era" with some modifications for you to play with them on multiplayer and test it?
by Academicus
October 1st, 2005, 11:54 pm
Forum: Multiplayer Development
Topic: sharing a map
Replies: 6
Views: 2651

I think you need more than 1 file to play a multiplayer map
by Academicus
October 1st, 2005, 11:46 pm
Forum: Faction & Era Development
Topic: All Factions Multiplayer Era
Replies: 53
Views: 11226

1.4.1:
- Fixed Marauder Hunter advance to tag.
by Academicus
September 28th, 2005, 10:08 pm
Forum: Faction & Era Development
Topic: All Factions Multiplayer Era
Replies: 53
Views: 11226

1.4:
- Fixed factions recruit patterns.
- Fixed Desert Elves icon.
- Added thanks to unit makers on readme.
by Academicus
September 28th, 2005, 9:43 pm
Forum: Faction & Era Development
Topic: All Factions Multiplayer Era
Replies: 53
Views: 11226

1: Aren't dwarves on a standard game having the same problem, o their recruit pattern says archer, but they don't have one. The thunderer is a mixed fighter. 2: I won't add mixed fighter to orcs, since there is no need for them to recruit orcish shamans. If only their attack was magical it would be ...
by Academicus
September 28th, 2005, 9:38 pm
Forum: Faction & Era Development
Topic: Imperial Multiplayer Era - version 0.17 released
Replies: 920
Views: 145535

I fixed the Argwaith Lancer on "All Factions MP era" copy his Advance to tag to the one in imperial age.
by Academicus
September 28th, 2005, 9:28 pm
Forum: Multiplayer Development
Topic: 1 thing wich keeps people with game longer
Replies: 56
Views: 10968

Kestenvarn said something interesting: Another thing that makes games last longer is the ability for players to modify them. To make a ranking system that works, some things that are not standard would need to be removed, like a player's personal multiplayer era. If ranking games weren't played in a...
by Academicus
September 28th, 2005, 8:58 pm
Forum: Faction & Era Development
Topic: All Factions Multiplayer Era
Replies: 53
Views: 11226

You should also change High Seas, since it's probably scrwed up too.