Search found 60 matches

by Mu
April 23rd, 2022, 9:51 pm
Forum: Users’ Forum
Topic: Female Avatars
Replies: 41
Views: 12095

Re: Female Avatars

Hi. I had to stop at such an interesting discussion! As I said, interesting, but I don't agree with some of the points that ware made. Although, of course, there are much difference social an psychological aspects of men and women (how much is biological and how much is learned is an old unsolved de...
by Mu
September 25th, 2021, 8:21 pm
Forum: Faction & Era Development
Topic: Thief & assassin faction
Replies: 7
Views: 881

Re: Thief & assassin faction

What about poison? Is that a desired component? This is provided by the orc assassins. I think this is an important tactic feature, because just with thieves and fencers it's difficult to take down heavy armored units. This is an interesting way of damaging these kind of units without having very p...
by Mu
September 25th, 2021, 10:02 am
Forum: Faction & Era Development
Topic: Thief & assassin faction
Replies: 7
Views: 881

Re: Thief & assasin faction

Thanks for your ideas. What about the bats ? Light and high defense. Maybe I forgot to specify that I want to have some background consistency. The topic would be something like a Thieves Guild or criminal group. But more "thieves" than "bandits", that is, more urban than the cla...
by Mu
September 24th, 2021, 2:28 pm
Forum: Faction & Era Development
Topic: Thief & assassin faction
Replies: 7
Views: 881

Thief & assassin faction

The idea is a thief themed faction with distinctive and maybe challenging gameplay. Most units would be light and weak, relying in terrain use and unit grouping. I would do mixing mainline and addon units that can be appropriate. For the moments: * Thief: the main melee unit, meant to act in groups....
by Mu
September 22nd, 2021, 9:22 pm
Forum: Faction & Era Development
Topic: Rashy Era
Replies: 309
Views: 425214

Re: Rashy Era

Hi. First of all, very nice work! I play this era from time to time. I like the Tharashy, specially because most of the units can be male or female. I also like the badguy look of the Marashy, actually I am playing currently a custom campaign with Marashy guys. It's funny when you generate a random ...
by Mu
October 22nd, 2015, 10:40 am
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1347
Views: 382181

Re: Strange Legacy - 1.100 RPG World - finished

The war ended at last! Too bad it is winter and I can't reach Elves Rise :lol: Ok, I'll just wait, I only tell this because I think it's funny. I forgot to praise you as you deserve. Is really impressing the RPG you built using the wesnoth engine. And the variety of options you can choose to develop...
by Mu
October 21st, 2015, 11:57 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1347
Views: 382181

Re: Strange Legacy - 1.100 RPG World - finished

Thanks.

I'll try to wait a little more, since your solutions feel like editing the savefile (I understand that because of the war the markets are closed). If the war do not end soon, I will make one of the tricks.

Thanks for the FAQ also.
by Mu
October 21st, 2015, 10:50 am
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1347
Views: 382181

Re: Strange Legacy - 1.100 RPG World - finished

I have a big problem to advance in the main story. I need to go to the Stonecutter, and I need the snow upgrade to get there, and the snow upgrade is in Elves Rise. But since some event about a conflict beetween humans and elves, an Elvish Avenger unit has placed himself in Elves Rise, making imposi...
by Mu
October 21st, 2014, 11:54 am
Forum: Scenario & Campaign Development
Topic: The Devil's Flute - version 0.1.4c
Replies: 90
Views: 33534

Re: The Devil's Flute - version 0.1.4c

I just finished the campaign and I want to congratulate the author. First time I was a bit confused, by I ended enjoying a lot the peculiar sense of humor. The only problem I found was in the scenario where you must take the flute. The mission was to reach the house, and the more logical approach to...
by Mu
October 17th, 2014, 9:26 pm
Forum: WML Workshop
Topic: Unknown scenario error
Replies: 40
Views: 8354

Re: Unknown scenario error

I was near to starting to cry because I had the same error, and nothing worked. I finally figured out,I post here my mistake just in case someone is as stupid as me ;) My WRONG code: [campaign] ... #ifdef CAMPAIGN_TALE_OF_2SIS {~add-ons/A_Tale_of_Two_Sisters/scenarios} {~add-ons/A_Tale_of_Two_Sister...
by Mu
November 30th, 2013, 12:09 am
Forum: Art Workshop
Topic: The Era of Myths art project thread
Replies: 460
Views: 156765

Re: The Era of Myths art project thread

I've been correcting the team colors, and cleaning some almost transparent pixels. I think all of those are now correct. The rest of them were correct the first time. I could also provide the modified unit files. EDIT: I fixed the dresses in falcon.png and falcon-withoutbeak.png. I thought it would ...
by Mu
November 29th, 2013, 7:45 pm
Forum: Art Workshop
Topic: The Era of Myths art project thread
Replies: 460
Views: 156765

Re: The Era of Myths art project thread

Only thing I don't really like is the beak. I'd prefer if they have a human face when not moving. Could you maybe provide a comparison with the old ones; put them all in one image. Here: forms-comparison.png From left to right: level 1, level 2 without beak, level 2 wit beak. Note: the team colors ...
by Mu
November 29th, 2013, 6:17 pm
Forum: Art Workshop
Topic: The Era of Myths art project thread
Replies: 460
Views: 156765

Re: The Era of Myths art project thread

The easiest way to make your magenta behave like team colour is to copy these exact magenta colours from existing sprites. That makes sense with the falcon. I copypasted the hair band, but used a tool to rotate it. The GIMP must has changed the exact color. The other one is harder to explain. Maybe...
by Mu
November 29th, 2013, 6:02 pm
Forum: Faction & Era Development
Topic: The Era of Myths 5.19.0
Replies: 1292
Views: 405262

Re: The Era of Myths 5.14.0

Ok, I posted the graphics there.
by Mu
November 29th, 2013, 5:57 pm
Forum: Art Workshop
Topic: The Era of Myths art project thread
Replies: 460
Views: 156765

Re: The Era of Myths art project thread

The forum did not allow me to attach more than 5 files. The missing ones were:

The peregrine falcon attacking (its combat form):
Peregrine falcon (level 3) attacking
Peregrine falcon (level 3) attacking
peregrine-falcon-attack.png (1.97 KiB) Viewed 8596 times

The problem with team colors:
My dress is ruined.
My dress is ruined.
screenshot-falcon-colorerror.png (94.16 KiB) Viewed 8596 times