Wesnoth 1.10.3

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Wesnoth 1.10.3

Post by ivanovic »

Wesnoth 1.10.3 is out!

This is a bugfix release for the 1.10.x series and it is compatible with the other 1.10.x versions.

Since the release of 1.10.2 several smaller issues were reported. Most of those were fixed in this release. A long-standing issue causing the WML cache to be always regenerated on startup was also fixed, along with a crash when reading the cache caused by empty add-on _main.cfg files; these improvements should reduce startup times whenever the game files haven’t been changed since the last run. Additionally, many translations were updated and some speed improvements for the OpenPandora port were backported from trunk.

As usual, there is the full changelog listing (almost) all changes since 1.10.2. There’s also an alternative players changelog including only notable, user-visible changes .

Known Issues (might be fixed in the next release(s))

There are no known issues at the moment.


Source code:
http://sourceforge.net/projects/wesnoth ... 2/download (326.4 MB) md5sum
Here is the XDelta for the sources:
http://sourceforge.net/projects/wesnoth ... a/download (1.10.2 to 1.10.3, 1.3 MB)
Check http://forums.wesnoth.org/viewtopic.php?t=7034 for information on using XDelta.

The Windows package is already available. You can find it on the download page.

The Mac OS X package is already available. You can find it on the download page.

The OpenPandora package is already available. You can find it on the download page.

Many of the Linux packages have already been created, and all known packagers have been contacted. Information about where to get the respective binaries or how to get them to work can be found in the Linux binaries page in the wiki. Download links for other supported systems will be available at the download page once the packages are created and published.

As a fallback you can also get the sources from http://files.wesnoth.org/ — but you should first try to get the files through SourceForge.net to help us save bandwidth. Please get the files from SourceForge.net if possible.

The multiplayer server for 1.9.13, 1.9.14 as well as 1.10.x is up and running. This server can only be used to play with other users of 1.9.13 and later. If you do encounter problems, please report them.

The add-ons server for 1.10.x is already running. It was started during the development of 1.9.0 and it serves content for all 1.9.x and 1.10.x versions. If you encounter any problems with add-ons not working as expected, please notify the content’s author — most of them should be here in the Scenario & Campaign Development forum.

If you find any bugs, don’t hesitate to report them, but please read the instructions on how to report bugs first! As bug reports in the forums tend not to be forgotten, you will get better results using the official bug tracker. Again, we require your help for finding and fixing issues, no matter how trivial or complicated they are!


PS: Within the next seven days anyone asking when the binary for xyz will be ready will be banned and the post will be deleted. Such questions just distract the developers and packagers and don’t do any good, so better not ask them...
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