Dunefolk Rework - Extra Units

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josteph
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Re: Dunefolk Rework - Extra Units

Post by josteph » September 11th, 2019, 8:17 am

@ghype I'm not expecting the toothed chakram to be thrown like a shuriken. I'm assuming it'll be held in one hand, like a sword. But then, since the teeth are asymmetrical, backhand and forehand motions will act differently: a backhand cut present the tooth's point first, a forehand cut will present the tooth's half-arch first. I'm not a swordsman in real life, but I'm surprised that it's this way. It seems like a backhand cut could lodge the weapon in the opponent's flesh, which is something you don't want to happen, is it?

I'm just saying I'm surprised by the shape of the teeth.

Thanks for the patient answers :)

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EarthCake
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Re: Dunefolk Rework - Extra Units

Post by EarthCake » September 11th, 2019, 10:53 am

To be fair, other units from this rework also have this kind of "problem" (it is not a problem though in my opinion). Other units have same "feature". Example is Naga Dervish. The sword / blade is very curved, so the same thing can happen. I think its not much of a problem for Dervish though. So maybe the teeth can be made not-curved?

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