Search found 5 matches

by amatubu
February 17th, 2008, 2:58 am
Forum: Translations & Internationalization
Topic: Japanese translation
Replies: 2
Views: 1895

Thanks.

I'll send them to you.

Naoki
by amatubu
February 16th, 2008, 10:31 am
Forum: Translations & Internationalization
Topic: Japanese translation
Replies: 2
Views: 1895

Japanese translation

I have some Japanese translation file for Wesnoth trunk. I've been contacting with Japanese maintainer okyada, but he seems to be too busy to response. How can I commit the translation files? I want to commit these files: wesnoth http://sent.netgamers.jp/wesnoth/trunk/wesnoth/ja.po wesnoth-lib http:...
by amatubu
August 28th, 2006, 4:19 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.1.9 (aka Wesnoth 1.2 beta2)
Replies: 26
Views: 18576

RE: Wesnoth 1.1.9

The new Mac OS X binary supports Japanese font correctly.
Thanks!

Naoki
by amatubu
July 30th, 2006, 9:22 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.1.8 (aka Wesnoth 1.2 beta1)
Replies: 19
Views: 20563

Re: Current Mac OS X build doesn't display Japanese correctl

Thanks for having englighted me about the difference between the sdl_ttf versions. The next build will be compiled with the embeded version (and freetype2 from 10.4u SDK). I'm glad to hear that. Is the framework compiled with universal binary support? Yes, it is. But it is only tested on Panther an...
by amatubu
July 29th, 2006, 3:00 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.1.8 (aka Wesnoth 1.2 beta1)
Replies: 19
Views: 20563

Current Mac OS X build doesn't display Japanese correctly

Current Mac OS X build doesn't display Japanese font (sazanami-gothic) correctly. The SDL_ttf patches (src/sdl_ttf/SDL_ttf.*) seems to be not applied to the SDL_ttf.framework. By replacing SDL_ttf.framework with my original build, Japanese characters are displayed correctly. My original build of SDL...