Nenau's sprites, advice welcome

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ForestDragon
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Re: Nenau's sprites, needing advice

Post by ForestDragon » July 6th, 2018, 4:04 pm

nenau wrote:
July 6th, 2018, 3:31 pm
(I don't belive it's worth re-uploading the picture though)
In that case, you could upload it along with whatever future sprite you draw.
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nenau
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Re: Nenau's sprites, needing advice

Post by nenau » July 6th, 2018, 6:52 pm

I'll do that. Not sure whenever it willhappend though.

nenau
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Re: Nenau's sprites, needing advice

Post by nenau » July 19th, 2018, 7:56 pm

Hi,

First, the small correction on the jeep:
jeep.png
jeep.png (3.77 KiB) Viewed 1885 times
And a roman tribune (lvl2 leader). Once this one will be stabilized, I will make lvl 1 and 3 versions by changing the size and adding jewels.
tribune.png
tribune.png (5.09 KiB) Viewed 1885 times

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Vyncyn
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Re: Nenau's sprites, needing advice

Post by Vyncyn » July 20th, 2018, 7:18 am

Looks goods, but the breastplate and legs would benefit from a higher contrast. If you add another, darker shade it would look less flat.

nenau
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Re: Nenau's sprites, needing advice

Post by nenau » July 20th, 2018, 7:54 am

Totally true, thanks! (And in the same time, I added the missing shadow)
tribune.png
tribune.png (5.87 KiB) Viewed 1851 times

nenau
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Re: Nenau's sprites, needing advice

Post by nenau » July 22nd, 2018, 9:35 am

A numidian (nord african) horseman (lvl 1)
numidian_horseman.png
numidian_horseman.png (2.62 KiB) Viewed 1803 times

nenau
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Re: Nenau's sprites, needing advice

Post by nenau » July 26th, 2018, 8:46 am

A legate (lvl3 roman general)
legate.png
legate.png (6.12 KiB) Viewed 1760 times

nenau
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Re: Nenau's sprites, needing advice

Post by nenau » February 10th, 2019, 12:41 pm

Hello,

A new sprite (with 3 variants) : the militia.
militia_assault.png
militia_assault.png (3.38 KiB) Viewed 1037 times
militia_rpg.png
militia_rpg.png (3.16 KiB) Viewed 1037 times
militia_machinegun.png
militia_machinegun.png (3.41 KiB) Viewed 1037 times

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The_Gnat
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Re: Nenau's sprites, needing advice

Post by The_Gnat » February 11th, 2019, 3:43 am

Looks great! I would love to see some of the modern soldiers marching through the hills of wesnoth :D

nenau
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Re: Nenau's sprites, needing advice

Post by nenau » February 11th, 2019, 6:27 pm

You mean something like that ?
wesnothMix.jpg
(Dragon hunt tends to be much easier when you have a tank :P )

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ghype
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Re: Nenau's sprites, needing advice

Post by ghype » February 12th, 2019, 3:05 pm

actually I like how they look in-game but the loyalists, yeti and dragon kind of break the immersion.
post sprites & stuff every day: ghype's Daily Art
destroying enemy castle here: Orcish Castle - Destroyed - work in progress

nenau
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Re: Nenau's sprites, needing advice

Post by nenau » February 12th, 2019, 6:18 pm

True, the goal was just to get a funny picture. Do not worry, I did not wite a campaign about killing dragons with tanks.

nenau
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Re: Nenau's sprites, needing advice

Post by nenau » March 2nd, 2019, 7:58 pm

Three new sprites :

A celtic skirmisher (lvl 1) :
skirmisher.png
skirmisher.png (6.31 KiB) Viewed 283 times
A provocator (beginner gladiator, lvl 1) :
provocator.png
provocator.png (5.51 KiB) Viewed 283 times
And a lictor (a ceremonial bodyguard) :
lictor.png
lictor.png (5.32 KiB) Viewed 283 times

nenau
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Re: Nenau's sprites, needing advice

Post by nenau » March 10th, 2019, 9:14 am

A Prefect (lvl 4 officer)
prefect.png
prefect.png (2.06 KiB) Viewed 198 times

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ghype
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Re: Nenau's sprites, advice welcome

Post by ghype » March 10th, 2019, 10:55 am

your making progress, the last one is not so bad

(1) your outlines are still too thick. instead of making them black or very dark, it is enough sometimes to use just a darker shade of the colour there is, like a darker shade of skine tone or TC or armour etc... instead of black

(2) the eyes of your sprites are very different to mainline sprite. i recommend to check one sprite such as footpad and check their faces. try to copy the position of the eyes. the lest eye consist of 1 white, 1 brown pixel to the left of the white pixel and one black pixel over the brown pixel. the right eye consists of one black pixel only which is like (i think) 2 pixels left and one up from the other black pixel. you might want to look into that further. it will make look your sprites more wesnoht-ish

(3) hair. check some sprites with hair. currently the hairs on your sprite look like wigs or something.
post sprites & stuff every day: ghype's Daily Art
destroying enemy castle here: Orcish Castle - Destroyed - work in progress

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