Choicerer's Map Randomizer

Discussion of all aspects of multiplayer development: unit balancing, map development, server development, and so forth.

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ghype
Posts: 166
Joined: December 13th, 2016, 4:43 pm

Re: Choicerer's Map Randomizer

Post by ghype » May 15th, 2018, 10:19 am

ah no worries. the save ain't good anyway.
your mod makes wc II look fantastic but its not worth since there are two engines conflicting.

wc II might be looking good without mods too.
so yeah no worries about that save
post sprites & stuff every day: ghype's Daily Art
destroying enemy castle here: Orcish Castle - Destroyed - work in progress

Choicerer
Posts: 184
Joined: April 29th, 2017, 11:37 pm

Re: Choicerer's Map Randomizer

Post by Choicerer » May 18th, 2018, 4:59 pm

2.5 - The entire add-on has been rewritten in Lua. Changed a number of designs, including the terrain selection mechanism.
This has greatly improved performance and removed the flaw in the code that caused the map to gradually lose its balance
with keep tiles under units on. Also, now any given map will have its terrain type pool calculated based on the number of tiles
and terrain type chances, amounts of terrains that have been chosen to be kept and this pool will always stay the same given the same settings.
This ensures absolute balance.

I've updated the screens.
Creator of Choicerer's Map Randomizer - http://bit.ly/2GNcnuv Better Odds - http://bit.ly/2HP41ln
The Better Names Mod - http://bit.ly/2ICIGwz
Curse of Satan Claus -http://bit.ly/2pq6MSg The Trolling Mod - http://bit.ly/2GbpAiO
Randomized Isar Map Pack and the Mushroom Isar.

Choicerer
Posts: 184
Joined: April 29th, 2017, 11:37 pm

Re: Choicerer's Map Randomizer

Post by Choicerer » May 18th, 2018, 7:10 pm

2.5c fixes the mod being unplayable in multiplayer due to oos.
Fixes the option Randomise on human players' turns only.
Creator of Choicerer's Map Randomizer - http://bit.ly/2GNcnuv Better Odds - http://bit.ly/2HP41ln
The Better Names Mod - http://bit.ly/2ICIGwz
Curse of Satan Claus -http://bit.ly/2pq6MSg The Trolling Mod - http://bit.ly/2GbpAiO
Randomized Isar Map Pack and the Mushroom Isar.

Choicerer
Posts: 184
Joined: April 29th, 2017, 11:37 pm

Re: Choicerer's Map Randomizer

Post by Choicerer » May 20th, 2018, 3:32 pm

2.5d fixes the mod breaking on game reload. Decreases default flatlands amount back by 5%.
Creator of Choicerer's Map Randomizer - http://bit.ly/2GNcnuv Better Odds - http://bit.ly/2HP41ln
The Better Names Mod - http://bit.ly/2ICIGwz
Curse of Satan Claus -http://bit.ly/2pq6MSg The Trolling Mod - http://bit.ly/2GbpAiO
Randomized Isar Map Pack and the Mushroom Isar.

Choicerer
Posts: 184
Joined: April 29th, 2017, 11:37 pm

Re: Choicerer's Map Randomizer

Post by Choicerer » Yesterday, 9:04 am

2.5e fixes the mod being unplayable in MP again due to OOS. Fixes the default custom values for the reverted terrain chances being wrong.
Creator of Choicerer's Map Randomizer - http://bit.ly/2GNcnuv Better Odds - http://bit.ly/2HP41ln
The Better Names Mod - http://bit.ly/2ICIGwz
Curse of Satan Claus -http://bit.ly/2pq6MSg The Trolling Mod - http://bit.ly/2GbpAiO
Randomized Isar Map Pack and the Mushroom Isar.

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