A New Land Era

It's not easy creating an entire faction or era. Post your work and collaborate in this forum.

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Robertdebrus
Posts: 23
Joined: May 16th, 2014, 10:02 pm

Re: A New Land Era

Post by Robertdebrus » March 24th, 2018, 4:28 pm

ANLEra has been uploaded to the 1.13.12 (1.14) Add-ons server. There is currently a bug that causes most of the diplomacy options to disappear, but it gives no errors and otherwise functions properly

howwitty
Posts: 50
Joined: May 29th, 2006, 5:05 am
Location: U.S.

Re: A New Land Era

Post by howwitty » April 3rd, 2018, 9:23 am

What's this? Shadowlord shenanigans:
The following add-on had errors and could not be loaded:
C:/Users/user/AppData/Local/Battle for Wesnoth 1.12.6/userdata/data/add-ons/ANLEra/_main.cfg

Please report this to the author or maintainer of this add-on.

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Details:

    Macro/file 'ABILITY_LEADERSHIP' is missing
    at ~add-ons\\ANLEra\\units\\outlaws\\Shadow_Lord.cfg:17
        included from ~add-ons\\ANLEra\\_main.cfg:24
And another one

The following add-on had errors and could not be loaded:
C:/Users/user/AppData/Local/Battle for Wesnoth 1.12.6/userdata/data/add-ons/ANLEra/_main.cfg

Please report this to the author or maintainer of this add-on.

Code: Select all

Details:

    Undefined macro in #ifver/#ifnver first argument
    at ~add-ons\\ANLEra\\utils\\ANLEra_other.cfg:3
        included from ~add-ons\\ANLEra\\_main.cfg:57
I'm tired.

Shiki
Developer
Posts: 270
Joined: July 13th, 2015, 9:53 pm
Location: Germany

Re: A New Land Era

Post by Shiki » April 3rd, 2018, 10:38 am

The 2nd one is a cacheing issue, will resolve by itself after the 1st is solved, and either the cache has been recreated or purged.

The 1st one is 6bf339d, running 1.13's version of wmllint removed compatibility to 1.12
Introduction to WML filtering and WML variables.

howwitty
Posts: 50
Joined: May 29th, 2006, 5:05 am
Location: U.S.

Re: A New Land Era

Post by howwitty » April 3rd, 2018, 11:49 am

Oh ok thanks for that link.
I'm tired.

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Robertdebrus
Posts: 23
Joined: May 16th, 2014, 10:02 pm

Re: A New Land Era

Post by Robertdebrus » April 3rd, 2018, 1:22 pm

Oops, sorry, didn't realize that wmllint had done that, I'll work on getting a fix for that out soon!

It should be fixed now on 1.12!

Shiki
Developer
Posts: 270
Joined: July 13th, 2015, 9:53 pm
Location: Germany

Re: A New Land Era

Post by Shiki » March 31st, 2019, 6:48 am

Next version will contain a 2 player map.

Until then, there is one part where you could help: the translation!
That's the one thing missing to be up with mainline.

It are around as many strings as in mainline, and they are equally short. Things like »remove path« or »Negotiate with the Merfolk« and such, basically no dialogue.

If you want to give it a try, download poedit.
Attachments
wesnoth-ANLEra.pot
(18.34 KiB) Downloaded 92 times
Introduction to WML filtering and WML variables.

Trossknecht
Posts: 27
Joined: January 29th, 2016, 11:10 pm

Re: A New Land Era

Post by Trossknecht » September 18th, 2019, 10:46 pm

Let me begin by thanking Robert de Brus for creating the New Land Era add-on, which has added much to my enjoyment of the wild and wonderful world of Wesnoth. Bravo, Robert!

Until a few weeks ago, when I played campaigns with the New Land Era add-on installed, I was able to use the "Get to Work" feature (which popped up when I right-clicked upon a character) to clear woods, destroy fords, build fords, turn shallow water into land ("landfill"), and build mines. Recently, however, I have only been able to use the first two of the aforementioned features. That is, my characters are able to clear woods and destroy fords, but not build fords, turn shallow water into land, or build mines.

I've tried this with several campaigns. (An example, using the mainline campaign Hammer of Thursagan, is attached.)
THoT-At the East Gate Turn 7.gz
(24.03 KiB) Downloaded 16 times
The following screen shot shows the way in which I set up this particular campaign.
Screen Shot 2019-09-18 at 6.27.20 PM.png
I am playing version 1.14.3 on Mac OS 10.12.6 "Sierra"

Trossknecht
Posts: 27
Joined: January 29th, 2016, 11:10 pm

Re: A New Land Era

Post by Trossknecht » September 18th, 2019, 10:53 pm

I just updated to version 1.14.18a and obtained the same results as the ones reported above.

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Robertdebrus
Posts: 23
Joined: May 16th, 2014, 10:02 pm

Re: A New Land Era

Post by Robertdebrus » September 20th, 2019, 2:45 am

Hello!
Thanks for the kind words! I am looking into it now!
Just to be clear, are you able to use the options that are showing?
Also, did this start happening after any update to the game or addon?
I haven't been playing as much recently, I think just the fact that the option is showing up for lvl1s and higher is a bug. It might not be a bad idea, given that just the lvl 0 version is gonna affect scenario balance, so it might not be bad, but it's al least supposed to only work for lvl 0s and I need to find out why it's not

hay207
Posts: 37
Joined: November 26th, 2009, 5:46 am
Location: Egypt

Re: A New Land Era

Post by hay207 » September 24th, 2019, 5:15 pm

I noticed the spiders after killing a lvl0 attacked a guardian in anewland_4p, you should edit the side number to be as follows:

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        {ANL_PLACE_WOUNDED_UNIT 5 "Giant Spider" 29 13 4}
        {ANL_PLACE_WOUNDED_UNIT 6 "Giant Spider" 31 13 4}
        {ANL_PLACE_WOUNDED_UNIT 7 "Giant Spider" 29 43 4}
        {ANL_PLACE_WOUNDED_UNIT 8 "Giant Spider" 31 43 4}
Instead of:

Code: Select all

        {ANL_PLACE_WOUNDED_UNIT 10 "Giant Spider" 29 13 4}
        {ANL_PLACE_WOUNDED_UNIT 10 "Giant Spider" 31 13 4}
        {ANL_PLACE_WOUNDED_UNIT 10 "Giant Spider" 29 43 4}
        {ANL_PLACE_WOUNDED_UNIT 10 "Giant Spider" 31 43 4}
Ports: Velensk's tower defense, dov's deep shrine
Addons: Tower defense maps , some ANL scenarios like: ANL 3p "A New Land" survival type.

hay207
Posts: 37
Joined: November 26th, 2009, 5:46 am
Location: Egypt

Re: A New Land Era

Post by hay207 » September 24th, 2019, 5:16 pm

Also, in 2p anl map, there's a lua error. Can't help in that, still learning lua.
Ports: Velensk's tower defense, dov's deep shrine
Addons: Tower defense maps , some ANL scenarios like: ANL 3p "A New Land" survival type.

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