Search found 110 matches

by dwarftough
Yesterday, 1:59 pm
Forum: Tournaments
Topic: [In Progress] 1v1 Autumn League
Replies: 0
Views: 58

[In Progress] 1v1 Autumn League

Hi everyone! I'm proud to announce that the 1v1 Autumn League has started! Join the autohosted "1v1 Autumn League" games in the lobby (the bot's nickname is "1v1League"), no registration is needed. Report you victories whispering to the bot "won <gamenumber>" and compet...
by dwarftough
September 24th, 2021, 10:49 pm
Forum: Users’ Forum
Topic: Wesnoth Autohost Project: Matchmaking of the new decade!
Replies: 5
Views: 395

Re: Wesnoth Autohost Project: Matchmaking of the new decade!

xx1 wrote: September 23rd, 2021, 11:19 am This project is great. Congratulations!
Thanks! Glad you like it!
by dwarftough
September 19th, 2021, 2:25 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7548
Views: 1761409

Re: Legend of the Invincibles

TheStaggeringDagger wrote: September 18th, 2021, 12:27 am Is there a way to fix this?

Hope to have this bug fixed in the net releases!
Could you send a replay with this bug occurring? Also which version of Wesnoth do you play?
by dwarftough
September 12th, 2021, 10:33 pm
Forum: Users’ Forum
Topic: Wesnoth Autohost Project: Matchmaking of the new decade!
Replies: 5
Views: 395

Re: Wesnoth Autohost Project: Matchmaking of the new decade!

The highlight of the week: AfterBot's addon has changed. The mappool was reduced to only two maps: old Afterlife and Afteralpha. These two maps turned out to be the only maps that got universal acceptance. In times before the project had started, Afteralpha was the most popular map and old Afterlif...
by dwarftough
September 4th, 2021, 8:07 pm
Forum: Users’ Forum
Topic: Wesnoth Autohost Project: Matchmaking of the new decade!
Replies: 5
Views: 395

Re: Wesnoth Autohost Project: Matchmaking of the new decade!

clmates wrote: September 4th, 2021, 2:06 pm Congrats for the system and the success

Good job
Thank you for your kind words!
by dwarftough
September 4th, 2021, 1:10 am
Forum: Users’ Forum
Topic: Wesnoth Autohost Project: Matchmaking of the new decade!
Replies: 5
Views: 395

Wesnoth Autohost Project: Matchmaking of the new decade!

Hello everyone! This is dwarftough, and I'm excited to introduce to you my Wesnoth Autohost Project. Launched in the beginning of August 2021, the project has already arranged more than 2600 multiplayer games (as of Sep. 4 2021) and this number continues to grow steadily! What is the essence of the ...
by dwarftough
August 18th, 2021, 12:01 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7548
Views: 1761409

Re: Legend of the Invincibles

aintunez wrote: August 17th, 2021, 5:37 pm Playing through part 1 now and it's amazing. But is Meteor meant to be castable over and over? Or is this a bug? It makes things almost boring.

I am playing on my iPad, so maybe it's an iOS bug?
What meteor do you mean? In Akula's dungeon?
by dwarftough
July 2nd, 2021, 10:02 pm
Forum: Scenario & Campaign Development
Topic: Affably Evil
Replies: 123
Views: 50006

Re: Affably Evil

Yes, that's the trick: incarcerating enemies can be made after an attack, therefore it is not really "instead of finishing", it can be "in case finishing did not work". Y, that's true. When I was typing the previous post here, I primarily remembered situations where enemies has ...
by dwarftough
July 2nd, 2021, 2:14 pm
Forum: Scenario & Campaign Development
Topic: Legends of Idaamub
Replies: 73
Views: 11438

Re: Legends of Idaamub

lhybrideur wrote: July 1st, 2021, 9:11 am Hi,
here is a replay with your general.
I admit it is not easy with a general. I will add a rune on the map with the next update.
Thank you, but could you upload a replay of the Crypt? Here you've uploaded a start save of the next scenario, not a replay of the one in question.
by dwarftough
June 30th, 2021, 5:36 pm
Forum: Scenario & Campaign Development
Topic: Legends of Idaamub
Replies: 73
Views: 11438

Re: Legends of Idaamub

I dunno, maybe I played the Bridge poorly, but the state I'm in is the following, I play on Hard

There is also a replay in which I ended up with debug
by dwarftough
June 30th, 2021, 3:12 pm
Forum: Scenario & Campaign Development
Topic: Legends of Idaamub
Replies: 73
Views: 11438

Re: Legends of Idaamub

I've tried starting this campaign, but on the path to Zei some level in between with a large hall and a lot of undead got me. How am I supposed to do it? I lose enormous amount of HP on burning floors, there is an army of high level skeletons ahead, my units are mostly swordsmen and bowmen, my hero ...
by dwarftough
June 16th, 2021, 1:09 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7548
Views: 1761409

Re: Legend of the Invincibles

I loved to craft Forest Burner sling for Snow Hunters, it gives 16-4 fireball so you acquire a unit with 4 type of damage: blade (if you haven't altered your melee), impact, cold (cold magic), fire
by dwarftough
June 13th, 2021, 9:41 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7548
Views: 1761409

Re: Legend of the Invincibles

Guess it's an army of Snow Hunters then. Always did sort of like them. Hahaha, that's a cool choice. LotI 2 on snow hunters... Well, they are fairly strong, easy to advance and good resistances. And about resistances: LotI intentionally limits resistances your units can get. The cap is 90% for fire...
by dwarftough
June 11th, 2021, 8:36 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7548
Views: 1761409

Re: Legend of the Invincibles

But most units don't, and don't even progress beyond the standard BFW levels Seems like a thing for 1.15, [advancefrom] was deprecated or something like that, doesn't affect units. Oh, and books aren't working for most units either, I can take them but advances just ignore them Books and legacies o...
by dwarftough
June 11th, 2021, 8:19 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7548
Views: 1761409

Re: Legend of the Invincibles

Thanks nuorc. I'm playing Any Means Necessary, and I just noticed Efraim's furious attack is missing. Attached are the last turn where he had it, and the first turn where it disappears. Actually, I just checked and the stuff is missing in Lost in Space as well. I had to "debug :n" out of ...