Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

Discussion and development of scenarios and campaigns for the game.

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IIIO_METAL
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Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

Post by IIIO_METAL » April 27th, 2018, 1:36 pm

Thank you! I replaced "Hero" with the latest version according to your advice.
Creator of "Mountain Witch" & "Castle of evil spirit"

Whiskeyjack
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Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

Post by Whiskeyjack » May 6th, 2018, 5:26 pm

Hey,

it's actually been so long that I played this campaign that it felt almost new to me - I had great fun, especially with the hero units (though they are a little overpowered once they get some AMLAs) until scenario 5, as explained below!

Considering I'm playing very casual and still sometimes beat scenario events, not to mention the time limits, to the finish line, the campaign feels a little too easy right now.
General notes:
Scenario 1: Swallowed up by the Earth:
Scenario 2: Orcish Land:
Scenario 3: Old 'Friends':
Scenario 4: Under the Stars:
Scenario 5 is (somewhat) broken for me: only Uthain spawns and has his part of the opening dialogue and the aforementioned error message is shown when the victory conditions show up. As I can recall my other heroes manually, the scenario is still playable though.
Correction: Nothing except the Yeti is spawned and he is of side 2 (ally). I can still trigger the dialogue event by moving into the south-eastern cavern and finish the scenario accordingly. If my heroes had any move-to event, it did not trigger (meaning: should Uthain have been my first unit into that cave that scenario would have been unwinnable, as I would not have had enough time, to get him back to that tunnel).

As I have no idea what is at fault here (and don't have the WML knowledge or time to fix it myself right now) and don't know when my next session will be, I'll stop here. When I next find time I'll read through the files for the remaining dialogues for scenario 5 onwards.
Spoiler:
Edit: PS: The introductory post on the first page is not showing a picture anymore (simply says "image").

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ekeron
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Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

Post by ekeron » May 13th, 2018, 11:19 am

Hi,

I like your campaign so far even if I've only just started playing. :)

However, I think I found a bug. In the second scenario at turn 18, there's a bug apparently. "<Invalid WML found> [animate_unit] is missing flag"
Completed official campaigns: ToTB, AOI, TSG, HttT, Liberty, HoT
Completed unofficial campaigns: The Amaranthine stone, Bad moon rising part 1, Ooze mini campaign

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Kwandulin
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Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

Post by Kwandulin » May 13th, 2018, 2:37 pm

It is fixed now, but you need the newest version of Heroes then

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elzorrovega
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Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

Post by elzorrovega » May 13th, 2018, 3:24 pm

Hello Kwandulin,
My compliments for the campaign Oath of Allegiance!

I am playing the campaign Carved in Stone ver 1.3.1 with iPad Wesnoth version 1.14.1. I replayed the entire campaign because the second last version of the iPad application erased all the saves and the current version did not bring back all the scenarios.
I placed a screenshot of the VML error: animate unit is missing flag I get when I finish Under the Star scenario.

I have tried to go back to various turns to see if I can clear the error by taking different actions but no luck. Vetur does not tell about the quest and the caracter Uthain proceeds to next scenario without any enemies. I know this because I played these scenarios some two weeks ago.

Elzorrovega
0FC36EB8-CDAE-46FF-8607-066530B1D462.jpeg

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elzorrovega
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Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

Post by elzorrovega » May 13th, 2018, 3:29 pm

Hi,

False alert!

I realized that I did not update Heroes.

Maybe the latest Heroes allows me to get the staff that is on the top of the map.

-Falcon
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Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

Post by -Falcon » May 18th, 2018, 8:56 am

In the second scenario where you fight outlaws it is said that you can recruit bear riders yet I do not see any bear riders in the recruit list.

My version of BFW is 1.14.1

Whiskeyjack
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Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

Post by Whiskeyjack » May 22nd, 2018, 8:15 pm

Heyho,

decided to try your fix (thanks for the quick work! :) ) and finish the campaign. I copied the comments from my last post for scenario 5 but complemented them with anything else that came up. Continued in the usual style.
Scenario 5: Frost Tunnel:
Scenario 6: Lands of Fire and Ice:
Scenario 7: The March:
Scenario 8: Earth's Maw:
Phew, once again, this comes later than intended, but at last I'm done (all hail the "save draft" function) :)

Cheers!

PS: reverse feedback: As I am always switching something up, when feeding this stuff back, feel free to hit me up with what would be especially useful or doesn't really help (e.g., mentioning the file lines), if anything bugs you in particular.

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Kwandulin
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Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

Post by Kwandulin » May 24th, 2018, 4:57 pm

Thanks! Story / text revisions are very welcome. I do not plan to make any big changes regarding _scenario gameplay_ anymore, though.

I'll prepare an update that includes your suggestions!

justapoise
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Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

Post by justapoise » July 8th, 2018, 10:14 am

In the Frost Tunnel scenario, I took the flaming sword with the loyal merman but I don't see that It got the flaming sword equipped.

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Kwandulin
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Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

Post by Kwandulin » July 13th, 2018, 12:32 pm

Oh, right, it only changes blade attacks to fire.
On a sidenote, I shipped an update to CiS, that includes text changes as suggested by Whiskeyjack. Thanks a ton!

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