Search found 519 matches
- May 4th, 2026, 4:34 am
- Forum: Multiplayer Development
- Topic: SXRPG Version 7.0.8b -- 1.18 Server
- Replies: 294
- Views: 74646
Re: SXRPG Version 7.0.8b -- 1.18 Server
Umm... Hi. I contacted Zeus. I see our names are in the intro lol.
Thanks for maintaining it! I'm trying out Castle of Cantar after... 17 years?
We'll see how I do with basic arcane+impact+slow or whatever works ... I'll probably die quickly
EDIT: You were defeated
Thanks for maintaining it! I'm trying out Castle of Cantar after... 17 years?
We'll see how I do with basic arcane+impact+slow or whatever works ... I'll probably die quickly
EDIT: You were defeated
- August 20th, 2016, 5:41 pm
- Forum: Multiplayer Development
- Topic: Wesband, MP dungeon-crawler (now for Wesnoth 1.9.14+ !)
- Replies: 958
- Views: 269334
Re: Wesband, MP dungeon-crawler (now for Wesnoth 1.9.14+ !)
Thanks for the fun memories Ken_Oh. It was a good add on while it lasted.
- August 20th, 2016, 5:39 pm
- Forum: Multiplayer Development
- Topic: Defense of the Goblin II - A new version, a new world!
- Replies: 300
- Views: 76787
Re: Defense of the Goblin II - A new version, a new world!
Greenlight on steam. Checkout out the forum.
That's all.
That's all.
- July 29th, 2016, 7:10 am
- Forum: Multiplayer Development
- Topic: Defense of the Goblin II - A new version, a new world!
- Replies: 300
- Views: 76787
Re: Defense of the Goblin II - A new version, a new world!
Yes it did die. Sorry for the year out of date response.
But yes, when it's been 5 years since the last response lol.
That's what happened to DotG. The greatest add-on ever! (jk)
But yes, when it's been 5 years since the last response lol.
That's what happened to DotG. The greatest add-on ever! (jk)
- July 29th, 2016, 7:06 am
- Forum: Multiplayer Development
- Topic: SXRPG Version 5.2.3 - now on 1.12 Server
- Replies: 105
- Views: 63717
Re: SXRPG Version 5.2.1 - now on 1.12 Server
Hello - long time no see :)
that would result in a ton of less gold within a game, making game perhaps unwinable ;)
Sure. Why not. Let's just make it unwinnable ;p
I can't believe people are still posting about this in 2016. I might have to look into the issues presented because it is such a ...
that would result in a ton of less gold within a game, making game perhaps unwinable ;)
Sure. Why not. Let's just make it unwinnable ;p
I can't believe people are still posting about this in 2016. I might have to look into the issues presented because it is such a ...
- July 28th, 2014, 10:01 pm
- Forum: Multiplayer Development
- Topic: SX RPG ADD ON 4.9.10 - now on 1.10.x Server.
- Replies: 524
- Views: 121234
Re: SX RPG ADD ON 4.8.60 - now on 1.10.x Server.
The work never ends, eh Mabuse?
Hi.
Hi.
- April 16th, 2013, 11:08 pm
- Forum: Multiplayer Development
- Topic: SX RPG ADD ON 4.9.10 - now on 1.10.x Server.
- Replies: 524
- Views: 121234
Re: SX RPG ADD ON 4.6.0n - now on 1.10.x Server.
You don't, you just die.
But seriously, I don't know if you can watch any of these replays now, but this is some of us beating it on the harder modes:
http://forums.wesnoth.org/viewtopic.php?f=15&t=33367
But seriously, I don't know if you can watch any of these replays now, but this is some of us beating it on the harder modes:
http://forums.wesnoth.org/viewtopic.php?f=15&t=33367
- January 9th, 2013, 8:38 pm
- Forum: Multiplayer Development
- Topic: SX RPG ADD ON 4.9.10 - now on 1.10.x Server.
- Replies: 524
- Views: 121234
Re: SX RPG ADD ON 4.3.5h - now on 1.10.x Server.
Hey Mabuse,
I just wanted to check in and let you know Zeus and I were/are playing a game with the two units:
Drake Burner Warrior
Ghoul Warrior
We wanted to try out hit and run with warrior armor bonuses.
Drake Burner:
80% fire, 60% cold, 70% arcane, 25% pierce/blade/impact (dauntless)
Expect to ...
I just wanted to check in and let you know Zeus and I were/are playing a game with the two units:
Drake Burner Warrior
Ghoul Warrior
We wanted to try out hit and run with warrior armor bonuses.
