Search found 5 matches
- February 17th, 2008, 2:58 am
- Forum: Translations & Internationalization
- Topic: Japanese translation
- Replies: 2
- Views: 1895
- February 16th, 2008, 10:31 am
- Forum: Translations & Internationalization
- Topic: Japanese translation
- Replies: 2
- Views: 1895
Japanese translation
I have some Japanese translation file for Wesnoth trunk. I've been contacting with Japanese maintainer okyada, but he seems to be too busy to response. How can I commit the translation files? I want to commit these files: wesnoth http://sent.netgamers.jp/wesnoth/trunk/wesnoth/ja.po wesnoth-lib http:...
- August 28th, 2006, 4:19 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.1.9 (aka Wesnoth 1.2 beta2)
- Replies: 26
- Views: 18576
RE: Wesnoth 1.1.9
The new Mac OS X binary supports Japanese font correctly.
Thanks!
Naoki
Thanks!
Naoki
- July 30th, 2006, 9:22 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.1.8 (aka Wesnoth 1.2 beta1)
- Replies: 19
- Views: 20563
Re: Current Mac OS X build doesn't display Japanese correctl
Thanks for having englighted me about the difference between the sdl_ttf versions. The next build will be compiled with the embeded version (and freetype2 from 10.4u SDK). I'm glad to hear that. Is the framework compiled with universal binary support? Yes, it is. But it is only tested on Panther an...
- July 29th, 2006, 3:00 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.1.8 (aka Wesnoth 1.2 beta1)
- Replies: 19
- Views: 20563
Current Mac OS X build doesn't display Japanese correctly
Current Mac OS X build doesn't display Japanese font (sazanami-gothic) correctly. The SDL_ttf patches (src/sdl_ttf/SDL_ttf.*) seems to be not applied to the SDL_ttf.framework. By replacing SDL_ttf.framework with my original build, Japanese characters are displayed correctly. My original build of SDL...