OutOfCyan wrote:Is there a way, by compiling wesnoth with a certain flag, or setting a certain option, that I can get rid of Planning Mode entirely?
ancestral wrote:It's really too easy to activate planning mode by mistake with p being the hotkey,
Celtic_Minstrel wrote:I really have no idea what it's for. It doesn't really make a lot of sense to me. That said, I think I recall entering it, fake-moving a unit, and leaving planning mode again, and the fake-move remained onscreen where I could still delete it. So I'm a little confused how you managed to make this mistake.
Planned moves are also executed when you end your turn.tuggyne wrote:[...] and whenever I switch out all planned moves stay planned until I hit y/Ctrl-y.
JaMiT wrote:tuggyne wrote:(Side note: In this respect, planning mode can be more convenient when giving multiturn movement orders. If you click for a multiturn move without planning mode on, the future moves are made at the start of your turn. If you turn on planning mode while plotting a mutliturn move, you have a chance to cancel it in a future turn -- before it gets executed for that turn. If you want to let the move proceed, you can just ignore it and let it execute when you end your turn.)
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