Drake Burner:
80% fire, 60% cold, 70% arcane, 25% pierce/blade/impact (dauntless)
Expect to ...
- December 28th, 2012, 8:14 pm
- Forum: Multiplayer Development
- Topic: SX RPG ADD ON 4.9.10 - now on 1.10.x Server.
- Replies: 524
- Views: 121234
Re: SX RPG ADD ON 4.1.0d - now on 1.10.0 Server.
I'd also like to add, Zeus and I got to the upper left corner leader and we thought the difficulty, that is damage done/hp, of enemies dramatically increased of the guards and leaders. We are playing normal with 2p, dwarf and ghost. My ghost is weak to fire :*(
- December 27th, 2012, 9:26 pm
- Forum: Multiplayer Development
- Topic: SX RPG ADD ON 4.9.10 - now on 1.10.x Server.
- Replies: 524
- Views: 121234
Re: SX RPG ADD ON 4.1.0d - now on 1.10.0 Server.
Wow,
it seems like you had already been thinking about this change haha.
I can't wait to 'hit and run' with a warrior or ranger class. I think you nailed the most tactical part of magic movement: to be able to move one or two hexes to either avoid retaliation damage or to move around one tough ...
it seems like you had already been thinking about this change haha.
I can't wait to 'hit and run' with a warrior or ranger class. I think you nailed the most tactical part of magic movement: to be able to move one or two hexes to either avoid retaliation damage or to move around one tough ...
- December 27th, 2012, 6:30 pm
- Forum: Multiplayer Development
- Topic: SX RPG ADD ON 4.9.10 - now on 1.10.x Server.
- Replies: 524
- Views: 121234
Re: SX RPG ADD ON 4.1.0d - now on 1.10.0 Server.
I only play units with Magic Movement.
On that note, I will make a suggestion I've been wanting to say:
Warriors and Rangers get magic movement and no other spells.
They both get maybe 3/4 the max mana a cleric or mage would get.
I know in 1, 2, or 3 player games, I would 100% never use a Ranger ...
On that note, I will make a suggestion I've been wanting to say:
Warriors and Rangers get magic movement and no other spells.
They both get maybe 3/4 the max mana a cleric or mage would get.
I know in 1, 2, or 3 player games, I would 100% never use a Ranger ...
- December 20th, 2012, 10:52 pm
- Forum: Off-Topic
- Topic: Movies discussion
- Replies: 498
- Views: 257488
Re: Movies discussion
For the Hobbit 1:
First off, it is well done. I am still remembering little things, from beautiful scenery to silly jokes, to the way a festering tumor chin swayed back and forth.
The one serious draw-back:
The interesting characters in LotR have better depth than any of the characters in this ...
First off, it is well done. I am still remembering little things, from beautiful scenery to silly jokes, to the way a festering tumor chin swayed back and forth.
The one serious draw-back:
The interesting characters in LotR have better depth than any of the characters in this ...
- December 17th, 2012, 11:35 pm
- Forum: Multiplayer Development
- Topic: SX RPG ADD ON 4.9.10 - now on 1.10.x Server.
- Replies: 524
- Views: 121234
Re: SX RPG ADD ON 3.9.99x - now on 1.10.0 Server.
I don't know yet, but I'll try to on in my weird American time zone.
- September 27th, 2012, 6:12 am
- Forum: Multiplayer Development
- Topic: SXC Development
- Replies: 197
- Views: 289433
Re: SXC Development
Part of the reason for banning was 'Jinnaraka' was holding grudges against specific people and adding their nicknames to an in-add-on ban list.
e.g. my name causes the game to not work, unless I specifically remove the code from the WML.
I recall a specific game I was hosting in a SX game.
I made ...
e.g. my name causes the game to not work, unless I specifically remove the code from the WML.
I recall a specific game I was hosting in a SX game.
I made ...
- August 1st, 2012, 7:12 pm
- Forum: Multiplayer Development
- Topic: SX RPG ADD ON 4.9.10 - now on 1.10.x Server.
- Replies: 524
- Views: 121234
Re: SX RPG ADD ON 3.9.99x - now on 1.10.0 Server.
A player will crash immediately if this player has not downloaded the add-on.
When playing in the public lobby, the era ensures all participants have downloaded the add-on (although not necessarily the correct version).
It can be played with others eras.
When playing in the public lobby, the era ensures all participants have downloaded the add-on (although not necessarily the correct version).
It can be played with others eras.