Ios debug?

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Blackwaterjacko
Posts: 3
Joined: December 25th, 2018, 10:27 pm

Ios debug?

Post by Blackwaterjacko » December 25th, 2018, 10:30 pm

Hi guys, wondering if there is a way to enter debug mode on an iPhone. I’ve been searching but can’t find anything that deals with that specifically.

Blackwaterjacko
Posts: 3
Joined: December 25th, 2018, 10:27 pm

Re: Ios debug?

Post by Blackwaterjacko » December 26th, 2018, 8:32 pm

Anyone? I’ve seen there are debug commands, but that requires access to a keyboard and I don’t see a means of getting a keyboard on the screen

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singalen
iOS Port Maintainer
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Joined: January 3rd, 2007, 10:18 am
Location: bay

Re: Ios debug?

Post by singalen » December 26th, 2018, 9:50 pm

I’m afraid it’s impossible in the current version. Bluetooth keyboard could do it in theory, but there’s no support for keyboard outside of native input boxes in SDL.

Need to check the code, should be able to do it this weekend.

One thing I could do is to add a menu item for that, and enable it in advanced settings.

Blackwaterjacko
Posts: 3
Joined: December 25th, 2018, 10:27 pm

Re: Ios debug?

Post by Blackwaterjacko » December 30th, 2018, 11:08 pm

Had any luck with the debug feature?

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singalen
iOS Port Maintainer
Posts: 226
Joined: January 3rd, 2007, 10:18 am
Location: bay

Re: Ios debug?

Post by singalen » January 2nd, 2019, 7:41 am

I suddenly understood that it's about iPhone version, which is based on 1.10.
1.14 does have a main menu item that pops up the console.

The work on 1.10 is stalled, because it's going to be replaced with much newer 1.14, and work on 1.14 stalled, well, because.
I made some progress in making 1.14 run on smaller screens, hope will get some beta soon. Better late than never.

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