Breaking Ground Dig deeper!
Breaking Ground is a unique game implemented in the Wesnoth engine. It features quick gameplay on a map that shrinks over time. It is heavily based on a game called Greed Corp. (TotalBiscuit review of Greed Corp)
Your goal is to kill every single enemy unit. When you manage to completely finish off an opposing side, you take over all of their hexes and get all their gold.
Your strategies will incorporate the following units:
Harvesters - Harvesters can't move after you build them. Every turn they dig all the hexes surrounding them as well as the one they stand on. You get money from this digging. Eventually, if you dig too deep, a chasm opens up, the unit standing there dies, and you can't dig there anymore. Fortunately for you, your government will subsidize this failure (+1 income for every chasm you create). And thus you are incentivised to destroy as much of the map as you can.
Archers - Eventually this reckless digging will lead to large chasms separating you from your opponents. Archers can be recruited. They allow to you shoot at hexes within a range of six. Their arrows lower the terrain by one layer and instantly kill soldiers, but will have no effect on other archers or harvesters.
Gliders - For those with enough money, Soldiers can be picked up by Gliders and dropped on any other hex. This is the only way to take over enemy islands.
This add-on is for Wesnoth 1.9.13 and above. You can download it from the official add-on server in the game. You can also get the bleeding edge version via git.
This add-on existed on 1.8, however this is a complete rewrite from scratch. It features a lot of improvements and takes advantage of several new engine features in Wesnoth 1.10.
Customizable - It is now possible for you to create custom maps for Breaking Ground.
Easier to Share - Your friends don't have to download it to play/observe. Only the host needs the add-on.
Faster - Several areas perform much faster. (I replaced a lot of loops with smart SLFs)
More User-Friendly - Upgraded soldiers are now marked. No more accidental suicide attacks. Most menus are also more exposed. Less clicking. You can undo moves now.
Thanks for trying out the add-on. I'd love to hear what you think about it, and if you want to play sometime, just ask!