Mechanical's art
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- Mechanical
- Posts: 347
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
Work in progress! Dragon priest
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- Mechanical
- Posts: 347
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
And old sprite, cavalry of north)
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- Lord-Knightmare
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Re: Mechanical's art
The Dragon Priest is coming along good. Are you trying to introduce Skyrim lore into Wesnoth?
Is the northern cavalry supposed to be an orc or a human? I can't tell the difference. I think it's human because an orc would crush the horse if he ever decided to mount one. Then again, you can mount horses in Skyrim as an Orc...
Is the northern cavalry supposed to be an orc or a human? I can't tell the difference. I think it's human because an orc would crush the horse if he ever decided to mount one. Then again, you can mount horses in Skyrim as an Orc...
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User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
- Mechanical
- Posts: 347
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
northern cavalry is human) In the North nearly all are healthy) My ideas are similar to Skyrim, I agree) But some things I'll change. But whatever I tired to draw northerners)
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- Mechanical
- Posts: 347
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
The northerners set aside on the second plan. But my new art, the Witcher, I like it) Compare with my previous one - as for me, I progress)
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- New_witcher.png (922 Bytes) Viewed 5221 times
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- witcher.png (3.48 KiB) Viewed 5231 times
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- Aldarisvet
- Translator
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Re: Mechanical's art
New_witcher looks quite intresting, but position of right sword is quite unnatural.
Firstly I thought that it is on the hand that is hided behind back, but after I understand that nope, you probably wanted to show that it is hided by another hand, but its even more nonsense.
Try to stand same way as you painted in your picture in front of the mirror with two sticks and you will understand what I mean.
Firstly I thought that it is on the hand that is hided behind back, but after I understand that nope, you probably wanted to show that it is hided by another hand, but its even more nonsense.
Try to stand same way as you painted in your picture in front of the mirror with two sticks and you will understand what I mean.
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My campaign:A Whim of Fate, also see it's prequel Zombies:Introduction
Art thread:Mostly frankenstains
My campaign:A Whim of Fate, also see it's prequel Zombies:Introduction
Art thread:Mostly frankenstains
- Mechanical
- Posts: 347
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
No, still behind her back. Really, I can see it's a little early to use such unnatural poses, and that the witch is not wasted, redraw the pose easier)
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- Mechanical
- Posts: 347
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
Ok, easier and prettier
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- Mechanical
- Posts: 347
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
And second version (for my opinion, thats best)
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- New_witcher.png (2.79 KiB) Viewed 5167 times
Last edited by Mechanical on November 28th, 2015, 1:18 pm, edited 1 time in total.
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- Mechanical
- Posts: 347
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
Dark medium)
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- Mechanical
- Posts: 347
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
New dark spite, fencer
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- Frenser.png (3.8 KiB) Viewed 5112 times
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- Mechanical
- Posts: 347
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
So, it's time to post something new)
Animation for dark frencer and cleaned up the sprite
Animation for dark frencer and cleaned up the sprite
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- anim.gif (10.55 KiB) Viewed 5071 times
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- Frenser.png (4 KiB) Viewed 5071 times
My art thread
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- Elvish_King
- Posts: 139
- Joined: December 22nd, 2014, 12:52 pm
- Location: Germany
Re: Mechanical's art
The movement looks very good to me , but there are some really strange shading issues, e.g. his head is black in his main position but much more lighter during the animation.
- Mechanical
- Posts: 347
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
Thanks for the advice! Necessarily correct, but the GIF too lazy to redo'm Glad you liked it. The game is faster, and overall it looks good)
My art thread
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- Mechanical
- Posts: 347
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
New art, dark Kapitan)
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If you like my art, try The Great Steppe Era!
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If you like my art, try The Great Steppe Era!
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