Search found 67 matches

by baruk
January 26th, 2011, 9:04 pm
Forum: Multiplayer Development
Topic: Save The Village - MP Survival Scenario
Replies: 27
Views: 10628

Re: Save The Village - MP Survival Scenario

Tried this out on the server last night with a couple of random people, it worked out really well. I hope all the events are random, in two playthroughs I've had the dwarf traitor each occasion - an unpleasant surprise the first time, but something I can prepare for on subsequent attempts. I had an ...
by baruk
January 16th, 2011, 7:50 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.27
Replies: 1917
Views: 390490

Re: Ageless Era - Current Version: 4.6

Just tried a multiplayer game using ME - Holy Order. It crashed after my Inquisitor unit leveled up to level 2, it seemed to not have the relevant unit. Also I noticed that a level 2 unit from ME - Fanatics with a 60 - 1 suicide attack didn't die after using the attack.
by baruk
April 28th, 2010, 12:21 am
Forum: Game Development
Topic: Dwarf fortress - new version released, now with z-axis!
Replies: 34
Views: 10854

Re: Dwarf fortress - new version released, now with z-axis!

Bump - there was a new version released recently, adding hospitals, medical dwarves and guaranteed interesting underground stuff to explore no matter where you embark. The military system was overhauled, resulting in a lot of bugs, which will hopefully be improved by the next patch.
by baruk
December 3rd, 2009, 2:32 pm
Forum: Game Development
Topic: Favorite freeware game
Replies: 107
Views: 30706

Re: Favorite freeware game

The best flash game I have found on kongregate so far: http://www.kongregate.com/games/noanoa/elona-shooter It's a castle defence game (basically space invaders) with RPG and strategy elements. The author, noa, previously made a roguealike game called elona, worth checking out: http://elona.wikia.co...
by baruk
November 16th, 2008, 6:46 am
Forum: Users’ Forum
Topic: Luck in Wesnoth: Rationale
Replies: 128
Views: 136802

Re: Luck in Wesnoth: Rationale

I played a game last year called Urban Rivals - one of those CCG inspired strategy games. A feature of note was that, depending on which "room" you played in, you could play with or without the random element. Here is a snippet of an interesting discussion I had about it, which seems relevant to the...
by baruk
May 3rd, 2008, 4:58 pm
Forum: Game Development
Topic: PoxNora
Replies: 21
Views: 9711

Re: PoxNora

I've been playing Poxnora for a couple of weeks, usually one game a day. It's quite fun, but I wouldn't spend any money on it. Just playing on the training rooms using the starter decks is enough for me. A major difference with wesnoth is that the random element is semi-optional. You can specify ran...
by baruk
May 1st, 2008, 3:02 pm
Forum: Game Development
Topic: My attempt at a partial-knowledge AI: Dark Chess 960
Replies: 6
Views: 2491

Re: My attempt at a partial-knowledge AI: Dark Chess 960

I just beat it. The AI gave me a head start of 2 knights and a queen, before letting me queen a pawn. Think it needs to focus more on freeing pawn moves rather than just dancing its knights around the board. A game replay feature would be nice as well.
by baruk
November 7th, 2007, 11:33 pm
Forum: Users’ Forum
Topic: Wesnoth comic
Replies: 62
Views: 12084

Comic 3 suffers from the common Wesnoth forum affliction IOA.*

To help anyone else who reads it, FPI = frequently posted idea. Had to look that up.

Nice idea though.

*That is, Irritatigly Obscure Acronym.
by baruk
November 2nd, 2007, 4:08 am
Forum: Game Development
Topic: Dwarf fortress - new version released, now with z-axis!
Replies: 34
Views: 10854

Dwarf fortress - new version released, now with z-axis!

Mentioned here a few times before, in any case I think the latest version is worthy of a new thread. For the uninitiated, Dwarf fortress is an ASCII based rogue-alike/godgame. You start by generating a world, a process that can take about 20 minutes. Then you can select one of two modes, adventure, ...
by baruk
February 18th, 2007, 3:07 am
Forum: Strategies & Tips
Topic: Can anyone consistently beat HttT scenarios on hard?
Replies: 54
Views: 11912

Re: Can anyone consistently beat HttT scenarios on hard?

So, my question could probably be summed up as follows: are there any Wesnoth players good enough to win any HttT scenario on hard somewhat consistently (>~70% or so of attempts), or is the campaign-beating strategy of even the top players to restart the scenario until they beat it, even if it take...
by baruk
February 15th, 2007, 3:28 pm
Forum: Strategies & Tips
Topic: Replays for Wesnoth 1.2
Replies: 33
Views: 8259

Good point Imp :) Alright I'll just continue for the heck of it :: laughs :: I'll do the no-loss later (Just finished Bay of Pearls for it). The thing about no-loss is that it relies so much on not getting a bad spree of luck. You do, it's restart time lol. The thing to remember is that hard/no los...
by baruk
February 15th, 2007, 12:06 am
Forum: Strategies & Tips
Topic: Hedgehog Formation
Replies: 10
Views: 4025

Anyone can tell me what is a hedgehog formation in Wesnoth ? You may be curious about the "What", I am also interested in the "Why". It helps to understand the real world context, as whoever named this formation in Wesnoth must have had this context in mind. At first I wasn't sure why a healer surr...
by baruk
February 11th, 2007, 3:19 pm
Forum: Strategies & Tips
Topic: Hedgehog Formation
Replies: 10
Views: 4025

also: http://en.wikipedia.org/wiki/Hedgehog_Defence " Black exchanges his pawn on c5 for White's pawn on d4, and then places pawns on the squares a6, b6, d6 and e6. These pawns form a row of "spines" behind which Black develops his forces... Although Black's position is cramped, it has great latent ...
by baruk
February 11th, 2007, 2:43 pm
Forum: Strategies & Tips
Topic: Replays for Wesnoth 1.2
Replies: 33
Views: 8259

fair enough. I'll start from scratch :) Yea... I noticed that about siege of Elensefar. These were my units going into that mission: Retinue: Outlaw (QR), Mermaid Priestess (RI), Elvish Captain (QR), Elvish Marksman (RS), 2 Elvish Riders (RD, RQ), White Mage (IR) Loyal units: White Mage, Outlaw, Gr...
by baruk
February 10th, 2007, 10:45 pm
Forum: Strategies & Tips
Topic: Replays for Wesnoth 1.2
Replies: 33
Views: 8259

ah... baruk I do the exact same thing you do. However... against units like orc warriors and crossbows, I just don't see how units like elvish fighters can survive, with low hp. Could you offer a hint? :) I might give it a shot then. For early scenarios in HttT I tend to play for survival as much a...