The Hammer of Thursagan Revision

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nemaara
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The Hammer of Thursagan Revision

Post by nemaara » May 17th, 2018, 3:24 am

Hi everyone, I've decided to do a slight revision of The Hammer of Thursagan's last playable scenario, "The Underlevels". The reason is that, as for those who play the campaign know:
Spoiler:
The revised scenario can be downloaded from the add-on server (actually, it's provided in a whole revised campaign), or you can use the files below to overwrite the mainline files for the scenario and campaign map. I've also provided a save that I used to play this scenario based on the army that I accumulated through the rest of the unaltered campaign. I tested it on "Hard" mode, you can choose to reduce the difficulty if you like. ^_^

(The save THoT corresponds to one that you should use if you decide to overwrite the mainline files, and THoTr is a save to be used with the add-on version).

Edit to add updated scenario and map version.
Attachments
12_The_Underlevels.map
(11.66 KiB) Downloaded 33 times
12_The_Underlevels.cfg
(36.43 KiB) Downloaded 44 times
THoTr-The Underlevels.gz
(7.97 KiB) Downloaded 45 times
THoT-The Underlevels.gz
(14.78 KiB) Downloaded 49 times

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Paulomat4
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Re: The Hammer of Thursagan Revision

Post by Paulomat4 » May 26th, 2018, 1:27 pm

Hi Nemaara,

I just played through your revised version this morning on normal. I have a question: Did you revise the whole campaign or only the last scenario?
I think The Hmmer of Thursagan is a campaign that has since long not been revised and could use some improvements. I might even help if I get some time to play with wml again.
If you wanted I'd have a few suggestions towards other scenarios that you could implement if you wanted:
Spoiler:
Anyway, I really enjoyed the new scenario. It was far more tedious before. This one took me about an hour and I think thats great, I still remember how I once took an entire weekend for that level.
I only thought the goldchest were overdose. I had an income of over +30 gold per round when I unlocked the runes, The gold chests did nothing for me in that situation. Maybe they can be replaced with some other kind of reward? Anyway, good work!
I'm attaching my replay.
THoTr-The Underlevels.gz
(14.46 KiB) Downloaded 32 times
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nemaara
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Re: The Hammer of Thursagan Revision

Post by nemaara » May 27th, 2018, 6:06 am

I only revised the last scenario, and I'm not planning to revise the whole campaign as of right now (that would take more time and interest than I have right now). Basically, I wanted to change the last scenario to be more consistent with the rest of the campaign, as every scenario except for the last one featured relatively simple, small battles. Then, the old "The Underlevels" scenario hit the player with this gigantic, labyrinthian map that took basically the same amount of time as the rest of the scenarios combined. I thought that didn't really make sense from a design standpoint, hence the new version. :whistle:

I suppose if I could muster up the interest and find time to revise the other scenarios, I could do so, but I do have my own campaign to take care of too (along with a couple other projects... :roll:). It also depends on the devs' interest in revising the campaign, since there's only been a couple comments on the revision so far.

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Re: The Hammer of Thursagan Revision

Post by josteph » October 15th, 2018, 7:57 pm

So, on turn 21 I'm still bottled in just outside the initial corridor, my units are between (21,18) and (21,21). The enemies have a combined income of +61 (!), their units are stacked three deep on the battle line, among their units are 5 Ulfserkers and 5 Berserkers. Is this how it's supposed to play?

Here's the start of scenario save (it's on MEDIUM).

By the way, @Paulomat4, you posted a start-of-scenario save, not a replay.
Attachments
THoT-The_Underlevels.gz
(18.59 KiB) Downloaded 3 times

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