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As far as I know, placing just specific locations of fog isn't supported. What is supported is resetting the fog (putting fog everywhere) and then clearing only the areas that are currently visible - for a start-of-turn event that's not too bad, but if the player has already moved this turn it may be too much fog.
Code: Select all
# Sir Ruddry has ridden in, alone, on the opposite side of the map to the player. We've had some dialogue, and the fog # around him cleared while he was speaking, but that side of the map is going to be fogged again. # This event fires immediately after our leader says that he hears a noise, so the screen will have scrolled away from Sir Ruddry. [event] name=exit_sir_ruddry [kill] id=Sir Ruddry [/kill] [reset_fog] [filter_side] side=1 [/filter_side] reset_view=yes [/reset_fog] [redraw] side=1 clear_shroud=yes [/redraw] [/event]